Particle Ray: Difference between revisions
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*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes. | *Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes. | ||
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams. | **In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams. | ||
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== Old Version == | |||
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*In the past, '''Particle Ray''' was a Tenacity Special Active skill that fired a narrow beam straight forwards. | |||
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