Add: Difference between revisions

From Elwiki
m (Reverted edits by Kiwiadd (talk) to last revision by Gameboy224)
(35 intermediate revisions by 7 users not shown)
Line 5: Line 5:
|image=[[File:AddPortrait1.png|350px|center]]
|image=[[File:AddPortrait1.png|350px|center]]
|class=[[File:AddTiny.png]] Tracer
|class=[[File:AddTiny.png]] Tracer
|weapon= Dynamos, Nasod Armor
|weapon= Dynamos
|age=16
|age=16
|race=Human
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] > [[Image:DBNEW.png|40px|link=Doom Bringer]]<br>[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:MMTransNEW.png|40px|link=Mastermind/Transcendence]] > [[Image:DomNEW.png|40px|link=Dominator]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:TiTNEW.png|40px|link=Time Tracer]] > [[Image:DENEW.png|40px|link=Diabolic Esper]] > [[Image:DETransNEW.png|40px|link=Diabolic Esper/Transcendence]] > [[Image:Icon - Mad Paradox.png|40px|link=Mad Paradox]]
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] > [[Image:DBNEW.png|40px|link=Doom Bringer]]<br>[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:MMTransNEW.png|40px|link=Mastermind/Transcendence]] > [[Image:DomNEW.png|40px|link=Dominator]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:TiTNEW.png|40px|link=Time Tracer]] > [[Image:DENEW.png|40px|link=Diabolic Esper]] > [[Image:DETransNEW.png|40px|link=Diabolic Esper/Transcendence]] > [[Image:Icon - Mad Paradox.png|40px|link=Mad Paradox]]
|VA=[[File:Korean_Flag.png|20px]] 정재헌 (Jeong Jae-heon)<br>[[File:Japanese_Flag.png|20px]] 木村 良平 (Kimura Ryōhei)<br>[[File:Flag-us.png|20px]] Bryce Papenbrook<br>[[File:German Flag.png|20px]] Tim Kreuer<br>[[File:Spanish_Flag.png|20px]] Juan Antonio Soler<br>[[File:French_Flag.png|20px]] Damien Hartmann<br>[[Image:Italian Flag.png|20px]] Renato Novara<br>[[File:Polish_Flag.png|20px]] Paweł Krucz / Karol Wróblewski<br>[[File:English Flag.png|20px]] Ritchie Clark
|VA=[[File:Korean_Flag.png|20px]] 정재헌 (Jeong Jae-heon)<br>[[File:Japanese_Flag.png|20px]] 木村 良平 (Kimura Ryōhei)<br>[[File:Flag-us.png|20px]] Bryce Papenbrook<br>[[File:German Flag.png|20px]] Tim Kreuer<br>[[File:Spanish_Flag.png|20px]] Juan Antonio Soler<br>[[File:French_Flag.png|20px]] Damien Hartmann<br>[[Image:Italian Flag.png|20px]] Renato Novara<br>[[File:Polish_Flag.png|20px]] Paweł Krucz / Karol Wróblewski<br>[[File:English Flag.png|20px]] Ritchie Clark
Line 16: Line 17:
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Add
| Color={{ColorSel|CharStats|Add}}
| Color={{ColorSel|CharStats|Add}}
| HP=1
| MATK=4
| MDEF=4
| PDEF=1
| PATK=1
| Speed=2
| Speed=2
| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
Line 77: Line 73:
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.
|  
|  
{{CZ}} Physical Damage 190%<br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} Physical Damage 234%<br>
{{CZ}} 234% Phy. Damage<br>
{{CZ}} Physical Damage 146% x2<br>
{{CZ}} 146% Phy. Damage x2<br>
{{CNAZ}} Physical Damage 370%
{{CNAZ}} 370% Phy. Damage
|-
|-
| {{CZ}}{{CZ}}{{CZ}}{{CNAX}}  
| {{CZ}}{{CZ}}{{CZ}}{{CNAX}}  
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
|  
|  
{{CZ}} Physical Damage 190%<br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} Physical Damage 234%<br>
{{CZ}} 234% Phy. Damage<br>
{{CZ}} Physical Damage 146% x2<br>
{{CZ}} 146% Phy. Damage x2<br>
{{CNAX}} Physical Damage 491%
{{CNAX}} 491% Phy. Damage
|-
|-
| {{CZ}}{{CZ}}{{CX}}{{CNAX}}
| {{CZ}}{{CZ}}{{CX}}{{CNAX}}
| Hits twice with electrical shocks, lifts targets and fires an electrical blast that knocks them away.
| Hits twice with electrical shocks, lifts targets and fires an electrical blast that knocks them away.
|  
|  
{{CZ}} Physical Damage 190%<br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} Physical Damage 234%<br>
{{CZ}} 234% Phy. Damage<br>
{{CX}} Magical Damage 135% x2 (2 MP)<br>
{{CX}} 135% Mag. Damage x2 (2 MP)<br>
{{CNAX}} Magical Damage 361% (2 MP)
{{CNAX}} 361% Mag. Damage (2 MP)
|-
|-
| {{CX}}{{CX}}{{CNAX}}
| {{CX}}{{CX}}{{CNAX}}
| The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
| The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
*The second {{CX}} will follow the path
*The second {{CX}} will follow the path
*12/26/2013 (KR): Command speed becomes slightly faster.
|  
|  
{{CX}} Magical Damage 249% (2 MP)<br>
{{CX}} 249% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 281% (2 MP)<br>
{{CX}} 281% Mag. Damage (2 MP)<br>
{{CNAX}} Magical Damage 354% (2 MP)
{{CNAX}} 354% Mag. Damage (2 MP)
|-
|-
| {{CX}}{{CX}}{{CZ}}{{CNAConZ}}
| {{CX}}{{CX}}{{CZ}}{{CNAConZ}}
Line 111: Line 106:
*The {{CConZ}} has Super Armor status.
*The {{CConZ}} has Super Armor status.
|  
|  
{{CX}} Magical Damage 249% (2 MP)<br>
{{CX}} 249% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 281% (2 MP)<br>
{{CX}} 281% Mag. Damage (2 MP)<br>
{{CZ}} Physical Damage 146% x2<br>
{{CZ}} 146% Mag. Damage x2<br>
{{CNAConZ}} Magical Damage 36% x2~9 (Each hit use 1 MP)<br>
{{CNAConZ}} 36% Mag. Damage x2~9 (Each hit use 1 MP)<br>
+ Magical Damage 248%
+ 248% Mag. Damage
|-
|-
| {{CU}}{{CZ}}  
| {{CU}}{{CZ}}  
| Uses dynamos to create a high frequency which continuously damages targets.
| Uses dynamos to create a high frequency which continuously damages targets.
*04/21/2016 (KR) & 05/18/2016 (NA)
**Will return to jump state after a certain amount of time in the air.
**Damage, KD, and MP recovery changed.
**Fixed lingering hitbox.
|  
|  
{{CU}} <br>
{{CU}} <br>
{{CZ}} Physical Damage 248% x1~x4
{{CZ}} 190% Phy. Damage x1~x4
|-
|-
| {{CU}}{{CX}}
| {{CU}}{{CX}}
| Jumps and twirls dynamos around him, knocking down targets.
| Jumps and twirls dynamos around him, knocking down targets.
*After the 01/21/2016 (KR) & 03/16/2016 (NA) Patch, this combo is the only one that's unable to be countered.
|  
|  
{{CU}} <br>
{{CU}} <br>
{{CX}} Magical Damage 281% x3
{{CX}} 86% Mag. Damage x3
|-
|-
| {{CDR}}{{CZ}}{{CZ}}{{CNAZ}}
| {{CDR}}{{CZ}}{{CZ}}{{CNAZ}}
Line 138: Line 128:
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} Physical Damage 56% x4<br>
{{CZ}} 56% Phy. Damage x4<br>
{{CZ}} Magical Damage 189%<br>
{{CZ}} 189% Mag. Damage<br>
{{CNAZ}} Physical Damage 452%
{{CNAZ}} 452% Phy. Damage
|-
|-
| {{CDR}}{{CX}}{{CX}}{{CNAX}}  
| {{CDR}}{{CX}}{{CX}}{{CNAX}}  
Line 146: Line 136:
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CX}} Magical Damage 242%<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} Physical Damage 422%<br>
{{CX}} 422% Phy. Damage<br>
{{CNAX}} Physical Damage 535%
{{CNAX}} 535% Phy. Damage
|-
|-
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| Triple particle blasts in the air without knocking down.
| Triple particle blasts in the air without knocking down.
*04/21/2016 (KR) & 05/18/2016 (NA)
**Costs MP.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} Magical Damage 186% (3 MP)<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CZ}} Magical Damage 186% (3 MP)<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CZ}} Magical Damage 217% (3 MP)
{{CZ}} 186% Mag. Damage (3 MP)
|-
|-
| {{CDRU}}{{CX}}{{CNAHoldX}}
| {{CDRU}}{{CX}}{{CNAHoldX}}
Line 164: Line 152:
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} Magical Damage 82% x3<br>
{{CX}} 82% Mag. Damage x3<br>
{{CNAHoldX}} Magical Damage 304%~606% (2 MP)
{{CNAHoldX}} 304% ~ 606% Mag. Damage (2 MP)
|-
|-
| Recovery {{CZ}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
| Recovery by twirling dynamos around him, staggering surrounding foes.
| Recovery by twirling dynamos around him, staggering surrounding foes.
|  
|  
{{CZ}}/{{CX}} Magical Damage 364%
{{CZ}}/{{CX}} 364% Mag. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
|-
| 12/26/2013 || - || align="left" |
{{buff|{{CX}}{{CX}}{{CX}} command speed slightly increased.}}
|-
| 01/21/2016 || 03/16/2016 || align="left" |
{{nerf|All command attacks, except {{CU}}{{CX}} can now be countered.}}
|-
| 04/21/2016 || 05/18/2016 || align="left" |
*{{CU}}{{CZ}} adjusted:
**Returns to jump state after falling a certain time.
**Damage, KD amount and MP recovery changed.
**Fixed lingering hitbox.
{{nerf|{{CDRU}}{{CZ}}{{CZ}}{{CZ}} now consumes MP.}}
|-
| 07/27/2017 || - || align="left" |
{{buff|Recovery attack no longer knocks down.}}
|-
| 07/18/2019 || 08/14/2019 || align="left" |
{{buff|Movement delay after {{CX}} reduced.}}
|}
|}
<br>
<br>
Line 195: Line 209:


== Skills ==
== Skills ==
{{:Add/Skills-KR}}
{{:Add/Skills}}
<br>
<br>


Line 210: Line 224:


== Gallery ==
== Gallery ==
:''Full Gallery: [[Add/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
Line 215: Line 230:
File:AddPortrait3.png|'''Add''''s 2nd alternate portrait
File:AddPortrait3.png|'''Add''''s 2nd alternate portrait
File:AddPortrait2.png|'''Add''''s 3rd alternate portrait with his hood on.
File:AddPortrait2.png|'''Add''''s 3rd alternate portrait with his hood on.
File:Add_Promo_2.png|'''Add''''s Alternative Portrait. (International Ver.)
File:HQ CutIn Add Full.png|Full body Skill Cut-in, illustrated by Hwansang.
File:HQ CutIn Add Full.png|Full body Skill Cut-in, illustrated by Hwansang.
File:Addcashfull.png|Full body Cash Shop cut in.
File:Addcashfull.png|Full body Cash Shop cut in.
File:AddConcept.png|Concept Artwork.
File:AddTutorial.png|Pic of '''Add''' in Story mode.
File:AddTutorial.png|Pic of '''Add''' in Story mode.
File:FAdd.png|A Skill Cut-in of a genderbent Add used to celebrate April Fools.
File:AddAP2.png|April Fools Skill Cut-in featuring [[Denka]] (New).
File:Add2AprilFools2017.png|April Fools Skill Cut-in. (2017) [[Maid Add]]
File:Add_10th.jpg|Add's 10th Anniversary Skill Cut-in, illustrated by Hwansang.
File:Add_10th.jpg|Add's 10th Anniversary Skill Cut-in, illustrated by Hwansang.
File:VelderAcademyAdd.png|Fluttering Heart Add.
File:Halloween Chibi Add.png|Add's Halloween Chibi artwork.
File:GenderBendAddConcept.png|Rough drafts of '''Add's''' April Fools Skill Cut-ins. Quoted from artist: "Regrettable April fools roughs... still, maid one was work of satisfaction!"
File:DynamoArt.png|Concept art of '''Add's''' weapon, the Nasod Dynamo.
File:DynamoArt.png|Concept art of '''Add's''' weapon, the Nasod Dynamo.
File:AddConcept3.png|'''Add's''' Concept Artwork, designed by Hwansang.
File:AddConcept2.png|'''Add's''' Concept Artwork, designed by Hwansang.
File:AddProcess.png|Initial planning stages of designing '''Add'''.
File:AddProcess2.png|Initial planning stages of designing '''Add'''.
File:AddSD.png|'''Add''''s chibi portrait.
File:AddSD.png|'''Add''''s chibi portrait.
File:Add_Head_Portrait.png|Add's Head Portrait.
File:Add_Head_Portrait.png|Add's Head Portrait.
File:AddET3Poster.png|Official Promotional artwork of '''Add''' in [[Evil Tracer 3]].
File:AddET3Portrait.png|Transparent Evil Tracer 3 Add.
File:AddDetective.png|Official Promotional artwork of '''Add''' in Elrios Detective Academy.
</gallery>
</gallery>


Line 242: Line 242:
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:AddIdlePose.png|Idle pose and Promo avatar.
File:AddIdlePose.png|Idle pose and Promo avatar.
File:AddPromoV2.png|Idle pose and Promo avatar Ver.2.
File:AddAwaken.gif|Tracer's Awakening Animation.
File:AddAwaken.gif|Tracer's Awakening Animation.
File:Addready.gif|Ready Animation.
File:Addready.gif|Ready Animation.
File:Addcash.gif|Animated Item Mall Custom Skill Cut-in.  
File:Addcash.gif|Animated Item Mall Custom Skill Cut-in.  
File:AddInterCutin.gif|Animated International Ver. Skill Cut-in.
File:AddAttack.png|Attack outline of '''Add'''.
File:AddAttack.png|Attack outline of '''Add'''.
File:FAddModel.png|Genderbent avatar given to players on April Fools.
File:Add Memory.png|In the teaser picture of [[Time Tracer]], fragments of Add's memories can be seen. It shows his mother [[Grace]].
File:Add3dModel.png|'''Add's''' 3D model.
File:Add3dModel.png|'''Add's''' 3D model.
File:ADDPoster.jpg|A teaser poster showing a silhouette of a younger '''Add''' trapped in the ancient library.
File:ADDPoster.jpg|A teaser poster showing a silhouette of a younger '''Add''' trapped in the ancient library.
File:Add_Promotion_Poster.jpg|'''Add''''s Promotion Poster
File:Add_Promotion_Poster.jpg|'''Add''''s Promotion Poster
File:NCMgklZ.jpg|'''Add''''s Relation Map.
File:AddSeptember232015.png|Korean revamp of character models on September 23rd 2015
File:Add_Transcendent_awakening_animated.gif|Add Transcendent awakening animated
</Gallery>
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
{{tabs
*Add's job path in Lore/Story would be the [[Doom Bringer]] path.
|name=Trivia|divclass=forceland
*He officially joins the main cast after the [[Ancient Waterway]] story quest [[Story/Hamel#Chapter 12: Hamel Fell into Darkness|'''The Real One!''']].
|tab1=General
**Add is not initially part of the El Search Party. Rather, he follows them in secret to study [[Eve]] and find an opportunity to capture her.
|contents1=
*'''Add''''s real name is '''Edward Grenore'''.
*Add's main canon job path in Lore/Story would be the [[Doom Bringer]] path.
**'''Add''''s mother, [[Grace]], changed [[Dynamo]]'s recognition of '''Edward''''s name, bypassing it by calling him '''Add'''.
*He officially joins the main cast after the [[7-3|Ancient Waterway]] story quest [[Story/Hamel#Chapter 12: Hamel Fell into Darkness|'''[Dungeon] The Real One!''']].
*'''Add''''s unique eye pattern is the result of a certain type of data chip that was implanted into him.
**Like [[Elesis]], Add is not initially part of the El Search Party. Rather, he follows them in secret to study [[Eve]] and find an opportunity to capture her.  
*'''Add''' hails from a time period exactly 300 years prior to his arrival to the present.
*In the Japanese server, '''Add's''' Dynamos are renamed to '''Nasod Drive'''.
*In the Japanese server, '''Add's''' Dynamos are renamed to '''Nasod Drive'''.
*'''Add''' chases after [[Wally]] after finding traces of Nasods in [[2-5|Wally's Castle]]. He then makes a deal with him by trading blueprints of the [[2-X|''Nasod Inspector'']] for the whereabouts of the Nasod Core. After the events on [[Elder]], Add manages to catch up to [[Wally]] during [[3-6|Cargo Airship]] and saves him after he was thrown off the ship by Raven. Add partners up with [[Wally]] in order to search for the [[4-6|Altera Core]], but Add betrays [[Wally]] when he finds Eve in the [[4-6|Altera Core]]. Add spares [[Wally]]'s life but destroys [[Wally]]'s escape vehicle before he leaves to track [[Eve]].
*'''Add''' wears a choker on his neck to conceal a scar he received from enslavement.
*For helping '''Vanessa''' of [[Velder]], Add was lent a building which he made into his personal Nasod research laboratory. Add was first confronted by Eve in his Nasod research laboratory after the events of [[6-6|Southern Gate]] but easily defeats her. However, Add was unable to take Eve due to the El Search Party's protection.
*'''Add''' appears to be the one to supply [[Wally]] with the blueprints for [[Wally's Underground Laboratory|''Nasod Inspector'']].
*'''Add''' is the first male character to have naturally higher magical attack rather than physical.
*According to game developers, '''Add''' is conceptually designed to be a thematic pair character to [[Eve]], who they refer to as the most popular character in the game.
*According to game developers, '''Add''' is conceptually designed to be a thematic pair character to [[Eve]], who they refer to as the most popular character in the game.
**They later [https://twitter.com/ELSWORD_KOG/status/612048230734413824 denied this statement], saying Add is only related to Eve through backstory but was never designed as a pair character in the same vein as [[Elsword]] and [[Elesis]].
**They later [https://twitter.com/ELSWORD_KOG/status/612048230734413824 denied this statement], saying Add is only related to Eve through backstory but was never designed as a pair character in the same vein as [[Elsword]] and [[Elesis]].
*Similar to [[Chung]], '''Add's''' Korean voice vocalizes the names of his Special Actives more loudly when in Dynamo Configuration mode, his own version of Awakening.
**Although for Transcendence skills, '''Add's''' voice will remain the same regardless of awakening state.
*'''Add''' holds a grudge against [[Elsword]] for destroying the Altera Core that he worked so hard to find.
*'''Add''' holds a grudge against [[Elsword]] for destroying the Altera Core that he worked so hard to find.
*The '''Grenore''' family lives in a mansion in the forest northwest of [[Velder]] and appears to be located around where [[Elder]] currently resides.
*'''Add''' likes sweet foods, especially chocolate.
*'''Add''' likes sweet foods, especially chocolate.
*'''Add''' is afraid of ghosts as seen in his dungeon clear dialogues from [[5-3|Underground Chapel]].
*Oddly, '''Add''' is shown to have distinctly pointed ears compared to other human characters.
*'''Add''' seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon [[3-4|Dragon Nest]] and whining about his clothes getting dirty in [[8-6|Heart of Behemoth]].
**This could be hereditary as it's shown in the small glimpses of '''Add's''' father that he has ears similar to '''Add'''.
*Unlike all other characters, the hitboxes and models of '''Add's''' attacks are separate from himself and can disappear if they are caught by skill delays.  
*'''Add''' is afraid of ghosts as seen in his dungeon clear dialogues from [[Underground Chapel]].
*'''Add''' seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon [[Dragon Nest]] and whining about his clothes getting dirty in [[Heart of Behemoth|Heart of Behemoth]].
*In 2015, Add was chosen to be released as the first [[Wikipedia:en:Nendoroid|Nendoroid]] figurine for Elsword after receiving the most votes in a [http://elsword.nexon.com/community/poll/view.aspx?n4ArticleSN=142 poll] voted by players.
*In 2015, Add was chosen to be released as the first [[Wikipedia:en:Nendoroid|Nendoroid]] figurine for Elsword after receiving the most votes in a [http://elsword.nexon.com/community/poll/view.aspx?n4ArticleSN=142 poll] voted by players.
**These Nendoroid figurines are not available for sale. They are distributed to players during certain events.
**These Nendoroid figurines are not available for sale. They are distributed to players during certain events.
*The way '''Add's''' bangs part in his hair of all 3 final job class path's are all opposites of each other; '''Doom Bringer's''' bangs part to '''right''', '''Dominator's''' bangs part to the '''left''', and '''Mad Paradox's''' bangs part '''straight down'''.
*The way '''Add's''' bangs part in his hair of all 3 final job class paths are all unique of each other; '''Doom Bringer's''' bangs part to '''right''', '''Dominator's''' bangs part to the '''left''', and '''Mad Paradox's''' bangs part '''straight down'''.
**Whether this is intentional or by coincidence is unknown.
**Whether this is intentional or by coincidence is unknown.
|tab2=Webtoon: Quantum Leap
*During the [[Master Class]] update, '''Add''''s advancement is aligned with the Father of Nasods, [[Adrian]].
|contents2=
**Both are highly intelligent when it comes to machines and Nasods.
*In the [http://elwiki.net/babel/?p=4153 first issue], we learn about '''Add''' in the ancient library.
**We learn that '''Add''''s real name is '''Edward Grenore'''.
**It is revealed that '''Add''''s unique eye pattern is the result of a certain type of data chip that was implanted into him.
**The data stored in the library was uploaded into '''Add''' due to this implanted chip.
*Oddly, '''Add''' is shown to have distinctly pointed ears compared to other human characters.
**This could be hereditary as it's shown in the small glimpses of '''Add's''' father that he has ears similar to '''Add'''.
*In the [[Company: Quantum Leap 2|second issue]], we learn about how Edward was renamed to '''Add'''..
**It is revealed that '''Add''' has traveled exactly 300 years into the future.
**'''Add''' wears a choker on his neck to conceal a scar he received from enslavement.
*In the [[Company: Quantum Leap 3|third issue]], we learn about '''Add''''s initial combat capabilities.
**Not having fought a battle before, he was injured while exploring the ruins and Dynamo malfunctioning in the process.
*In the [[Company: Quantum Leap 4|fourth issue]], we learn more about '''Add''''s initial combat capabilities.
**We learned that the first prototype Nasod Armor was created during his base job.
***It is also shown how the Nasod Armor works; electrical energy is converted from Dynamo to the gloves (or surrounding). This explains how Add attacks by shooting out electricity.
**Despite showing Add immediately going to the future Elder, this issue actually shows Add reading the books in the library before going to the future.
*In the [[Company: Quantum Leap 5|fifth issue]], '''Add''' recovers a recording of his mother.
**It is revealed that [[Asker]] had intended to turn '''Add''' into a weapon.
**'''Add''''s mother, [[Grace]], changed [[Dynamo]]'s recognition of '''Edward''''s name bypassing it by calling him '''Add'''.
**It was [[Grace]] who programmed [[Dynamo]] to send '''Add''' 300 years into the future to protect him.
|tab3=Side Story
|contents3=
*The side story [[Story/Side Story/Add|'''Edward 1''']] reveals more about '''Add''''s family.
**'''Add''''s father's name is [[Asker|Asker Grenore]], a very strict Nasod Researcher.
**During '''Add''''s era, a group called the Nasod Ruler aimed to use their knowledge to destroy all Nasods and wipe them out.
**It is revealed that the '''Grenore''' family lives in a mansion in the forest North West of [[Velder]].
*The side story [[Story/Side Story/Add|'''Edward 4''']] reveals more about '''Add''''s mother.
**'''Add''''s mother's name is [[Grace|Grace Grenore]].
**We learn that she is a Nasod Researcher, researching regenerative properties and life. Her work primarily involves various flora as her lab has its own greenhouse.
}}
<br>
<br>



Revision as of 00:47, 6 January 2020

Full Name
Edward Grenore (Add)
Class
Weapon
Dynamos
Age
16
Race
Human
Birthday
January 2nd
Height
168 cm (5 ft 6 in)
Weight
52 kg (114 lb)
Blood Type
AB
Voice Actors
정재헌 (Jeong Jae-heon)
木村 良平 (Kimura Ryōhei)
Bryce Papenbrook
Tim Kreuer
Juan Antonio Soler
Damien Hartmann
Renato Novara
Paweł Krucz / Karol Wróblewski
Ritchie Clark
Release Date
19 December 2013
25 June 2014
25 June 2014
File:Flag-tw.png 3 July 2014
23 July 2014
File:Europeanunion.png 30 July 2014
Statistics
Speed
Average
Range
Long
Difficulty
Normal
Magical
Heheh.... the laws of this world... I shall decide them!


File:AddNEW.png Add

[A descendant of an ancient Nasod researcher]


Gains advantage on every battle with the use of his vast knowledge.

[Void Breaker]
Use this skill to gather all enemies in front of you. You'll be able to move and attack enemies after casting the skill.
[Phase Shift]
Use this skill to evade an attack. You can switch positions with the dummy anytime within the skill duration.
[Particle Prism]
Use this skill to trap enemies in an area for a short duration. Trapped enemies will also be slowed making them vulnerable to attacks.
[Particle Shot]
Use this skill to attack an enemies in front of you. The attack penetrates through enemies.


Special Ability

Main Article: Dynamo Point System

Instead of a normal awakening mode, Add gets access to Dynamo Configuration Mode. His DP system allows him to go in and out of awakening whenever he sees fit. Maintaining a balance of Dynamo Mutation Points and the DP gauge is what makes Add different from others.

Background

Main Article: Elder Castle's Underground Laboratory

A descendant of a family that studied Nasods, Add is an intelligent mechanic who had inherited the fascination for the robotic race. When his entire family was captured and slain for investigating the Nasods' forbidden secrets, Add was forced into slavery. While trying to escape, he fell into an ancient library and was trapped for a long time. Here, he continued his study of Nasods and in due time, he invented a weapon called the Nasod Dynamo. He eventually used the weapon to escape the library before it could collapse on him.

Ridden with insanity due to isolation, Add took to the road to find rare Nasod codes, but discovered that the library's time distortion had sent him far into the future when the Nasod race had already fallen. He tried to return to the past at first, but then he changed his mind when he found traces of Eve.

Side Story

Main Article: Edward


First Job Advancement

Add is required to be Lv15 to begin his first class advancement. You can decide between the following:

Psychic Tracer
A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.

Psychic Tracer

Arc Tracer
A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.

Arc Tracer

Time Tracer
A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.

Time Tracer

Affect Tracer
A class that supports allies in the field and battle effciently with collected data.

Affect Tracer



Skill Tree

Skills Passives

Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Combos

Image Description Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.

190% Phy. Damage
234% Phy. Damage
146% Phy. Damage x2

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
370% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.

190% Phy. Damage
234% Phy. Damage
146% Phy. Damage x2

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
491% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Hits twice with electrical shocks, lifts targets and fires an electrical blast that knocks them away.

190% Phy. Damage
234% Phy. Damage
135% Mag. Damage x2 (2 MP)

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
361% Mag. Damage (2 MP)
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
  • The second will follow the path

249% Mag. Damage (2 MP)
281% Mag. Damage (2 MP)

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
354% Mag. Damage (2 MP)
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by rapidly pressing .
  • The has Super Armor status.

249% Mag. Damage (2 MP)
281% Mag. Damage (2 MP)
146% Mag. Damage x2

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
36% Mag. Damage x2~9 (Each hit use 1 MP)

+ 248% Mag. Damage

Uses dynamos to create a high frequency which continuously damages targets.


190% Phy. Damage x1~x4

Jumps and twirls dynamos around him, knocking down targets.


86% Mag. Damage x3

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Pushes targets forward with a frequency hit and lifts targets, then blast them away. The 2nd can also be triggered by pressing or holding down , the cause for this is unknown.


56% Phy. Damage x4
189% Mag. Damage

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
452% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away.


242% Mag. Damage
422% Phy. Damage

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
535% Phy. Damage
Triple particle blasts in the air without knocking down.


186% Mag. Damage (3 MP)
186% Mag. Damage (3 MP)
186% Mag. Damage (3 MP)

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down charges for a bigger shot.


82% Mag. Damage x3

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
304% ~ 606% Mag. Damage (2 MP)
Recovery / Recovery by twirling dynamos around him, staggering surrounding foes.

/ 364% Mag. Damage

Updates

Date Changes
KR NA
12/26/2013 -

command speed slightly increased.

01/21/2016 03/16/2016

All command attacks, except can now be countered.

04/21/2016 05/18/2016
  • adjusted:
    • Returns to jump state after falling a certain time.
    • Damage, KD amount and MP recovery changed.
    • Fixed lingering hitbox.

now consumes MP.

07/27/2017 -

Recovery attack no longer knocks down.

07/18/2019 08/14/2019

Movement delay after reduced.


Air Float

Add while afloat.

By pressing , Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be depleted while afloat and the rate at which it depletes will increase over time. While afloat, Add is able to execute a double jump by pressing again.


Air Dash

Add's flight.

Unlike the other characters, Add's air dash is different. When Add air dashes, instead going downwards, he will 'fly' forward.

In order to use Air Dash:

  • Dash off a platform
  • Dash after using Air Float
  • Jump, then dash
  • Dash and press twice.


By pressing again while 'flying', Add can execute another forward jump, providing more coverage.


Skills

Active

Bonding Skill


Theme


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • Add's job path in Lore/Story would be the Doom Bringer path.
  • He officially joins the main cast after the Ancient Waterway story quest The Real One!.
    • Add is not initially part of the El Search Party. Rather, he follows them in secret to study Eve and find an opportunity to capture her.
  • Add's real name is Edward Grenore.
    • Add's mother, Grace, changed Dynamo's recognition of Edward's name, bypassing it by calling him Add.
  • Add's unique eye pattern is the result of a certain type of data chip that was implanted into him.
  • Add hails from a time period exactly 300 years prior to his arrival to the present.
  • In the Japanese server, Add's Dynamos are renamed to Nasod Drive.
  • Add wears a choker on his neck to conceal a scar he received from enslavement.
  • Add appears to be the one to supply Wally with the blueprints for Nasod Inspector.
  • According to game developers, Add is conceptually designed to be a thematic pair character to Eve, who they refer to as the most popular character in the game.
  • Add holds a grudge against Elsword for destroying the Altera Core that he worked so hard to find.
  • The Grenore family lives in a mansion in the forest northwest of Velder and appears to be located around where Elder currently resides.
  • Add likes sweet foods, especially chocolate.
  • Oddly, Add is shown to have distinctly pointed ears compared to other human characters.
    • This could be hereditary as it's shown in the small glimpses of Add's father that he has ears similar to Add.
  • Add is afraid of ghosts as seen in his dungeon clear dialogues from Underground Chapel.
  • Add seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon Dragon Nest and whining about his clothes getting dirty in Heart of Behemoth.
  • In 2015, Add was chosen to be released as the first Nendoroid figurine for Elsword after receiving the most votes in a poll voted by players.
    • These Nendoroid figurines are not available for sale. They are distributed to players during certain events.
  • The way Add's bangs part in his hair of all 3 final job class paths are all unique of each other; Doom Bringer's bangs part to right, Dominator's bangs part to the left, and Mad Paradox's bangs part straight down.
    • Whether this is intentional or by coincidence is unknown.
  • During the Master Class update, Add's advancement is aligned with the Father of Nasods, Adrian.
    • Both are highly intelligent when it comes to machines and Nasods.


Alternative Names

Server Name Translation
South Korea 애드
에드워드 그레노어
Add
Edward Grenore
Japan エド Add
Taiwan (Traditional Chinese) ADD
艾德華·格涅諾瓦
ADD
Edward Grenore
China (Simplified Chinese) 艾迪
爱德华 · 格兰诺尔
Add
Edward Grenore




Characters