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== Skill Information == | == Skill Information == | ||
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{!}}- style="background:#FCBCBC;" | |||
! Skill Level !! Level Required !! Damage Reduction !! MP Usage !! Cooldown | ! Skill Level !! Level Required !! Damage Reduction !! MP Usage !! Cooldown | ||
{{!}}- | |||
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 15 {{!}}{{!}} 50% {{!}}{{!}} rowspan="21" {{!}} Approximately<br>2 MP<br>per second {{!}}{{!}} rowspan="21" {{!}} 3 Seconds | |||
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{{!}} align="left" {{!}} 2 {{!}}{{!}} 52% | |||
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{{!}} align="left" {{!}} 3 {{!}}{{!}} 54% | |||
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{{!}} align="left" {{!}} 4 {{!}}{{!}} 16 {{!}}{{!}} 56% | |||
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{{!}} align="left" {{!}} 5 {{!}}{{!}} 18 {{!}}{{!}} 58% | |||
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{{!}} align="left" {{!}} 6 {{!}}{{!}} 20 {{!}}{{!}} 60% | |||
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{{!}} align="left" {{!}} 7 {{!}}{{!}} 22 {{!}}{{!}} 62% | |||
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{{!}} align="left" {{!}} 8 {{!}}{{!}} 24 {{!}}{{!}} 64% | |||
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{{!}} align="left" {{!}} 9 {{!}}{{!}} 26 {{!}}{{!}} 66% | |||
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{{!}} align="left" {{!}} 10 {{!}}{{!}} 28 {{!}}{{!}} 68% | |||
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{{!}} align="left" {{!}} 11 {{!}}{{!}} 30 {{!}}{{!}} 70% | |||
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{{!}} align="left" {{!}} 12 {{!}}{{!}} 32 {{!}}{{!}} 72% | |||
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{{!}} align="left" {{!}} 13 {{!}}{{!}} 34 {{!}}{{!}} 74% | |||
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{{!}} align="left" {{!}} 14 {{!}}{{!}} 36 {{!}}{{!}} 76% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} 38 {{!}}{{!}} 78% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 16 {{!}}{{!}} 40 {{!}}{{!}} 80% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 17 {{!}}{{!}} 42 {{!}}{{!}} 82% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 18 {{!}}{{!}} 44 {{!}}{{!}} 84% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 19 {{!}}{{!}} 46 {{!}}{{!}} 86% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 48 {{!}}{{!}} 88% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 21 {{!}}{{!}} -* {{!}}{{!}} 90% | |||
{{!}}} | |||
| | |tab2=KR | ||
|contents2= | |||
{ | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FCBCBC;" | |||
! Skill Level !! Level Required !! Damage Reduction !! MP Usage !! Cooldown | ! Skill Level !! Level Required !! Damage Reduction !! MP Usage !! Cooldown | ||
{{!}}- | |||
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 15 {{!}}{{!}} 50% {{!}}{{!}} rowspan="21" {{!}} 1 MP<br>per second {{!}}{{!}} rowspan="21" {{!}} 3 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 2 {{!}}{{!}} 52% | |||
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{{!}} align="left" {{!}} 3 {{!}}{{!}} 54% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 4 {{!}}{{!}} 16 {{!}}{{!}} 56% | |||
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{{!}} align="left" {{!}} 5 {{!}}{{!}} 18 {{!}}{{!}} 58% | |||
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{{!}} align="left" {{!}} 6 {{!}}{{!}} 20 {{!}}{{!}} 60% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 7 {{!}}{{!}} 22 {{!}}{{!}} 62% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 8 {{!}}{{!}} 24 {{!}}{{!}} 64% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 9 {{!}}{{!}} 26 {{!}}{{!}} 66% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 10 {{!}}{{!}} 28 {{!}}{{!}} 68% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 11 {{!}}{{!}} 30 {{!}}{{!}} 70% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 12 {{!}}{{!}} 32 {{!}}{{!}} 72% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 13 {{!}}{{!}} 34 {{!}}{{!}} 74% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 14 {{!}}{{!}} 36 {{!}}{{!}} 76% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 15 {{!}}{{!}} 38 {{!}}{{!}} 78% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 16 {{!}}{{!}} 40 {{!}}{{!}} 80% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 17 {{!}}{{!}} 42 {{!}}{{!}} 82% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 18 {{!}}{{!}} 44 {{!}}{{!}} 84% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 19 {{!}}{{!}} 46 {{!}}{{!}} 86% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 48 {{!}}{{!}} 88% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 21 {{!}}{{!}} -* {{!}}{{!}} 90% | |||
{{!}}} | |||
}} | |||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | ||
<br> | <br> |
Revision as of 22:04, 13 October 2014
[Active] Elsword uses his sword to block all incoming attacks from the front. All damage received while blocking will be reduced. |
Requirements
Class | Master | Level Required | SP Cost on First Level | SP Cost Per Level | Skill Requirement For | Alternative |
---|---|---|---|---|---|---|
Knight | Lv. 20 | 15 | 5 | 1 | Sword Knight's Auto Guard |
Counterattack |
Skill Information
Skill Level | Level Required | Damage Reduction | MP Usage | Cooldown |
---|---|---|---|---|
1 | 15 | 50% | Approximately 2 MP per second |
3 Seconds |
2 | 52% | |||
3 | 54% | |||
4 | 16 | 56% | ||
5 | 18 | 58% | ||
6 | 20 | 60% | ||
7 | 22 | 62% | ||
8 | 24 | 64% | ||
9 | 26 | 66% | ||
10 | 28 | 68% | ||
11 | 30 | 70% | ||
12 | 32 | 72% | ||
13 | 34 | 74% | ||
14 | 36 | 76% | ||
15 | 38 | 78% | ||
16 | 40 | 80% | ||
17 | 42 | 82% | ||
18 | 44 | 84% | ||
19 | 46 | 86% | ||
20 (M) | 48 | 88% | ||
21 | -* | 90% |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Skill Note
Name: Quenching (담금질) (KR)
Description: 100% Defense rate and recovers +20MP per hit blocked within 0.5 second of casting.
Tips and Details
- Holding the skill button will prolong blocking time.
- Slow recovery animation after blocking.
Updates
- 11/7/2013 KR
- SP requirement changed (Unlock 5 SP, Leveling 1 SP).
- Now adjust to 1 MP per second.
- 2/12/2014 NA
- SP requirement changed (Unlock 5 SP, Leveling 1 SP).
- Now adjust to about 2 MP per second.