Aceldama: Difference between revisions
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__NOTOC__{{Languages|Aceldama}} | __NOTOC__{{Languages|Aceldama}} | ||
{{#ev:youtube|CXWH37UZAuc|400|right}} | |||
{| cellpadding="5" style=" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |||
| [[File:Aceldama.png]] | |||
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down ahead. | |||
|- | |- | ||
| | | | ||
| {{ | | {{SkillText|Cannonball|4}} | ||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Level Required !! colspan=" | ! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Number of<br>Missiles !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | ||
|- | |- | ||
| align="left" | 20 || | | align="left" | 20 || 824% || -% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 989% || 1732% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Level Required !! colspan=" | ! rowspan="2" | Level Required !! colspan="2" | Damage | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | ||
|- | |- | ||
| align="left" | 20 || | | align="left" | 20 || -% || -% | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 301% || 528% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan= | ! colspan=3 | Reversed Aceldama !! Empowered Aceldama | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! MP | ! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect | ||
|- | |- | ||
| | | {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}} | ||
|} | |} | ||
<br> | |||
== | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan= | ! rowspan=3 | Mode !! colspan=5 | Regular | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! colspan=2 | Normal !! colspan=2 | Empowered | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Per Missile !! Max !! Per Missile !! Max | ||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 989 + 1732}}}}% || {{formatnum:{{#expr: (989 + 1732)*19}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 301 + 528}}}}% || {{formatnum:{{#expr: (301 + 528)*19}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3}}}}% | |||
|} | |||
<br> | |||
== Related Skills == | |||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | |||
|- | |||
| valign="top" | | |||
===[[Fatal Phantom]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[File:SI_INSHOW.png]] | |||
| align="center" width="150" | [[Intense Showtime]] | |||
|- | |||
| width="40" | [[File:Gas_Piston_System.png]] | |||
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}} | |||
|} | |||
| valign="top" | | |||
===[[Centurion]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |- | ||
| | | width="40" | [[Image:ConvertedWarhead.png]] | ||
| align="center" width="150" | [[Modified Warhead]] | |||
|- | |- | ||
| [ | | width="40" | [[Image:Reload.png]] | ||
| align="center" width="150" | [[Reload Mastery]] | |||
|} | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If there are platforms in the bombing zone, the rockets may strike them. | *If there are platforms in the bombing zone, the rockets may strike them. | ||
* | *The rockets will follow paths. | ||
*'''Aceldama''' will not trigger [[Phantom Shooter]]'s [Hunter's Mark] effect. | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood." | *"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood." | ||
<br> | |||
== Old Version == | |||
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div> | |||
*In the past, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
*09/28/2017 | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/29/2016 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 09/28/2017 || - || colspan=2 align="left" | | |||
{{buff|Invincibility will remain until the casting is finished. (KR)}} | |||
|- | |||
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | |||
{{buff|Explosion damage increased.}} | |||
|- | |||
| 02/22/2018 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{nerf|Launch damage removed. (KR)}} | |||
|- | |||
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Invincibility will remain until the casting is finished (NA).}} | |||
{{nerf|Launch damage removed (NA)}} | |||
|- | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 07/26/2018 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*Skill features changed. | |||
|} | |||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Chung}} | |Color={{ColorSel|CharLight|Chung}} | ||
|KR= 아겔다마 |KRName=Aceldama | |KR= 아겔다마 |KRName=Aceldama | ||
|FR=Temps orageux |FRName=Stormy | |FR=Temps orageux |FRName=Stormy Weather | ||
|UK=Bomb Barrage | |UK=Bomb Barrage | ||
|JP=アケルダマ|JPName=Aceldama | |JP=アケルダマ|JPName=Aceldama | ||
|CN=高爆轰炸 |CNName=High Explosive Bombing | |CN=高爆轰炸 |CNName=High Explosive Bombing | ||
|DE=Bombenwetter |DEName=Bomb Weather | |||
|ES=Cielo radiante |ESName=Radiant Sky | |||
|IT=Tempesta di Bombe |ITName=Bomb Storm | |||
|PL=Bombowa Pogoda |PLName=Bomb Weather | |||
}} | }} | ||
<br> | <br> | ||
{{ChSkills}} | {{ChSkills}} | ||
Revision as of 07:46, 8 November 2019
- English
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- 中文(简体)
[Special Active: Bravery] Fire multiple missiles into the air that rain down ahead. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Guardian | 20 |
Skill Information
PvE
Level Required | Damage | Number of Missiles |
Ammo Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |||||
20 | 824% | -% | 19 | 4 | 300 MP | 20 Seconds |
[Enhanced] | 989% | 1732% |
PvP
Level Required | Damage | |
---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |
20 | -% | -% |
[Enhanced] | 301% | 528% |
Skill Traits
Reversed Aceldama | Empowered Aceldama | ||
---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect |
MP Usage decreased to 80% Cooldown increased to 150% |
240 MP | 30 Seconds | Damage increased to 130% |
Total Damage
Mode | Regular | ||||
---|---|---|---|---|---|
Normal | Empowered | ||||
Per Missile | Max | Per Missile | Max | ||
PvE | 2,721% | 51,699% | 3,537.3% | 67,208.7% | |
PvP | 829% | 15,751% | 1,077.7% | 20,476.3% |
Related Skills
Fatal Phantom
|
Centurion
|
Tips and Details
- If there are platforms in the bombing zone, the rockets may strike them.
- The rockets will follow paths.
- Aceldama will not trigger Phantom Shooter's [Hunter's Mark] effect.
Trivia
- "Aceldama" is Aramaic for "field of blood."
Old Version
- In the past, Aceldama was a Special Active skill which caused 12 missiles to rain around Chung.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2016 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
09/28/2017 | - |
▲ Invincibility will remain until the casting is finished. (KR) | |
11/02/2017 | 11/15/2017 |
▲ Explosion damage increased. | |
02/22/2018 | - |
▲ Damage increased. ▼ Launch damage removed. (KR) | |
04/05/2018 | 04/18/2018 |
▲ Invincibility will remain until the casting is finished (NA). ▼ Launch damage removed (NA) | |
▲ Damage increased. |
▼ Damage decreased. | ||
06/28/2018 | 07/11/2018 |
▼ Damage decreased. | |
07/26/2018 | - |
▼ Damage decreased. | |
08/01/2019 | 08/28/2019 |
|