Savage White-Ghost's Castle: Difference between revisions

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*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''Overwhelming Defense:''' Reduces damage taken significantly if all players in the party are in its arena, and whenever any player in the party dies.
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''<font color=red>Axe Swing:</font>''' Red Hadron's Copy swings his axe in front of him. If you get hit, you'll receive the '''Ember of Retribution''' debuff for 5 seconds.
*'''Axe Wave:''' Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
*[[Media:AxeWave.gif'''Axe Wave:''']] Red Hadron's Copy creates a shockwave that goes forward by swinging his axe from the ground.
*'''Charge:''' Red Hadron's Copy charges forward, dealing damage as it moves.
*'''Charge:''' Red Hadron's Copy charges forward, dealing damage as it moves.
*[[Media:DevastatingCharge.gif|'''Devastating Charge:''']] A random player is teleported to the right side of Red Hadron's Copy's arena, and locked in place for 30 seconds. Red Hadron's Copy then does a stronger version of '''Charge''', aiming for the stunned player. Every time the charge connects with a different player than the stunned target, the final hit on them will have its damage reduced. If no one else was hit, the stunned player will die when Red Hadron's Copy gets to them. Players must spread out between the boss and the stunned player to share the damage of the attack between them. Afterwards, Red Hadron's Copy becomes exhausted for a short period of time, and '''Overwhelming Defense''' will not activate for this duration.
*[[Media:DevastatingCharge.gif|'''Devastating Charge:''']] A random player is teleported to the right side of Red Hadron's Copy's arena, and locked in place for 30 seconds. Red Hadron's Copy then does a stronger version of '''Charge''', aiming for the stunned player. Every time the charge connects with a different player than the stunned target, the final hit on them will have its damage reduced. If no one else was hit, the stunned player will die when Red Hadron's Copy gets to them. Players must spread out between the boss and the stunned player to share the damage of the attack between them. Afterwards, Red Hadron's Copy becomes exhausted for a short period of time, and '''Overwhelming Defense''' will not activate for this duration.
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