Elrianode City: Difference between revisions
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| XEntryReq=<span style="display:none">{{</span> | | XEntryReq=<span style="display:none">{{</span> | ||
*Have 1 Elrianode Defense Request [[File:Elrianode Defense Request.png|50px]] in your inventory. | *Have 1 Elrianode Defense Request [[File:Elrianode Defense Request.png|50px]] in your inventory. | ||
* | *Maximum of 3 Players. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Detail=<span style="display:none">{{</span> | | Detail=<span style="display:none">{{</span> | ||
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| | | | ||
*'''Dagger Slash:''' Dark Elves will pull a dagger on close ranged targets. | *'''Dagger Slash:''' Dark Elves will pull a dagger on close ranged targets. | ||
*'''Arrow Shot:''' Fire an arrow forward. | *'''Arrow Shot:''' Fire an arrow forward. This will inflict confusion. | ||
|- | |- | ||
|[[File:MutatedStoneGod.png|60px]] | |[[File:MutatedStoneGod.png|60px]] | ||
| '''Mutated Stone God''' - The Ancient Nasod Sentinel, Stone God, corrupted by Henir. | | '''Mutated Stone God''' - The Ancient Nasod Sentinel, Stone God, corrupted by Henir. | ||
| | | | ||
*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it. | |||
*'''Slam:''' The Nasod will slam players with its arms. | *'''Slam:''' The Nasod will slam players with its arms. | ||
*'''Projectile Counter:''' They can create a force field to deflect projectiles. | *'''Projectile Counter:''' They can create a force field to deflect projectiles. | ||
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| '''Spatio Reaper''' - A machine like being of Henir comprised of multiple segments. | | '''Spatio Reaper''' - A machine like being of Henir comprised of multiple segments. | ||
| | | | ||
*'''Teleport''': Can blink across the map at will. | *'''Teleport''': Can blink across the map at will. Will have '''Hyper Armor''' when doing this. | ||
*'''Injection''': Fire its tendrils at the ground like piercing thorns. | *'''Injection''': Fire its tendrils at the ground like piercing thorns. | ||
*'''Circle Sweep''': Twirl its body in a circle attack everything around it, launching players away. | *'''Circle Sweep''': Twirl its body in a circle attack everything around it, launching players away. | ||
**Do not try to tank it with '''Super Armor''', it does a numerous amount of hits and each hit deals huge damage. | **Do not try to tank it with '''Super Armor''', it does a numerous amount of hits and each hit deals huge damage. | ||
*'''Space Ripper''': Rip a dimensional tear in the fabric of space, this rift will pull in players and deal continuous damage. | *'''Space Ripper''': Rip a dimensional tear in the fabric of space, this rift will pull in players and deal continuous damage. | ||
*'''Fire Fight''': Float up and begin rapid firing lasers from low to high on a fan shape, firing faster | *'''Fire Fight''': Float up and begin rapid firing lasers from low to high on a fan shape, firing faster over time. | ||
*'''Spawn of Henir''': Generate a portal which summons a variety of Henir corrupted beings. | *'''Spawn of Henir''': Generate a portal which summons a variety of Henir corrupted beings. | ||
'''Note:''' | '''Note:''' | ||
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|PL=Miasto Elyanod |PLName=Elianode City | |PL=Miasto Elyanod |PLName=Elianode City | ||
|UK=Elyanod City | |UK=Elyanod City | ||
|JP=エリアノド市街地 |JPName=Elrianode Urban Area | |||
}} | }} | ||
}} | }} |
Revision as of 01:39, 16 August 2019
Elrianode City
“ | Elrianode City. Stop the monsters invading Elrianode City through the Dimension Rift!
|
” |
Elrianode City is too big to search as a single group. In order to maximize their search, the group splits up to different parts of the city. All players during the main dungeon portion will be separated from each other in different parts of the city. The party will be reunited for the boss.
How to Play
While split apart in different parts of the city, you are in charge of defeating as many enemies as possible within a 5 minute time limit. The UI on the top of the screen will display the number of monster your entire party has killed and below that the number of monster you have killed. Next to each party member's HP there will be a number which displays how much they themselves have killed. Every time you kill 30 mobs a miniboss will spawn in your district. Every time your party in total kills 90 mobs another boss will appear in your district. Minibosses have the chance of dropping rare rewards, so the more mobs you and your party defeat, the more opportunities you get to fight minibosses.
- Elsword: There's too many of them, let's spread out! Everyone be careful!
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv95 Accessory (Arm): [Unidentified * ?] [Unidentified * ?] |
2 Pieces:
3 Pieces:
|
- While the party is split up, they are still technically in the same room. Some skills with long range homing may travel to other player's districts such as Flick Shot, even when solo.