Blood Hit: Difference between revisions

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== Blood Hit ==
== Blood Hit ==
Upon advancing to [[Dark Knight]] a new mechanic actived through specific skills becomes available.<br>Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring your HP down below 20%. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as [[Dark Force|Gale Mode]] (best used with [[Blood Swamp]]) and [[Burning Phantom]]'s Blood Drain.<br><br>
Upon advancing to [[Dark Knight]], a new mechanic actived through specific skills becomes available.<br>Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring your HP down below 20%. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as [[Dark Force|Gale Mode]] (best used with [[Blood Swamp]]) and [[Burning Phantom]]'s Blood Drain.<br><br>


===Related Skills===
===Related Skills===

Revision as of 11:47, 27 November 2022

Blood Hit

Upon advancing to Dark Knight, a new mechanic actived through specific skills becomes available.
Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring your HP down below 20%. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as Gale Mode (best used with Blood Swamp) and Burning Phantom's Blood Drain.

Related Skills

Blood Hit Skills

Updates

Date Changes;
KR NA PvE PvP
08/21/2014 -
  • Blood Hit still applies without consuming HP when below 20% HP
  • None
  • Adjusted HP consumption modifiers
08/28/2014 -
  • HP consumption cannot go past 10% HP remaining
  • None
  • Adjusted HP consumption modifiers
12/18/2014 07/01/2015
  • None
  • Blood Hit Damage Increase reduced to 30%
04/21/2016 05/18/2016
  • HP Consumption decreased to 10% of skill damage
  • HP Consumption limit increased to 35% HP
06/30/2016 07/13/2016
  • HP Consumption decreased to 5% of skill damage
11/03/2016 11/23/2016
  • HP Consumption increased to 10% of skill damage
  • HP Consumption limit decreased to 20% HP