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Backstep: Difference between revisions

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__NOTOC__{{Languages|Backstep}}
__NOTOC__{{Languages|Backstep}}
{{tabs
{{#ev:youtube|giTqa8mAJtg|400|right}}
|name=KR
|divclass=forceland
|containerstyle=min-height:175px
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|86SEPsrhi2M|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:RoseSkill1.png]]
| {{SkillType|A}} Quickly retreat backwards while shooting.
|-
|
| {{SkillText|ECP Skill}}
|-
|
| {{SkillText|True|Backstep}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:RoseSkill1(New).png]]
| [[File:RoseSkill1(New).png]]
| {{SkillType|A}} <!-- 순간적으로 적을 타격하며 뒤로 후퇴한다. 스킬키를 한 번 더 누르면 뒤쪽으로 점프하여 적의 공격을 추가로 회피할 수 있다. --> Quickly retreat backwards.<br>Can be used while being attacked. Enter the skill key again during back roll to jump.
| {{SkillType|A}} Quickly retreat backwards while shooting. Press the skill key again to jump further backwards.<br>(Can be used during  Over Strike)
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|True|BackstepKR}}
| {{SkillText|True}}
|}
|}
</div>
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required
|-
| [[Rose|Gunner]] || 1
|}
<br>
== Requirements (08/01/2019 KR Patch) ==
{{#Widget:AdsenseSkill}}
{{#Widget:AdsenseSkill}}
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | [[Status Effects|Heavenly Step]] !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon !! All Speeds !! Duration
|-
| align="left" | 1 || rowspan=2 | 542% || rowspan=2 | 505% || rowspan=2 | 227% || rowspan=2 | 566% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || colspan=2 | N/A || rowspan=2 | 30 ECP || rowspan=2 | 5 Seconds
|-
| align="left" | [Enhanced] || +5% || 3 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Revolver !! Musket !! Auto-gun !! Hand Cannon
|-
| align="left" | 1 || rowspan=2 | 216% || rowspan=2 | 202% || rowspan=2 | 91% || rowspan=2 | 226%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (08/01/2019 KR Patch) ==
==={{PvE}}===
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
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! Level Required !! Backstep (Physical) !! ECP Usage !! Cooldown
! Level Required !! Backstep (Physical) !! ECP Usage !! Cooldown
|-
|-
| align="left" | 5 || rowspan=2 | 548% || 30 ECP || rowspan=2 | 30 Seconds
| align="left" | 5 || 639% || rowspan=2 | 35 ECP || rowspan=2 | 30 Seconds
|-
|-
| align="left" | [Enhanced] || 35 ECP
| align="left" | [Enhanced] || 766%
|}
|}


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! Level Required !! Backstep (Physical) !! Cooldown
! Level Required !! Backstep (Physical) !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 219% || rowspan=2 | 180 Seconds  
| align="left" | 5 || 254% || rowspan=2 | 180 Seconds  
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced] || 305%
|}
|}
*Cooldown is fixed and cannot be reduced.
*Cooldown is fixed and cannot be reduced.
*Can be used during Over Strike.
<br>
<br>


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Light Backstep !! colspan=2 | Haste Backstep
! Empowered Backstep !! Persistent Backstep
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! ECP Usage !! Attribute Effect !! Cooldown
! Attribute Effect !! Attribute Effect
|-
|-
| {{SkillText|Light|ECP|80}} || 24 ECP || {{SkillText|Haste|80}} || 4 Seconds
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|30}}
|}
|}
<br>
<br>


== [[Skill Traits]] (08/01/2019 KR Patch) ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=3 | Light Backstep !! colspan=3 | Regenerating (1) Backstep
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Attribute Effect !! ECP Usage !! Level Required !! Attribute Effect !! ECP Recovery
! Normal !! Empowered
|-
|-  
| 20 || rowspan=2 | {{SkillText|Light|ECP|80}} || 24 ECP || 20 || rowspan=2 | {{SkillText|Regenerating (1)|ECP|50|100}} || 30 ECP
! {{PvE}}  
|-
| 766% || {{formatnum:{{#expr: 766*1.2}}}}%
| [Enhanced] || 28 ECP || [Enhanced] || 35 ECP
|-  
! {{PvP}}
| 305% || {{formatnum:{{#expr: 305*1.2}}}}%
|}
|}
<br>
<br>


== Related Skills (NA) ==
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
| valign="top" |
===[[Tempest Burster]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:HeavyBarrel9.png]]
| align="center" width="150" |  [[Miracle Vision]]
|-
|-
| width="40" | [[File:StormTrooper3.png]]
| align="center" width="150" |  [[Shear Plate]]
|-
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
|}
| valign="top" |  
| valign="top" |  
===[[Black Massacre]]===
===[[Black Massacre]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[Image:CRPassive1.png]]  
| width="40" | [[File:CrRTrans5.png]]  
| align="center" width="150" | [[Bloody Action]]
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
|}
| valign="top" |
===[[Minerva]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
| width="40" | [[File:VakPassive.png]]
| align="center" width="150" | [[Battlefield Angel]]
|}
| valign="top" |
===[[Prime Operator]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[Image:CRPassive2.png]]  
| width="40" | [[File:MHPassive.png]]
| align="center"  width="150" | [[Saw Blade]]
| align="center" width="150" | [[Mechanic Mastery]]
|-
| width="40" | [[Image:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
|- <!--
| width="40" | [[Image:OptTrans4.png]]
| align="center"  width="150" | [[Awakened Will: Optimus]]
|-
| width="40" | [[Image:Prime Operator - Passive 1.png]]
| align="center"  width="150" | [[Mecha Control]] -->
|}
|}
|}
|}
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== Tips and Details ==
== Tips and Details ==
=== NA ===
*You will be able to perform an air dash after the evasion's jump.
*The speed buff granted by '''Heavenly Step''' is unnormalized.
*The jump is completely optional, unlike the jump caused by [[Ara]]'s skill, [[Tempest Dance]].
*This skill grants invincibility, much like [[Rena]]'s [[Backflip Shot]], [[Eve]]'s [[Photon Flash]] or [[Chung]]'s [[Back Blast]]
*Even though the skill can be used during Over Strike, you can't cast it if you don't have enough ECP.
<br>


=== KR ===
== Trivia ==
*You will be able to perform an air dash after the evasion's jump.
*This skill is based on DFO's shared class skill [https://wiki.dfo-world.com/view/Backstep Backstep], which all characters including Gunner have access to.
*The jump is completly optional, unlike the jump caused by [[Ara]]'s skill, [[Tempest Dance]].
*This is the only evasion skill that uses character's separate gauge instead of MP.
*This is the only evasion skill that uses character's separate gauge instead of MP.
<br>
== Old Version ==
{{#ev:youtube|86SEPsrhi2M|300|right}}
*In the past, '''Backstep''' was an Active skill that consisted of Rose dodging backwards while firing whichever weapon she had equipped.
**This version of the skill was combined with [[Needle Sobat]] after the 09/11/2019 KR Patch.
<br>
<br>


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{{buff|Damage increased.}}
{{buff|Damage increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
*Skill feature changed.
**Changed icon from [[File:RoseSkill1.png|30px]] to [[File:RoseSkill1(New).png|30px]].
**Changed icon from [[File:RoseSkill1.png|30px]] to [[File:RoseSkill1(New).png|30px]].
**Changed cooldown, ECP cost and traits.
**Changed cooldown, ECP cost and traits.
*Level Requirement changed from Level 1 to Level 5.
*Level Requirement changed from Level 1 to Level 5.
|-
| 08/14/2019 || colspan=2 align="left" |
{{buff|Can be used during Over Strike.}}
{{buff|ECP Usage increased.}}
*[Enhanced] effect changed.
{{buff|Damage increased.}}
|}
|}
<br>
<br>
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