Aero Tornado
From Elwiki
File:Aero Tornado.PNG |
[Special Active] Shoots a large 'ball' 45 degrees downwards. Each hit lifts the monster gradually. (In Awaken mode 2 stingers will appear moving outwards in a circular motion for 10 rotations) |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Rena | Lv5 | 30SP |
N/A | N/A |
Skill Information
Skill Lv | MP Usage |
Max hit | Cool Down | Magic Damage |
1 | 300 MP | 10 hits |
|
238% each hit , stingers deals 101% each hit. |
2 | 286% each hit , stingers deal 121% each hit. | |||
3 | 333% each hit , stingers deal 141% each hit. | |||
4 | 381% each hit , stingers deal 161% each hit. | |||
5 (M) | 452% each hit , stingers deal 192% each hit. | |||
6 | 524% each hit , stingers deal 222% each hit. | |||
7 |
Tips and Details
- Best used against Stoic/frozen enemies. Alternatively, the use of platforms can compensate for the lift.
- There is an odd glitch that causes certain bosses (such as Nasod Banthus, Wally No. 8, Wally No. 8 MK II, Corrupt Nasod Miner, Uno Hound) to fly abnormally high and out of the skill's reach when Aero Tornado is executed on them.