Battle Ready: Difference between revisions

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|IT=Disposizione per la battaglia |ITName=Battle Disposal
|IT=Disposizione per la battaglia |ITName=Battle Disposal
|PL=Gotowość do walki |PLName=Battle Readiness
|PL=Gotowość do walki |PLName=Battle Readiness
|UK=Combat Readiness
|UK=Battle Ready
}}
}}


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{{KESkills}}
{{KESkills}}

Revision as of 18:32, 1 January 2019

File:KEPassive2.png [Passive]
Even while resting, always be ready for battle.
Being at rest for 1 sec. or longer will activate [Battle Ready] buff. Released when moving.
[Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in the skill slots. (Excluding Hyperactive/Extreme Heavenly Love)
When going into battle after the [Battle Ready] buff applies, first strike does more damage and first skill's MP cost decrease.


Requirements

Class Level Required
Knight Emperor 99


Skill Information

PvE

Skill Level Level Required While standing still Upon moving after Battle Ready
Waiting Time Battle Ready First Strike First Skill
HP/MP Recovery Random Skill Cooldown Reduction Effect Interval Buff Cooldown Critical / Maximize Increase Skill Cost Reduction
1 99 1 Second 3% -5 Seconds 3 Seconds 10 Seconds 100% -20%

PvP

Skill Level Level Required While standing still
Battle Ready
HP/MP Recovery Effect Interval Buff Cooldown
1 99 1% 10 Seconds 30 Seconds


Tips and Details

  • While there is no icon for the bonuses received after moving from Battle Ready status, the effects persist until the first attack is used.
    • The First Strike and First Skill effects are separate and one can take effect without the other. For example, since Iron Body inflicts no hitstun or damage, it will only gain the First Skill bonus, allowing the First Strike to be used for a later attack.
  • The entire first instance of hitstun occurring from a skill counts as the "First Strike", making it especially good for single hits like Armageddon Blade's summoning strike, or skills that only consist of one long-lasting multihit like Windmill or Flame Geyser, as it will buff the entire skill.
    • Skills that only use one damage value but separate this across multiple instances of differing amounts of hitstun (Triple Geyser's three flame pillars, Imperial Crusher's two swings) will only gain the effect on the first one of these.
    • Conversely, skills with very weak initial hits cannot make good use of this effect. This is most apparent with Gigantic Slash and Grand Cross as their first instances of hitstun do 0% damage.
    • Likely glitched, [Mod] Sandstorm currently consumes the buff but does not gain its Critical/Maximize effect.

Updates

  • 12/07/2017 KR
    • Trigger condition duration decreased.
    • PvE HP/MP Recovery increased.
    • Preparation Cooldown added.


Alternative Names

Server Name Translation
South Korea 전투 준비 Battle Preparation
Japan 戦闘準備 Battle Preparation
Germany Kampfbereitschaft Battle Willingness
Spain Disposición al combate Battle Disposal
France Combattivité Combativeness
Italy Disposizione per la battaglia Battle Disposal
Poland Gotowość do walki Battle Readiness
United Kingdom Battle Ready
Brazil Preparações para Combate Battle Preparations



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