Unfamiliar Dawn: Difference between revisions
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! colspan=10 | {{PvE}} | ! colspan=10 | {{PvE}} | ||
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| align="left" | 1 || 99 || +1 || 50% || 1519% || -2 || 30% / 66% / 102% || 5 Seconds || | | align="left" | 1 || 99 || +1 || 50% || 1519% || -2 || 30% / 66% / 102% || 5 Seconds || 15% || 5 Seconds | ||
|- | |- | ||
! colspan=10 | {{PvP}} | ! colspan=10 | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || +1 || 50% || 151% || -2 || 30% / 66% / 102% || 5 Seconds || | | align="left" | 1 || 99 || +1 || 50% || 151% || -2 || 30% / 66% / 102% || 5 Seconds || 7.5% || 5 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The debuff is actually only 15% (7.5% in PvP) instead of 20% (10% in PvP) like the tooltip claims. It's unclear if the tooltip is simply wrong or the effect is glitched. | |||
*This passives allows all commands to trigger the '''Dark Mark''' at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger '''Shadow Wound'''. | *This passives allows all commands to trigger the '''Dark Mark''' at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger '''Shadow Wound'''. | ||
*Due to 2 stacks being consumed to trigger '''Shadow Wound''', the final {{CX}} in {{CX}}{{CX}}{{CX}}{{CX}} can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark. | *Due to 2 stacks being consumed to trigger '''Shadow Wound''', the final {{CX}} in {{CX}}{{CX}}{{CX}}{{CX}} can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark. |
Revision as of 22:38, 17 January 2021
- English
[Passive] Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening. Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give Bleeding effect. When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied. |
Requirements
Class | Level Required |
---|---|
Liberator | 99 |
Skill Information
Skill Level | Level Required | Obsidian Point Gain (On awakening) |
Dark Mark Enhancement | ||||||
---|---|---|---|---|---|---|---|---|---|
Stack Chance (On hit with commands) |
Shadow Wound (On reaching 3 stacks) | ||||||||
Damage (Physical) | Dark Mark Stack Count | Bleed | When triggered in awakening | ||||||
Damage Per Second (Average Attack Power) | Duration | Enemy Damage Taken Increase | Duration | ||||||
PvE | |||||||||
1 | 99 | +1 | 50% | 1519% | -2 | 30% / 66% / 102% | 5 Seconds | 15% | 5 Seconds |
PvP | |||||||||
1 | 99 | +1 | 50% | 151% | -2 | 30% / 66% / 102% | 5 Seconds | 7.5% | 5 Seconds |
Tips and Details
- The debuff is actually only 15% (7.5% in PvP) instead of 20% (10% in PvP) like the tooltip claims. It's unclear if the tooltip is simply wrong or the effect is glitched.
- This passives allows all commands to trigger the Dark Mark at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger Shadow Wound.
- Due to 2 stacks being consumed to trigger Shadow Wound, the final in can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.
- Multi-hit commands such as 's final and 's second will consider the 50% chance to apply a Dark Mark per use rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of Shadow Wound in succession.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 낯선 새벽 | Unfamiliar Dawn |