Infinity Sword: Difference between revisions
→Additional Combos
m (Reverted edits by Ikusaku (talk) to last revision by Gameboy224) |
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! width="30%" |Image | ! width="30%" |Image | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width="20%" |Damage | ! width="20%" |Damage 1058 | ||
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| [[Image:Sheathmove4.png]] | | [[Image:Sheathmove4.png]] | ||
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Executes the stardard {{CZ}}{{CZ}}{{CZ}} combo but then summons out the Conwell, attacking twice, launching the opponent into the air and sending the victim flying back. {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CZ}}{{CZ}}{{CZ}}{{CZ}} can no longer be performed. | Executes the stardard {{CZ}}{{CZ}}{{CZ}} combo but then summons out the Conwell, attacking twice, launching the opponent into the air and sending the victim flying back. {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CZ}}{{CZ}}{{CZ}}{{CZ}} can no longer be performed. | ||
| | | | ||
{{CViZ}} | {{CViZ}} 149% Phy. Damage <br> | ||
{{CViZ}} | {{CViZ}} 183% Phy. Damage <br> | ||
{{CViZ}} | {{CViZ}} 112% Phy. Damage + 112% Phy. Damage <br> | ||
{{CDeZ}} | {{CDeZ}} 132% Phy. Damage + 143% Phy. Damage <br> | ||
{{CViZ}} | {{CViZ}} 152% Phy. Damage + 167% Phy. Damage | ||
|- | |- | ||
| [[Image:ISCombo1.png]] | | [[Image:ISCombo1.png]] | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CDeX}} | {{CDeX}} 299% Phy. Damage <br> | ||
{{CViX}} | {{CViX}} 320% Phy. Damage <br> | ||
{{CViX}} | {{CViX}} 185% Phy. Damage + 185% Phy. Damage | ||
|- | |- | ||
| [[Image:ISCombo2s.png]] | | [[Image:ISCombo2s.png]] | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
{{CDeX}} | {{CDeX}} 319% Phy. Damage <br> | ||
{{CDeX}} | {{CDeX}} 119% Phy. Damage (x3) <br> | ||
{{CDeX}} 75% Phy. Damage ( | {{CDeX}} 103% Phy. Damage (x4) | ||
|- | |||
| align="center" | {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}} | |||
|'''Sword Rain''' | |||
[[Infinity Sword]] is able to fire 3 Conwells downward in a similar fashion to his '''Sword Chase''' combo off the 3rd {{CZ}} in {{CDRU}}{{CZ}}{{CZ}}{{CZ}}. | |||
*''Post 01/28/2016 KR patch:'' | |||
**Fixed sword effect disappearing too fast. | |||
| | |||
{{CDRU}}<br> | |||
{{CViZ}} 172% Phy. Damage<br> | |||
{{CViZ}} 206% Phy. Damage<br> | |||
{{CViZ}} 75% Phy. Damage + 115% Phy. Damage (x3) | |||
|} | |} | ||
*All damage values for new and preexisting combos receive a 1.1x multiplier during 2nd job. | |||
<br> | <br> | ||