Arsenal Reinforcement

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Revision as of 05:40, 25 April 2019 by Gameboy224 (talk | contribs)
[Passive]
Enhances your proficiency and understanding of your arsenal.
If no Grenade Skill has been used yet, the cost of the next Grenade Skill is reduced.
Attributed Bullets
Grenade Skills


Requirements

Class Level Required
Freyja 35


Skill Information

Skill Level Level Required Attributed Bullets Grenade Skills
Retention Time Increase Burn, Ice Effect Duration Increase Reload Amount
(When used in the air)
MP Usage Decrease
1 35 4 seconds 5% -3 2.5%
2 51 6 seconds 7.5% -2 5%
3 59 8 seconds 10% -1 7.5%
4 93 10 seconds 12.5% 10%


Skill Information (04/25/2019 KR Patch)

Skill Level Level Required Attributed Bullets Grenade Skills
Retention Time Increase Burn, Ice Effect Duration Increase Reload Amount
(When used in the air)
MP Usage Decrease
1 35 ? 5% -3 2.5%
2 51 ? 7.5% -2 5%
3 59 ? 10% -1 7.5%
4 93 5 seconds 12.5% 10%


Tips and Details

  • While the MP cost reduction only applies to the first Grenade skill when none have been loaded yet, the loading count reduction will apply regardless whenever one is cast in the air.
    • As Key of Proof increases damage based on where a grenade is thrown from, loading up grenade skills in midair provides no overall benefit and should be avoided whenever possible to not lose out on one additional hit.


Updates

Date Changes
KR NA
02/25/2016 -

If there's no grenades loaded, the next grenade skill will have its cost decreased.

MP gain of all attacks increases when using attributed bullets.

04/27/2017 -

Grenade MP Usage Decrease decreased.

08/23/2018 09/06/2018

MP Gain Increase effect removed.

04/25/2019 -

Retention Time Increase decreased.


Alternative Names

Server Name Translation
South Korea 병기강화 Arsenal Reinforcement
China (Simplified Chinese) 弹药强化 Ammo Enhancement
France Renforcement des armes Weapon Reinforcement
Brazil Arsenal Reforçado Reinforced Arsenal


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