Add: Difference between revisions
→Combos
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| {{CDR}} {{CU}} {{CX}} [HOLD{{CX}}] | | {{CDR}} {{CU}} {{CX}} [HOLD{{CX}}] | ||
| Single frequency hit that | | Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot. | ||
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | *After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | ||
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