Magic Chain: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
* | *Magic Chain is only triggered by regular attacks and Actives; Special Actives do not apply. | ||
**The last transcendence passive | **The last transcendence passive [[Magic_Coating| Magic Coating]], enables special actives to activate Magic Chain. | ||
*Opponents under the effect of this skill are marked with a [[Status Effects| | *Opponents under the effect of this skill are marked with a [[Status Effects|Magic Chain]] icon. | ||
*This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons. | *This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons. | ||
*Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party. | *Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party. |