Ain/id

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< Ain
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File:AinTiny.png God's Agent
Nama Ainchase "Ain" Ishmael
Job File:AinTiny.png God's Agent
Senjata Pendulum, Projection Weapons, Cycle Magic
Umur Unknown (Appears 21 years old)
Tinggi 182 cm (6 ft)
Berat 73 kg/0 kg (Spiritualism)
Cabang Job File:Whiteblank.png > File:LENEW.png > File:ArTNEW.png > File:RicNEW.png
File:AinNEW.png > File:LANEW.png > File:EENEW.png > File:BluNEW.png
File:Whiteblank.png > File:LWNEW.png > File:APNEW.png >
Pengisi Suara 김승준 (Kim Seung-jun)
武内 駿輔 (Takeuchi Shunsuke)
Oliver Wronka
Masumi Matsada
Slimane Yefsah
Omar Maestroni
Kamil Pruban
Jay Britton
Tanggal Rilis 15 December 2016
21 December 2016
21 December 2016
11 January 2017
File:Flag-tw.png 12 January 2017
File:Europeanunion.png 13 June 2017
Stastistik
Speed
Average
Range
Medium
Difficulty
Normal
Magical
Kehendak saya adalah keinginan Tuhan, dan keberadaan saya adalah kehendak Tuhan.

File:AinNEW.png Ain

[Utusan Dewi Yang Diutus untuk Memulihkan El]


'Creation Magic' yang diberikan oleh Dewi Ismael dan 'Cycle Magic' unik yang diberikan dengan namanya akan memungkinkan Anda untuk bermain dengan potensi yang tidak terbatas.

[Abschluss]
Reconstruct the surrounding El to create an isolate space. Be careful of the defenseless state when you come out from the isolated space.
[Erst · Bohren]
The thrown spear is useful for attacking, as it pierces through all targets. You can press the [Skill Key] again to move to the position of the spear, and make the battle more dynamic.
[Bohren · Vereisen]
Use this skill to freeze enemies ahead. You can turn the battle in your favor if you attack frozen enemies.
[Sakrosankt Zertreten]
Use this skill to wipe out enemies in the larger area ahead. The projected weapons will finish the enemies within the radius.




Special Ability

Main Article: Power System

Power System adalah sistem eksklusif untuk Ain yang memungkinkan dia untuk beralih di antaranya "Cycle Magic" dan "Creation Magic". Saat dia dalam keadaan default, musuh yang menyerang akan mengisi daya Power Gauge. setelah Power Gauge penuh, itu akan berubah menjadi biru dan Anda akan beralih ke Creation Mode. Selama waktu ini, Anda akan dapat beralih di antara "Cycle magic" dan "Creation magic" dengan v (default key).

Tidak seperti karakter lain, Ain's awakening mode dikenal sebagai "Spiritualism mode", hanya ada 1 Awakening Bead, dan hanya didapatkan 5% penambahan damage. Namun, dia bisa reawaken saat "Spiritualism mode" untuk naik ke tahap lain dan mendapatkan keuntungan tambahan.

Background

Main Article: Chaotic Forest of Ruben

Ainchase Ishmael diciptakan oleh Dewi Ismael untuk mengembalikan kekuatan El.

Ketika El meledak menjadi pecahan kecil, dia jatuh melalui celah Ruang & Waktu yang diciptakan oleh ledakan. Setelah jatuh melalui celah tersebut, Ain kekurangan kekuatan untuk mempertahankan keberadaannya dan mulai layu. Saat berada di celah, dia berkeliaran tanpa tujuan melalui kekacauan Ruang dan Waktu. Dia akhirnya merasakan kekuatan samar El dan secara naluriah mengejarnya. Dia merasa El semakin kuat dan dengan misi yang diperbarui, dia mendapatkan kembali kekuatannya dan bisa melarikan diri.

Sekarang, setelah melarikan diri dari kekacauan celah Waktu & Ruang, dia kembali ke Elrios untuk membantu Kelompok Pencarian El dan memenuhi misinya.

First Class Advancement

Ain is required to be Lv.15 to begin his first class advancement. You can decide between the following:

Lofty: Executor
A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.

Lofty: Executor

Lofty: Anpassen
A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.

Lofty: Anpassen

Lofty: Wanderer
A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.

Lofty: Wanderer

Lofty: Schreier
A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.

Lofty: Schreier


Skill Tree

Skills Passives
[Create a bond and use the new skills!]
Changes to if Married.
Changes to if Partnered.

Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Combos

Combo Description Damage
Attacks 3 times with a projected sword and finishes with a multihit blast.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
54% Phy. Damage x5
320% Phy. Damage

Attacks 2 times with a projected sword before stabbing the enemy, shattering the projected sword to infict more damage.

160% Phy. Damage
197% Phy. Damage
374% Phy. Damage
100% Phy. Damage x5

Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
100% Phy. Damage
+ 43% Phy. Damage x3~24

[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
Use circular magic to fire 2 El Dain bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)

  • If the enemy doesn't have 3 El Dain stacks, it will be blasted away.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
[Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
470% Mag. Damage

  • Circular Magic Blast : 37% Mag. Damage x10
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
423% Mag. Damage
  • Wind Blast : 109% Mag. Damage x6
Template:CDeLX Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final Template:CDeLX will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
Template:CDeLX 423% Mag. Damage

  • Fire Blast : 500% Mag. Damage
Template:CViDX Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an El Dain stack on the enemy.

When the enemy has 3 El Dain stacks, the final Template:CViDX will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.

286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
Template:CViDX 423% Mag. Damage

  • Ice Blast : 609% Mag. Damage
Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.


179% Phy. Damage
205% Phy. Damage
253% Phy. Damage + 276% Phy. Damage

Dash behind enemies and fire a spear at their back, knocking enemies down.


340% Phy. Damage

Stomp downwards.


80% Phy. Damage
165% Phy. Damage

Use circular magic to fire a charged El Dain bullet at enemies. Each bullet will place an El Dain stack on the enemy.


314%~717% Mag. Damage

Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.


202% Phy. Damage
232% Phy. Damage
330% Phy. Damage

Throw projected spears 3 times while in mid-air.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage

While in mid-air, Ain is able to levitate by holding the key. You can move while levitating.

No Damage

While levitating, Launch yourself forward with a jump while floating in midair.

Levitate
220% Phy. Damage

Recovery / Strikes enemies feet with a projected sword.

/ 277% Phy. Damage

Updates

Date Changes
KR NA
12/29/2016 -
  • Movement delay after and reduced.
  • Fixed Recovery / not working.
04/27/2017 -
  • Duration of [Weapon Switch]
    Depending on the command input after the applied attack, weapons will switch.
    Revolvers: V +
    Muskets: V +
    Auto-guns: V +
    Hand Cannons: V +
    's Circular Magic Blast reduced.
  • Hit speed of [Weapon Switch]
    Depending on the command input after the applied attack, weapons will switch.
    Revolvers: V +
    Muskets: V +
    Auto-guns: V +
    Hand Cannons: V +
    's Circular Magic Blast increased.
07/27/2017 -
  • Recovery / no longer knocks down.
06/28/2018 07/11/2018
  • size decreased by 20%.


Skills

Special Active

Bonding Skill


Videos


Gallery

Full Gallery: Ain/Gallery

Artwork

Miscellaneous


Tips and Details

  • Despite being projectiles, and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
  • Ain by default has a higher and more suspending jump compared to other characters.
  • If the Ring of Fury is equipped, Ain will automatically enter Awakening Stage 3 upon the first awakening. This also applies to Fever.


Trivia

  • Ain's job path in Lore/Story would be the Bluhen path.
  • Ain actually joins the main cast at the beginning of their adventure, even before Elsword, Aisha, and Rena officially embark as the El Search Party. However, the other characters are unable to retain their memories of Ain.
    • It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by Rena in the story quest The End and the Beginning.
    • Ain makes his true permanent formal introduction in the Hall of El story quest Together, Once More. After his permanent introduction, Ain now maintains his existence through the Goddess Elria.
  • In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
  • Although Ain's main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
    • Ain has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
    • Fessel Heilig, Autosuggestion, Erst der Letzt, and Ende der Welt are the only instances of the Pendulum being used during combat.
    • All of Ain's Spiritualism portraits lack the Pendulum.
  • Ain rarely if ever refers to people other than Elsword by their name. He would instead use a nickname based on their race or background, with Aisha being "Ms. Wizard", Rena being "Ms. Elf", Raven being "Mr. Half-Nasod", Eve being "Ms. Queen", Chung being "Mr. Guardian", Ara being "Ms. Fox", Elesis being "Ms. Knight Captain", Add being "Mr. Ancient", Lu and Ciel being "Demons", and Laby being "Ms. Mirror Friend".
    • After being saved from Henir corruption by Lu, he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
    • Additionally, he also does so with some NPCs such as Banthus being "Mr. Bandit".
  • Many of Ain's skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
    • In the North American English dub, he is given a German accent to match this theme.
    • In the European servers, his backstory and his skill names are in Latin.
    • Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
  • When awakened, Ain's voice will sound louder and echoes more.
  • Wearing a custom face will not change Spiritualism eyes.
  • Ain is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
  • The word 'lofty' in Ain's first job names means extremely proud or high in stature.
  • Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
  • Ain is the first character to receive new Quick Voice lines in each path outside of 3rd Jobs. The other characters gained new Quick Voice lines later on.
  • Ain in his Spiritualism form have a kind of a magic spell script surrounding him. The translation of this is "Ainchase Ishmael - Disparate Force - Power of Goddess".
  • When translated to Arabic, Ain means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.


Alternative Names

Server Name Translation
South Korea 아인
아인체이스 이스마엘
Ain
Ainchase Ishmael
Japan アイン
アインチェイス・イスマエル
Ain
Ainchase Ishmael
Taiwan (Traditional Chinese) 亞殷
亞殷傑司‧伊斯麥爾
Ain
Ainchase Ishmael
China (Simplified Chinese) 艾因
艾因蔡斯・以赛玛利
Ain
Ainchase Ishmael


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