Difference between revisions of "13-1"

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Revision as of 20:42, 14 August 2019

Language:English
13-1Button.png
13-1.png

Sea of Ruin

Sea of Ruin. A more familiar visit. However, something different is floating among chaos.
Description
-
13-1new.png
Recommended Level
99
Required Combat Power
350000
Dungeon Layout
13-1map.png
Details
{{

Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
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Mobs
{{ {{
Monster Image Monster Description Monster Moves
Dunno.png Chaos Circle - An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
  • Warp Cycle: Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
  • Gyro Blade: Extend its geometry and spin horizontally, doing continuous hits.
Dunno.png Chaos Square - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
  • Space Distortion: Cast a pentagon on top of players which deals damage.

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Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Dunno.png Chaos Leviathan - A whale like life form which dwells in the realm of Henir.
  • Tail Swipe: Swing its entire body around, swiping with its tail.
  • Tail Slam: Swing its tail downwards, attacking anybody behind it.
  • Tackle Assault: Fly out and ready itself on one of the two sides of the map, it will then tackle from one side of it to the other.
  • Hyper Beam: Charge energy then fire a large laser forwards, dealing massive damage.

Note:

  • The miniboss has perpetual Super Armor.

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Obstacles
{{ {{
Obstacles Image Obstacles Description
Dunno.png Portal - This portal doesn't attack you, it transports you to a different part of the stage.
Dunno.png Moving Platforms - Platforms that will automatically move back and forth.
Dunno.png Water - After exiting Henir's passage you're teleported deep underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
Dunno.png Air Geysers - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.

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Boss
{{ {{
Monster Image Boss Description Boss Moves
Dunno.png Leviathan - A ravenous sea creature encountered immediately upon exiting the Henir passage.
  • Tail Whip: Raise its tail when swipe in a circle.
  • Water Jet: Quickly charge energy in its mount, then it will quickly fire a water beam down, pulling its head upwards.
  • Charge: Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
  • Cyclone Trap: The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
  • Vortex Spiral: The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.

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Dialogue
  • Raven: It's different from last time. We better be on our guard.
Boss DropsBGM
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Image Name Boss Character Stats
Leviathan Fragment
Leviathan Fragment
Leviathan
Common

Accessory (Earring):
When your HPs are below 30%, +5% All Skill Damage.

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{{

Dungeon

li_devildom1_henir_02

Boss

li_devildom1_henir_boss_02

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Gallery
Trivia
{{
  • The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like Electronic Fall or Everybody, Punch is advised.
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Alternative Names
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Server Name Translation
Korean Flag.png South Korea 소멸의 바다 Sea of Ruin
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Dungeons
Hunting Fields