Aceldama: Difference between revisions

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__NOTOC__{{Languages|Aceldama}}
__NOTOC__{{Languages|Aceldama}}
{{tabs
{{#ev:youtube|CXWH37UZAuc|400|right}}
|name=KR
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|cy92n4tAzkg|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aceldama.png]]
| [[File:Aceldama.png]]
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down towards the ground.
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down ahead.
|-
|-
|
|
| {{SkillText|True|1.2}}
| {{SkillText|Cannonball|4}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:Dunno.png]]
| {{SkillType|SA|B}}  
|-
|-
|
|
| {{SkillText|True|-}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Number of<br>Missiles !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) !! Bullet Attack !! Blast
|-
| align="left" | 20 || 824% || 1379% || rowspan="2" | 200 Units || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || rowspan=2 | 18 Seconds
|-
| align="left" | [Enhanced] || 989% || 1655%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 20 || 206% || 346%
| align="left" | 20 || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
| align="left" | [Enhanced] || 248% || 415%
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) !! Bullet Attack !! Blast
|-
| align="left" | 20 || 824% || -% || rowspan="2" | 19 || rowspan="2" | 19 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | [Enhanced] || 989% || 1732%
| align="left" | [Enhanced] || 989% || 1732%
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! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 20 || -% || -%
| align="left" | 20 || 251% || 440%
|-
|-
| align="left" | [Enhanced] || 301% || 528%
| align="left" | [Enhanced] || 301% || 528%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Reversed Aceldama !! Empowered Aceldama
! colspan=3 | Reversed Aceldama !! Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect
|-
|-
| 20 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || rowspan=2 | {{SkillText|Empowered|130}}
| {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}}
|-
| [Enhanced] || 27 Seconds
|}
|}
<br>
<br>
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 989 + 1655}}}}%  || {{formatnum:{{#expr: 989*12 + 1655*12}}}}% || {{formatnum:{{#expr: (989 + 1655)*1.3}}}}% || {{formatnum:{{#expr: (989*12 + 1655*12)*1.3}}}}%
| {{formatnum:{{#expr: 989 + 1732}}}}%  || {{formatnum:{{#expr: (989 + 1732)*19}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 248 + 415}}}}% || {{formatnum:{{#expr: 248*12 + 415*12}}}}% || {{formatnum:{{#expr: (248 + 415)*1.3}}}}% || {{formatnum:{{#expr: (248*12 + 415*12)*1.3}}}}%
| {{formatnum:{{#expr: 301 + 528}}}}% || {{formatnum:{{#expr: (301 + 528)*19}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3}}}}%
|}
|}
<br>
<br>
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{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| valign="top" |
===[[Comet Crusader]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SI STRONGWILL.png]] 
| align="center"  width="150" | [[Strong Will]]
|}
| valign="top" |
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
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| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
| align="center" width="150" | [[Intense Showtime]]
| align="center" width="150" | [[Intense Showtime]]
|-
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|}
| valign="top" |
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:ConvertedWarhead.png]]
| align="center" width="150" | [[Modified Warhead]]
|-
| width="40" | [[Image:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
|}
|}
|}
|}
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== Tips and Details ==
== Tips and Details ==
*The rockets fall at different times, not all at once.
**It is possible for foes to be juggled between one to five rockets.
*If there are platforms in the bombing zone, the rockets may strike them.
*If there are platforms in the bombing zone, the rockets may strike them.
*The rockets will follow paths.
*'''Aceldama''' will not trigger [[Phantom Shooter]]'s [Hunter's Mark] effect.
<br>
<br>


== Trivia ==
== Trivia ==
*Despite the skill clearly depicting Chung firing the missiles out of his Destroyer, the skill does not consume any cannonballs.
**Additionally the skill is affected by [[Strong Will]] despite the passive stating that it only affects certain skills which use cannonballs.
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
<br>
== Old Version ==
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div>
*In the past, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
<br>
<br>


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|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Aceldama''' added.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || - || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 09/28/2017 || - || colspan=2 align="left" |  
| 09/28/2017 || - || colspan=2 align="left" |  
{{buff|Invincibility will remain until the casting is finished. (KR)}}
*{{buff|Invincibility will remain until the casting is finished. (KR)}}
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{buff|Explosion damage increased.}}
*{{buff|Explosion damage increased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
{{nerf|Launch damage removed. (KR)}}
*{{nerf|Launch damage removed. (KR)}}
|-
|-
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Invincibility will remain until the casting is finished (NA).}}
*{{buff|Invincibility will remain until the casting is finished (NA).}}
{{nerf|Launch damage removed (NA)}}
*{{nerf|Launch damage removed (NA)}}
|-
|-
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 07/26/2018 || - || colspan=2 align="left" |  
| 07/26/2018 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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|CN=高爆轰炸 |CNName=High Explosive Bombing
|CN=高爆轰炸 |CNName=High Explosive Bombing
|DE=Bombenwetter |DEName=Bomb Weather
|DE=Bombenwetter |DEName=Bomb Weather
|ES=Cielo radiante |ESName=Radiant Sky
|ES=Cielo bombástico |ESName=?
|IT=Tempesta di Bombe |ITName=Bomb Storm
|IT=Tempesta di Bombe |ITName=Bomb Storm
|PL=Bombowa Pogoda |PLName=Bomb Weather
|PL=Bombowa Pogoda |PLName=Bomb Weather

Revision as of 21:27, 6 May 2020

[Special Active: Bravery]
Fire multiple missiles into the air that rain down ahead.
Cannonball Consumption
  • Uses 4 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Guardian 20


Skill Information

PvE

Level Required Damage Number of
Missiles
Ammo Usage MP Usage Cooldown
Bullet Attack
(Physical)
Blast
(Magical)
20 824% 1444% 19 4 300 MP 20 Seconds
[Enhanced] 989% 1732%

PvP

Level Required Damage
Bullet Attack
(Physical)
Blast
(Magical)
20 251% 440%
[Enhanced] 301% 528%


Skill Traits

Reversed Aceldama Empowered Aceldama
Attribute Effect MP Usage Cooldown Attribute Effect
MP Usage decreased to 80%
Cooldown increased to 150%
240 MP 30 Seconds Damage increased to 130%


Total Damage

Mode Regular
Normal Empowered
Per Missile Max Per Missile Max
PvE 2,721% 51,699% 3,537.3% 67,208.7%
PvP 829% 15,751% 1,077.7% 20,476.3%


Related Skills

Fatal Phantom

Intense Showtime
Gas Piston System
Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall.

Centurion

Modified Warhead
Reload Mastery


Tips and Details

  • If there are platforms in the bombing zone, the rockets may strike them.
  • The rockets will follow paths.
  • Aceldama will not trigger Phantom Shooter's [Hunter's Mark] effect.


Trivia

  • "Aceldama" is Aramaic for "field of blood."


Old Version

  • In the past, Aceldama was a Special Active skill which caused 12 missiles to rain around Chung.


Updates

Date Changes
KR NA PvE PvP
12/23/2010 07/27/2012
  • Aceldama added.
12/29/2016 -
  • Damage increased.
04/27/2017 -
  • Damage increased.
  • None
09/28/2017 -
  • Invincibility will remain until the casting is finished. (KR)
11/02/2017 11/15/2017
  • Explosion damage increased.
02/22/2018 -
  • Damage increased.
  • Launch damage removed. (KR)
04/05/2018 04/18/2018
  • Invincibility will remain until the casting is finished (NA).
  • Launch damage removed (NA)
  • Damage increased.
  • Damage decreased.
06/28/2018 07/11/2018
  • Damage decreased.
07/26/2018 -
  • Damage decreased.
08/01/2019 08/28/2019
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 아겔다마 Aceldama
Japan アケルダマ Aceldama
China (Simplified Chinese) 高爆轰炸 High Explosive Bombing
Germany Bombenwetter Bomb Weather
Spain Cielo bombástico ?
France Temps orageux Stormy Weather
Italy Tempesta di Bombe Bomb Storm
Poland Bombowa Pogoda Bomb Weather
United Kingdom Bomb Barrage



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