Nightmare: Difference between revisions

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(Templates! I'm unsure of what the "HP Drain" is and it's not listed in the in-game tooltip...)
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:''For the Mount skill by the same name, see [[Nightmare (Mount)]].
:''For the Mount by the same name, see [[Nightmare (Mount)]].
__NOTOC__{{Languages|Nightmare}}
__NOTOC__{{Languages|Nightmare}}
{{#ev:youtube|oW2flxFXcJo|400|right}}
{{#ev:youtube|oW2flxFXcJo|400|right}}
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! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=3 | {{se|317|Nightmare||ed}} !! colspan="2" | Max Hits !! colspan="2" | Combination Gauge !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=3 | {{se|317|Nightmare||ed}} !! colspan="2" | Max Hits !! colspan="2" | Combination Gauge !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Demonic Release !! Nightmare !! Dark Resistance Decrease !! HP Drain (per Second) !! Duration !! Demonic Release !! Nightmare !! Gain !! Usage
! Demonic Release !! Nightmare !! Dark Resistance Decrease !! HP Drain Per Second !! Duration !! Demonic Release !! Nightmare !! Gain !! Usage
|-  
|-  
| colspan=12 | '''Normal'''
| colspan=12 | '''Normal'''
|-
|-
| {{PvE}} || 3236% || 333% || rowspan=2 | 250 || rowspan=2 | ?% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 3236% || 333% || rowspan=2 | 250 || rowspan=2 | -% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| {{PvP}} || 1168% || 119%
| {{PvP}} || 1168% || 119%
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| colspan=12 | '''[Enhanced]'''
| colspan=12 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 3883% || 399% || rowspan=2 | 250 || rowspan=2 | ?% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 3883% || 399% || rowspan=2 | 250 || rowspan=2 | -% of Physical/Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| {{PvP}} || 1401% || 144%
| {{PvP}} || 1401% || 144%
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|pvp_dmg=1401, 144
|pvp_dmg=1401, 144
|hits=1, 0
|hits=1, 0
|range_max=2.027556, 2.0278373
|hits_max=1, 10
|empowered=true
|empowered=true
}}
}}
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*Only the explosion does high damage. The warping lacks an initial hit.
*Only the explosion does high damage. The warping lacks an initial hit.
**However, the explosion's hitbox persists for the first two warps, meaning that if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
**However, the explosion's hitbox persists for the first two warps, meaning that if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
*Due to the skill gaining 4 gauges itself, you only need to have 6 to be able to warp 10 times, as long as you switch from Ciel.
*Due to the skill gaining 4 gauges itself, you only need to have 6 to be able to warp 10 times, as long as you switch from '''Ciel'''.
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|PL=Koszmar |PLName=Nightmare
|PL=Koszmar |PLName=Nightmare
|IT=Incubo |ITName=Nightmare
|IT=Incubo |ITName=Nightmare
|JP=ナイトメア |JPName=Nightmare
}}
}}
<br>
<br>
{{SkillNav - Diabla}}
{{SkillNav - Diabla}}
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