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{{Languages|7-1}}
 
{{Languages|7-1}}
 
{{DISPLAYTITLE:7-1 : Faubourgs de Lysia}}
 
{{DISPLAYTITLE:7-1 : Faubourgs de Lysia}}
[[File:6-1Icon_FR.png|right]]
+
{{DungeonPageFR
 
+
| Orient=2
=Faubourgs de Lysia=
+
| Color={{ColorSel|Village|7}}
<center>{{quotation|Past the Hamel capital, we have arrived at a town where the power of water is weakening. '''Resiam Outskirts''' is crumbling into ruins, head further down the road to uncover the aura of darkness.}}</center>
+
| SmallPic=6-1Icon_FR.png
{| width="100%" style="font-size:1em; line-height:1.5em;"
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| BigPic=6-1newfr.png
| valign="top" style="border-color:  #007be4;" class="section-border"|
+
| DunName=Faubourgs de Lysia
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
+
| Quotation=Past the Hamel capital, we have arrived at a town where the power of water is weakening. '''Resiam Outskirts''' is crumbling into ruins, head further down the road to uncover the aura of darkness.
|-
+
| Description=A city being flooded by the power of water. Demons started to appear from within the city.
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Description:'''
+
| LvNeed=52-54
|-
+
| LvFit=42
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
+
| DunMap={{tabs|name=-|tab1=Normal & Hard |contents1=[[Image:Hamel1.png]] |tab3=Very Hard|contents3=[[Image:Resiam Outskirts Map VH.png]]}}
A suburban area that connects Hamel and Resiam together. The closer you get to Resiam, the more you will notice the forces of evil lurking around.
+
| Mob=<span style="display:none">{{</span>
|-
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|[[File:Hamel-shadow-walker.jpg|60px]]
|rowspan="4" | [[File:6-1newfr.png|800px]]
+
|'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
|align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12" | '''Recommended Level:'''
 
|-
 
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 52-54
 
|-
 
| align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12" | '''Appropriate Item Level:'''
 
|-
 
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" |
 
42
 
 
|-
 
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Dungeon Layout:'''
+
|[[File:Shadow_Charger.jpg|60px]]
 +
|'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
 
|-
 
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
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|[[File:Shadow_Defender.jpg|60px]]
{{tabs|name=-|tab1=Normal|contents1=[[Image:Hamel1.png]] |tab2=Hard|contents2=[[Image:Hamel1.png]] |tab3=Very Hard|contents3=[[Image:Resiam Outskirts Map VH.png]]}}
+
|'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
 
|-
 
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mobs:'''
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|[[File:Laguz_Stricken_City.jpg|60px]]
 +
|'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
 
|-
 
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
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|[[File:Hamel-shadow-sniper.jpg|60px]]
*[[File:Hamel-shadow-walker.jpg|60px]]
+
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
+
<span style="display:none">}}</span>
*[[File:Shadow_Charger.jpg|60px]]
+
| MiniBoss=<span style="display:none">{{</span>
'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
+
|[[File:Shadow_Stinger.jpg|60px]]
*[[File:Shadow_Defender.jpg|60px]]
+
|'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it.
'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
+
|
*[[File:Laguz_Stricken_City.jpg|60px]]
 
'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
 
*[[File:Hamel-shadow-sniper.jpg|60px]]
 
'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
 
|-
 
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mini Boss:'''
 
|-
 
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |  
 
*[[File:Shadow_Stinger.jpg|60px]]
 
'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it.
 
<br>
 
'''Moves:'''
 
<br>
 
 
-''Forward Spikes:'' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
 
-''Forward Spikes:'' Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
 
<br>
 
<br>
 
-''Spike Ball:'' Extends all the spikes on it, impaling anything nearby. Induces KD.
 
-''Spike Ball:'' Extends all the spikes on it, impaling anything nearby. Induces KD.
 
<br>
 
<br>
-''Spike Fall:'' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
+
-''Spike Fall:'' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
 
<br>
 
<br>
 
-''Crystal Stinger:'' Brings forth a crystal in it's chest to poke you with it. Does moderate damage. Induces KD.
 
-''Crystal Stinger:'' Brings forth a crystal in it's chest to poke you with it. Does moderate damage. Induces KD.
 
+
<br>
 
'''Note:'''
 
'''Note:'''
 
<br>
 
<br>
 
-Appears only on Hard and Very Hard mode.
 
-Appears only on Hard and Very Hard mode.
 
<br>
 
<br>
-Stoics after 30 hits.
+
-Has a stoic threshold of 30 hits.
 
<br>
 
<br>
 
-Has roughly 1,200,000 HP on VH.
 
-Has roughly 1,200,000 HP on VH.
 +
<span style="display:none">}}</span>
 +
| Obstacle=<span style="display:none">{{</span>
 +
|[[File:Hamel-black-flower.jpg|60px]]
 +
|'''Black Flower''' - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
 
|-
 
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Obstacles:'''
+
|[[File:Dunno.png|60px]]
|-
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|'''Water Flow''' - Fast moving water that pulls you the direction it flows.
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
 
*[[File:Hamel-black-flower.jpg|60px]]
 
'''Black Flower''' - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
 
*[[File:Falling_Building.png|60px]]
 
'''Falling Building''' - The wreckage of buildings will collapse which can deal damage to adventurers passing by.
 
|-
 
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Boss:'''
 
 
|-
 
|-
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
+
|
*[[File:Shadow_Master_Head.jpg|60px]]
+
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
'''Shadow Master''' - The powerful force of darkness and dark energy forms this burst of dark, spiritual manifestation.
+
<span style="display:none">}}</span>
 
+
| Boss=<span style="display:none">{{</span>
<br>
+
|[[File:Shadow_Master_Head.jpg|60px]]
Slightly similar to Spriggan of [[5-5]].
+
|'''Shadow Master''' - The powerful force of darkness and dark energy forms this burst of dark, spiritual manifestation. Slightly similar to Spriggan of [[6-5]].
<br>
+
|
'''Moves:'''
 
<br>
 
 
-''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance.<br>
 
-''Shadow Swipe:'' He will drag you towards him and then swipes at you. Throws you upwards for some distance.<br>
 
*You are not able to use any actives or special actives while being pulled by this move.
 
*You are not able to use any actives or special actives while being pulled by this move.
Line 99: Line 75:
 
*This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends.
 
*This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends.
 
-''Shadow Orbs:'' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for [[Hypersonic Stab]]).
 
-''Shadow Orbs:'' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for [[Hypersonic Stab]]).
|-
+
<br>
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''Boss Drops:'''
+
'''Note:'''
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''BGMs:'''
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<br>
|-
+
-Has a stoic threshold of ?? hits. Instead of a normal reaction when reaching the Stoic Threshold, Shadow Master will instead use ''Shadow Storm''.
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" |
+
<span style="display:none">}}</span>
{{tabs|name=1|tab1=Shadow Sabre|contents1={{:6-1Bdrop1}} |tab2=Shadow Cannon|contents2={{:6-1Bdrop2}}|tab3=Shadow Origin|contents3={{:6-1Bdrop4}}|tab4=Seal of Darkness|contents4={{:6-1Bdrop3}}}}
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| Dialogue='''Dungeon Start:'''
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" |
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::Shadow Master: ''-''
=== Dungeon ===
+
| BDrop={{tabs|name=1|tab1=Shadow Sabre|contents1={{:6-1Bdrop1}} |tab2=Shadow Cannon|contents2={{:6-1Bdrop2}}|tab3=Shadow Origin|contents3={{:6-1Bdrop4}}|tab4=Seal of Darkness|contents4={{:6-1Bdrop3}}}}
[https://www.youtube.com/watch?v=ocgt405vZnc '''''music041_stage''''']
+
| DBGM=[https://www.youtube.com/watch?v=ocgt405vZnc '''''music041_stage''''']
 
+
| BBGM=[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss''''']
=== Boss ===
+
| Gallery=
[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss''''']
+
<gallery widths=150px heights=150px>
|-
 
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Gallery:'''
 
|-
 
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
 
<br><gallery widths=150px heights=150px>
 
 
File:ResiamOutskirts.jpg|A suburban area that connects Hamel and Resiam together.
 
File:ResiamOutskirts.jpg|A suburban area that connects Hamel and Resiam together.
 
File:Resiambossstage.jpg|The closer you get to Resiam, the more you will notice the forces of evil lurking around.
 
File:Resiambossstage.jpg|The closer you get to Resiam, the more you will notice the forces of evil lurking around.
File:The_Malevolent_Shadow_Master.jpg|
+
File:The_Malevolent_Shadow_Master.jpg|Image of Shadow Master.
 
</gallery>
 
</gallery>
|-
+
| Video=
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Videos:'''
+
[http://www.youtube.com/watch?v=UVqT2KCgTDA '''''Brun Style''''']
|-
 
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
 
[http://www.youtube.com/watch?v=UVqT2KCgTDA Brun Style]
 
  
[http://www.youtube.com/watch?v=XJr068BeTDQ By CryingWolf]
+
[http://www.youtube.com/watch?v=XJr068BeTDQ '''''By CryingWolf''''']
|}
+
}}
|}
 
<br>
 
{{Donjons-Hamel}}
 

Revision as of 04:59, 8 March 2015

Langue :English • Deutsch • français • italiano • 中文(简体)‎


6-1Icon FR.png

Faubourgs de Lysia

« 
Past the Hamel capital, we have arrived at a town where the power of water is weakening. Resiam Outskirts is crumbling into ruins, head further down the road to uncover the aura of darkness.
 »
Description
A city being flooded by the power of water. Demons started to appear from within the city.
6-1newfr.png
Niveau recommandé
52-54
Capacité de combat requise
42
Plan du donjon
Monstres
{{ {{
Image Description Attaques
Hamel-shadow-walker.jpg Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
Shadow Charger.jpg Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
Shadow Defender.jpg Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
Laguz Stricken City.jpg Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
Hamel-shadow-sniper.jpg Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.

}}

}}
Boss intermédiaire
{{ {{
Image Description Attaques
Shadow Stinger.jpg Shadow Stinger - A deadlier creature of the shadows. Has spikes on it.

-Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
-Spike Ball: Extends all the spikes on it, impaling anything nearby. Induces KD.
-Spike Fall: Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
-Crystal Stinger: Brings forth a crystal in it's chest to poke you with it. Does moderate damage. Induces KD.
Note:
-Appears only on Hard and Very Hard mode.
-Has a stoic threshold of 30 hits.
-Has roughly 1,200,000 HP on VH. }}

}}
Obstacles
{{ {{
Image Description
Hamel-black-flower.jpg Black Flower - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
Dunno.png Water Flow - Fast moving water that pulls you the direction it flows.
Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Image Description Attaques
Shadow Master Head.jpg Shadow Master - The powerful force of darkness and dark energy forms this burst of dark, spiritual manifestation. Slightly similar to Spriggan of 6-5.

-Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance.

  • You are not able to use any actives or special actives while being pulled by this move.

-Fire Path: Leaves a few dark fireballs in his path every time he moves. Can be easily avoided but deal high damage over time.
-Dark Explosion: Puts a bomb on you and blows you up as he clenches his fist. Impossible to avoid unless a Skill or Awakening is carried out.
-Shadow Link: Shadow Master links his dark ball to you, reducing your attack speed.

  • This leaves him very open to combos.
  • Can be broken by running away from him.
    • This may not be convenient as it requires you to run about 2\3 the room's width away from him and have him not follow.

-Shadow Storm: Happens right after his stoic. Summons spheres of darkness that fall from the top of the stage. Can be avoided by standing on the platforms on either side of the stage, or using any move that has invincibility frames. Does moderate damage and has a cooldown of around 30 seconds. He is invincible during this move.

  • This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends.

-Shadow Orbs: Usually used right after Shadow Storm, summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for Hypersonic Stab).
Note:
-Has a stoic threshold of ?? hits. Instead of a normal reaction when reaching the Stoic Threshold, Shadow Master will instead use Shadow Storm. }}

}}
Dialogue
Dungeon Start:
Shadow Master: -
Butins de bossMusique de fond
{{

Image Name Boss Character Stats
Dark Steel Cannon
Dark Steel Cannon
Uno Hound
Chung

Lv46 Cannon:

Physical Attack +3398

Magical Attack +2935


[Unidentified * ?]

[Unidentified * ?]

Critical +6%

}}
{{

Donjon

music041_stage

Boss

music044_boss

}}
Galerie
Vidéo
{{

Brun Style

By CryingWolf

}}


Donjons
Champs