Bluhen: Difference between revisions

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|name=Ainchase "Ain" Ishmael
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}  
|color={{ColorSel|Character|Ain}}  
|image={{tabs|name=-|tab1=Normal|contents1=[[File:BluPortraitRight.png|470px|link=File:Portrait - Bluhen.png]] |tab2=Spiritualism|contents2=[[File:Bluhen_SpiritualismRight.png|470px|link=File:Portrait - Bluhen (Spiritualism).png]]}}
|image=
|class=[[File:BluTiny.png]] Bluhen
{{Tabber
|Normal=[[File:Portrait - Bluhen (Infobox).png|355px|link=File:Portrait - Bluhen NoFX.png|355px]]
|Spiritualism=[[File:Portrait - Bluhen Spiritualism Mode (Infobox).png|355px|link=File:Portrait - Bluhen Spiritualism Mode.png]]
}}
|class=[[File:Mini Icon - Bluhen.png]] Bluhen
|age=Unknown (Appears 23 years old)
|age=Unknown (Appears 23 years old)
|race=Angel
|race=Angel
|ESP=Recovery Item Effect Increase <font color=red>'''(Dungeon)'''</font>
|weapon=Pendulum, Projected Weapons, Cycle Magic, Eids
|weapon=Pendulum, Projected Weapons, Cycle Magic, Eids
|tree=[[Image:AinNEW.png|40px|link=Ain]] > [[File:LANEW.png|40px|link=Lofty: Anpassen]] > [[File:EENEW.png|40px|link=Erbluhen Emotion]] > [[Image:EETransNEW.png|40px|link=Erbluhen Emotion/Transcendence]] > [[Image:BluNEW.png|40px|link=Bluhen]]
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Flag-jp.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:Flag-us.png|20px]] 7 February 2018<br>[[File:Bresil Flag.png|20px]] 7 February 2018<br>[[File:Flag-tw.png|20px]] 8 February 2018<br>[[File:Europeanunion.png|20px]] 25 July 2018
{{Class Tree|
| 2-0=[[File:Icon - Ain.png|40px|link=Ain]]
| 2-1=[[File:Icon - Lofty Anpassen.png|40px|link=Lofty: Anpassen]]
| 2-2=[[File:Icon - Erbluhen Emotion.png|40px|link=Erbluhen Emotion]]
| 2-3=[[File:Icon - Bluhen.png|40px|link=Bluhen]]
}}
<dfn>}}</dfn>
|RD={{RD|KR=28 December 2017|JP=7 February 2018|CN=7 February 2018|NA=7 February 2018|TW=8 February 2018|EU=25 July 2018}}
|MRD={{RD|KR=27 February 2020|NA=25 March 2020|EU=23 September 2020|TW=no}}
|video={{#ev:youtube|BP4VTk8pDSI||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Ain}}
| Speed=2
| Speed=2
| Range=3
| Range=3
Line 19: Line 32:
}}
}}
}}
}}
<center>{{quotation|Let us go together, like always.}}</center>
<center>{{quotation|Now, I will be with you to the end of my own free will.}}</center>
<br>
<br>


= [[File:BluNEW.png]] Bluhen =
= [[File:Icon - Bluhen.png]] Bluhen =
{{TooltipColor|D|[The conductor of emotions, growing in tandem those he travels with]}}<br>
Ain understands that he himself is also quite similar to other human beings in that he has agency.<br>
He uses the power of Eid, taking down his enemies while also protecting his allies.
{{Specialty|3rd Job
|[[File:EETrans4.PNG|link=Windhose/ModA]]|Windhose|'''Deal continuous damage and apply debuffs to enemies while giving buffs to allies within range.'''
|[[File:BluHA.png|link=Finale]]|Finale|'''The reaction between Edel Eids and Magic Circle causes a great explosion.'''
|[[File:BluPassive1.png|link=Shining Presence]]|Shining Presence|'''Using Edel Eid affects you and nearby allies. Power: Cycle Magic buff also effect nearby allies.'''
|[[File:BluPassive2.png|link=Harmony]]|Harmony|'''Awakening: Phase 3 will decrease duration of certain debuffs while enhancing effects of using Eids.'''
}}
<br>


{{#Widget:AdsenseR}}
'''[The conductor of emotions, growing in tandem those he travels with]'''
=== Background  ===
=== Background  ===
{{Background
|NA=
The conductor of emotions, growing in tandem with the humans he travels with.
Everyone in the El Search Party was able to overcome their trials from the Hall of El.
When everyone comes back, Ain feels proud of their strength.
Ain begins to understand that he himself is also quite similar to other human beings, and should be able to choose for himself what path he takes.
Now he begins his journey with the El Search Party again, his existence itself acting as proof of communion between humans and god.
|KR=
“지금까지 그래왔던 것처럼, 앞으로도 함께해요.”
인간과 발맞춰 성장하는 감정의 지휘자.<br>
감정의 힘, 아이트를 활용해 아군을 보호하고 적을 제압하는 전직.
각자에게 닥친 시련을 훌륭하게 이겨내고 모두 함께 엘의 회랑을 빠져 나온 엘수색대. 아인은 자신의 기대를 훨씬 뛰어넘은 이들의 굳건한 의지에 놀라고, 지금까지 이들과 함께 해왔다는 걸 자랑스럽게 느끼게 된다.
감정을 가진 자기 자신을 인간과 같은 존재로 여기며, 스스로 미래를 계획할 수 있게 된 아인. 완전히 피워낸 이 감정이, 자신의 진심이 헛되지 않도록 이들과 같은 위치에서 발 맞춰 나아가기로 마음을 굳힌다.
‘이제는 내 의지로, 마지막까지 너희와 함께 할게요.’
이제는 존재 자체가 신과 인간의 교감의 증거가 되어, 다시 한 번 엘 수색대와 함께 모험의 길에 오른다.
|KRT=
''"Let us go together, like always."''
The conductor of emotions, growing in tandem with the humans he travels with. Using the power of Eid, Ain takes down his enemies, but also protects his allies.  
The conductor of emotions, growing in tandem with the humans he travels with. Using the power of Eid, Ain takes down his enemies, but also protects his allies.  


Line 45: Line 75:


His existence becomes proof of a communion between god and humans and he begins his journey with the El Search Party once again.  
His existence becomes proof of a communion between god and humans and he begins his journey with the El Search Party once again.  
 
}}
<br>
<br>


== Third Class Advancement ==
== Third Class Advancement ==
{{JobChange|3rd Job|'''Guide - Song of Harmony''' [[File:BluJC.png|50px]].|Bluhen|Stom Stark|Lind Scheinen|Windhose}}
Completing the following advancement quest or using the Item Mall item: '''Guide - Song of Harmony''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Ain|
| <!-- [Quest 1 Description] --> The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.<br>One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.<br>There's something strangely compelling about this site.<br>To become stronger let's visit the Elrian Sanctum.
 
| <!-- [Quest 2 Description] --> Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.
 
| <!-- [Quest 3 Description] --> According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.
 
| <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough.
The mysterious being will only show itself with the answer to its question is found.
Let's start pondering while defeating more Henir Mutated Monsters.
 
| <!-- [Quest 5 Description] --> 'What is your resolve?'<br>The aura of the mysterious figure was easy to identify even in the midst of Henir energy. Then the answer is also clear.<br>I'm resolved to go with the El Search Party until the very end. It's my decision, that won't change no matter the hardship that follows.<br>As if unsatisfied, he asked again. 'Are you sure you won't regret your decision?' Ain learned many new emotions as he traveled with the El Search Party. Among them, regret could have been one of them. But likely not the deep, painful kind of regret the voice was asking.<br>Ain wasn't human. Nor was he a demon, or a Nasod. No matter how much he pretends to be one, he will never become human. His life given to fulfill his mission may end before the El Search Party ends their journey, or may continue until long after they're gone.<br>That kind of life surely would be full of pain and regret, and the mysterious being, his future self was asking if he was prepared for all of that.<br>No matter what the future entails, Ain did not want to give up the present together with everyone. Even if he comes to regret that time, that regret itself would be proof of the precious time spent together with everyone.<br>Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.
 
<!-- Mod Skill Below -->
|Stom Stark|Lind Scheinen|Windhose}}
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Bluhen}}
{{:Skill Tree: Bluhen}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
Line 64: Line 112:
! width="25%" |Damage
! width="25%" |Damage
|-
|-
|[[File:BluCombo1.png]]
|[[File:Combo - Bluhen 1.png|520px]]
|'''Eid Orb'''
|  
After doing {{CDR}}{{CZ}}{{CX}}, fire a slow moving sphere that pierces and burns MP.
Extend [[Lofty: Anpassen]] {{CDR}}{{CZ}}{{CAinX|1}} combo by firing a sphere that pierces and burns MP.
*Sphere hits highly dependent on target size and placement. Typically only 2 hits on average-sized target.
|
|
{{CDR}}<br>
{{CDR}}<br>{{CZ}} 179% Phy. Damage<br>{{CAinX|1}} 153% Mag. Damage x4<br>▪ {{color|{{ColorSel|Character|Ain}}|Enhanced El Dain}} : 37% Mag. Damage x10<br>{{CX}} 180% Mag. Damage x6<br>+ 377% Mag. Damage
{{CZ}} 179% Phy. Damage<br>
{{CRoX}} 153% Mag. Damage x4
*<font color={{ColorSel|Character|Ain}}>Circular Magic Blast</font> : 37% Mag. Damage x10
{{CX}} ???% Mag. Damage
|-
|-
|[[File:BluCombo2.png]]
|[[File:Combo - Bluhen 2.png|520px]]
|'''Eid Explosion'''
|  
After doing {{CDRU}}{{CX}}, detonate the surrounding El during any of the spear throws.
After doing any {{CX}} of the standard {{CDRU}}{{CX}}{{CX}}{{CX}} combo, surround yourself with El energy and detonate it to cause a small explosion.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
Line 82: Line 127:
{{CX}} 361% Phy. Damage<br>
{{CX}} 361% Phy. Damage<br>
{{CX}} 400% Phy. Damage<br>
{{CX}} 400% Phy. Damage<br>
{{CZ}} ???% Mag. Damage
{{CZ}} 261% Mag. Damage
|}
|}
<br>
<br>
Line 90: Line 135:
<br>
<br>


= [[File:MasterClass(Hernia).png]] [[Master Class]] =
= {{MasterOverlay|Bluhen|Hernia}} [[Master Class]] =


== Master Class Advancement ==
== Master Class Advancement ==
{{JobChange|Master|'''??''' [[File:Dunno.png|50px]].|Denif}}
{{JobChange|Master|Hernia}}
<br>
<br>


Line 106: Line 151:
== Gallery ==
== Gallery ==
:''Full Gallery: [[Ain/Gallery]]
:''Full Gallery: [[Ain/Gallery]]
=== Artwork ===
{{:Bluhen/Artwork}}
<gallery widths=150px heights=150px>
{{:Bluhen/Misc}}
File:Portrait - Bluhen.png|'''Bluhen''''s Portrait.
File:Portrait - Bluhen (Spiritualism).png|'''Bluhen''''s Spiritualism Portrait.
File:Portrait - Bluhen (Spiritualism)2.png|'''Bluhen''''s Spiritualism Portrait (eyes closed).
File:Portrait - BluhenNoFX.png|'''Bluhen''''s Portrait without effects.
File:Bluhen Epic Quest.png|'''Bluhen''''s Epic Quest portrait.
File:NOWSY_Ain.png|''No One Will Save You'' artwork.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:BluPoses.png|Idle Pose and Promo avatar. (Promo Accessory: Earring)
File:BluPoses2.png|Without Promo Accessory.
File:BluReady.gif|Ready Animation.
File:BluAwaken.png|The 3 Phases of Awakening.
File:BluEid.png|Eids new design.
File:BluEdel.png|New indicator for Edel Eid.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*[https://en.wiktionary.org/wiki/bl%C3%BChen Bluhen] is a German term that translates to blossom or bloom.
*Correctly written, Bluhen should be written as [[Wiktionary:blühen#German|'''Blühen''']], which is a German term for blossom or bloom.
*In Europe, his name was changed to Florere, which is Latin and means to blossom or bloom.
*In Europe, his name was changed to Florere, which is Latin and means to blossom or bloom.
*'''Bluhen''' is [[Ain]]'s only class that has a different age appearance, being 23 instead of 21.
*'''Bluhen''' is [[Ain]]'s only class that has a different age appearance, being 23 instead of 21.
Line 134: Line 162:
*'''Bluhen''''s Spiritualism form only gives the appearance of his promotional costume at Phase 3, instead gaining an incomplete version of the wings at Phase 1 and crown at Phase 2. Similarly, his face does not change until reaching Phase 3.
*'''Bluhen''''s Spiritualism form only gives the appearance of his promotional costume at Phase 3, instead gaining an incomplete version of the wings at Phase 1 and crown at Phase 2. Similarly, his face does not change until reaching Phase 3.
**This is likely due to the fact that Ain chose to be more humanly.
**This is likely due to the fact that Ain chose to be more humanly.
**Phase 1 and 2 still changes the skill cut-in, voice, and top-left portrait to Spiritualism form.
**Phase 1 and 2 still changes the skill cut-in, voice, and top-left portrait to Spiritualism state.
*While still possessing a mark of Henir by his left eye, its color has been changed to his green color. His sclera has also been cleared of Henir.
*After the [[Story/Chapter 30|events of Debrian’s Laboratory]], with the help of Lu, the Henir corruption was pulled out of Ain with the use of the Seed of Life, clearing Ain of all Henir corruption.
**While he has been cleared of Henir corruption, his Spiritualism form retains a green scar of the Henir mark. However, the sclera and pupil of his left eye no longer displays any traces of Henir, becoming completely green.
*While this path's story video shows [[Elsword]]'s [[Knight Emperor]] path, he is shown in his base class at [[Bethma]] despite the Knight Emperor story video depicting him as [[Sword Knight]] in [[Elder]].
<br>
<br>



Latest revision as of 19:28, 23 March 2024

Bluhen
  • Normal
  • Spiritualism

Full Name
Ainchase "Ain" Ishmael
Class
Bluhen
Weapon
Pendulum, Projected Weapons, Cycle Magic, Eids
Age
Unknown (Appears 23 years old)
Race
Angel
Recovery Item Effect Increase (Dungeon)
Class Tree
{{

}}
Release Date
South Korea 28 December 2017
North America & International 7 February 2018
Japan 7 February 2018
China 7 February 2018
Thailand 7 February 2018
Taiwan 8 February 2018
Europe 25 July 2018
Master Class Release Date
South Korea 27 February 2020
North America & International 25 March 2020
Japan 25 March 2020
China 25 March 2020
Thailand 25 March 2020
Europe 23 September 2020
Job Path Story Movie
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Now, I will be with you to the end of my own free will.


Bluhen

[The conductor of emotions, growing in tandem those he travels with]

Background

  • In-game Version
  • Nexon Version

The conductor of emotions, growing in tandem with the humans he travels with.

Everyone in the El Search Party was able to overcome their trials from the Hall of El.

When everyone comes back, Ain feels proud of their strength.

Ain begins to understand that he himself is also quite similar to other human beings, and should be able to choose for himself what path he takes.

Now he begins his journey with the El Search Party again, his existence itself acting as proof of communion between humans and god.


Third Class Advancement

Completing the following advancement quest or using the Item Mall item: Guide - Song of Harmony will change your job to Bluhen.

Bluhen
Bluhen 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.
One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.
There's something strangely compelling about this site.
To become stronger let's visit the Elrian Sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Bluhen 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Bluhen 1/5
Description

Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Bluhen 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Bluhen 2/5
  • Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
Description

According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Bluhen 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Bluhen 3/5
Description

Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough. The mysterious being will only show itself with the answer to its question is found. Let's start pondering while defeating more Henir Mutated Monsters.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Bluhen 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Bluhen 4/5
Description

'What is your resolve?'
The aura of the mysterious figure was easy to identify even in the midst of Henir energy. Then the answer is also clear.
I'm resolved to go with the El Search Party until the very end. It's my decision, that won't change no matter the hardship that follows.
As if unsatisfied, he asked again. 'Are you sure you won't regret your decision?' Ain learned many new emotions as he traveled with the El Search Party. Among them, regret could have been one of them. But likely not the deep, painful kind of regret the voice was asking.
Ain wasn't human. Nor was he a demon, or a Nasod. No matter how much he pretends to be one, he will never become human. His life given to fulfill his mission may end before the El Search Party ends their journey, or may continue until long after they're gone.
That kind of life surely would be full of pain and regret, and the mysterious being, his future self was asking if he was prepared for all of that.
No matter what the future entails, Ain did not want to give up the present together with everyone. Even if he comes to regret that time, that regret itself would be proof of the precious time spent together with everyone.
Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 3rd Job Change Promotion Cube x1 N/A
ED 71,600 [Cobo] 3rd Job Useful Items Cube x1 N/A
EP 0 New Power: Force x1 N/A
AP 0
}}

Upon advancing to third job, you will receive a [New Power: Force] cube which contains:

You can advance into Master Class upon reaching Rigomor.



Skill Tree

Skills Passives

Level 99
Master Class



Additional Commands

 : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image Description Damage
Extend Lofty: Anpassen
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
- Obtain a random [Eid]
combo by firing a sphere that pierces and burns MP.
  • Sphere hits highly dependent on target size and placement. Typically only 2 hits on average-sized target.

179% Phy. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
- Obtain a random [Eid]
153% Mag. Damage x4
Enhanced El Dain : 37% Mag. Damage x10
180% Mag. Damage x6
+ 377% Mag. Damage

After doing any of the standard combo, surround yourself with El energy and detonate it to cause a small explosion.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage
261% Mag. Damage


Skills

Hyper Active

Force Mod Skill

  • In addition to these new skills, Bluhen can also learn Force Skills.


Master Class

Master Class Advancement

After unlocking 3rd Job, upon reaching Rigomor, you will be able to unlock the Master Class. To receive the quest, click on the notification located below the map select.
Master Class can also be obtained by using the Cash Shop item: Mark of Awakening (Bluhen) .

  1. Clear any Rigomor dungeon 5 times.
  2. Collect 20 Memory Pieces from any Boss in Rigomor region dungeons.
  3. Clear any Master Road dungeon (Normal/Hell) once.
  4. Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
  5. Clear any Master Road dungeon (Normal/Hell) 5 times.

Artifact System will be unlocked after achieving Master Class.



Skills

Meister


Videos


Gallery

Full Gallery: Ain/Gallery

Artwork

Miscellaneous


Trivia

  • Correctly written, Bluhen should be written as Blühen, which is a German term for blossom or bloom.
  • In Europe, his name was changed to Florere, which is Latin and means to blossom or bloom.
  • Bluhen is Ain's only class that has a different age appearance, being 23 instead of 21.
    • This is likely since he has become more human, he grows physically as well as emotionally.
  • Bluhen's Spiritualism form only gives the appearance of his promotional costume at Phase 3, instead gaining an incomplete version of the wings at Phase 1 and crown at Phase 2. Similarly, his face does not change until reaching Phase 3.
    • This is likely due to the fact that Ain chose to be more humanly.
    • Phase 1 and 2 still changes the skill cut-in, voice, and top-left portrait to Spiritualism state.
  • After the events of Debrian’s Laboratory, with the help of Lu, the Henir corruption was pulled out of Ain with the use of the Seed of Life, clearing Ain of all Henir corruption.
    • While he has been cleared of Henir corruption, his Spiritualism form retains a green scar of the Henir mark. However, the sclera and pupil of his left eye no longer displays any traces of Henir, becoming completely green.
  • While this path's story video shows Elsword's Knight Emperor path, he is shown in his base class at Bethma despite the Knight Emperor story video depicting him as Sword Knight in Elder.


Alternative Names

Server Name Translation
South Korea 블루헨 Bluhen
Japan ブルーヘン Bluhen
Taiwan (Traditional Chinese) 侍心尊者 Heart Servant Master
China (Simplified Chinese) 绽情师 Blooming Emotion
Germany Florere
Spain Florere
France Florere
Italy Florere
Poland Florere
United Kingdom Florere
Brazil Virtuoso Virtuous One / Virtuoso


Characters