Antinomy: Difference between revisions

Added max hits and some tips/details
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==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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| colspan=6 |'''Normal'''
| colspan=6 |'''Normal'''
|-
|-
|'''{{PvE}}'''|| 3250% || rowspan="2" | -|| rowspan="2" |300 MP || rowspan="2" |180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|'''{{PvE}}'''|| 3250% || rowspan="2" | 19 || rowspan="2" |300 MP || rowspan="2" |180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
|'''{{PvP}}'''|| 390%
|'''{{PvP}}'''|| 390%
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| colspan=6 |'''[Enhanced]'''
| colspan=6 |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''|| 3900% || rowspan="2" | -|| rowspan="2" |300 MP|| rowspan="2" |180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|'''{{PvE}}'''|| 3900% || rowspan="2" | 19 || rowspan="2" |300 MP|| rowspan="2" |180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
|'''{{PvP}}'''|| 468%
|'''{{PvP}}'''|| 468%
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|dmg=3900
|dmg=3900
|pvp_dmg=468
|pvp_dmg=468
|hits=0
|hits=19
|avg_hits=10
|avg_hits=10
}}
}}
*Average assumes 10 hits.
*Average assumes 10 hits.
<br>
==Tips and Details==
*The skill will spawn 8 yellow and 8 purple wall scrolls in an alternating pattern. Despite what the visuals may imply, the hitbox for all wall scrolls is unified.
*Depending on positioning, a regular Training Monkey will take 9~13 hits.
*{{se||Power Faint|tt=no}} will be inflicted on any enemies nearby prior to the scrolls appearing.
**The range of the {{se||Power Faint|tt=no}} is a rough ellipsoid in front of you that also covers a little bit into the foreground and background. Vertically, it is capable of reaching up to three platforms above and below you. It is possible for the stun to hit opponents, but have the skill miss altogether.
*The skill is not able to follow paths. However, it is capable of hitting very slightly into the background.
*The skill's vertical hitbox ends just above the bottom tassels of the wall scrolls, meaning that it is possible for it to miss an opponent just under you.
**In such a situation, the opponent will still likely be inflicted with {{se||Power Faint|tt=no}}.
*The hitbox expands slightly above the top of the wall scroll as it 'unfolds', allowing it to just barely hit opponents about 2.5 platforms above you.
*There is a small gap between your character and the first wall scroll. Enemies within this area will not receive any hits from the skill.
<br>
<br>


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