Carpet Bombing: Difference between revisions

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__NOTOC__{{Languages|Carpet Bombing}}
__NOTOC__{{Languages|Carpet Bombing}}
{{ForceSkillTabs
|Character=Chung
|Skill=Carpet Bombing
}}
<div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div>
<div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required
|-
|-
| [[Tactical Trooper]] || 35 || 91 || 49 || 58
| [[Tactical Trooper]] || 35
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) || rowspan="2" | Max Hits per Wave || colspan="2" | Waves || Ammo Usage || rowspan="2" | MP Usage || rowspan="2" | Cooldown
! rowspan="3" | Level Required !! colspan="2" | Damage (Magical) !! colspan="4" | Max Hits !! colspan=2 | Ammo Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bomb !! Bomblet !! Default !! Extra !! Extra
! rowspan=2 | Explosion !! rowspan=2 | Guided Missiles !! colspan="2" | Hits per Wave !! colspan="2" | Waves !! rowspan=2 | Default !! rowspan=2 | Extra
|- style="background:{{ColorSel|CharLight|Chung}}"
! Explosion !! Guided Missiles !! Default !! Extra
|-
|-
| align="left" | 35 || 1886% || 723% || rowspan=2 | 9 ~ 27<br>(9 bombs split into<br>3 bomblets each) || rowspan=2 | 2 || rowspan=2 | 0 ~ 1 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| align="left" | 35 || 1805% || 689% || rowspan=2 | 9 || rowspan=2 | 27 || rowspan=2 | 2 || rowspan=2 | 0 ~ 1 || rowspan=2 | 0 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] 91 || 2264% || 867%
| align="left" | [Enhanced] || 2162% || 827%
|}
|}


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical)
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bomb !! Bomblet
! Explosion !! Guided Missiles
|-
|-
| align="left" | 35 || 943% || 361%
| align="left" | 35 || 584% || 223%
|-
|-
| align="left" | [Enhanced] 91 || 1132% || 433%
| align="left" | [Enhanced] || 701% || 268%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Light Carpet Bombing !! colspan=5 | Heavy Carpet Bombing
! colspan=2 | Critical Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details
! rowspan=2 | Attribute Effect  !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Bomb !! Bomblet !! Cooldown
! MP Usage !! Cooldown
|-
| rowspan=2 | 49 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || 58 || rowspan=2 | {{SkillText|Heavy|140|150}} || 2640.4% || 1012.2% || rowspan=2 | 33 Seconds
|-
|-
| [Enhanced] 91 || 3169.6% || 1213.8%
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
|}
<br>


=== {{PvP}} ===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Heavy Carpet Bombing
! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=12 | [[Modified Warhead]]/[[Mobile Shelling]] 6 Enhanced Cannonballs
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
!rowspan=2 | Level Required !! colspan=2 | Details
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=6 | Normal !! colspan=6 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bomb !! Bomblet
! colspan=2 | Per Wave !! colspan=2 | Max !! colspan=2 | Per Wave !! colspan=2 | Max !! colspan=2 | Per Wave !! colspan=2 | Last Wave !! colspan=2 | Max !! colspan=2 | Per Wave !! colspan=2 | Last Wave !! colspan=2 | Max
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
| 58 || 1320.2% || 505.4%
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
! {{PvE}}
| ~{{formatnum:{{#expr: 827*4}}}}% || {{formatnum:{{#expr: 827*27}}}}% || ~{{formatnum:{{#expr: 827*4*3}}}}% || {{formatnum:{{#expr: 827*27*3}}}}%
| ~{{formatnum:{{#expr: 827*4*1.44}}}}% || {{formatnum:{{#expr: 827*27*1.44}}}}% || ~{{formatnum:{{#expr: 827*4*3*1.44}}}}% || {{formatnum:{{#expr: 827*27*3*1.44}}}}%
| ~{{formatnum:{{#expr: 827*4*1.2}}}}% || {{formatnum:{{#expr: 827*27*1.2}}}}% || ~{{formatnum:{{#expr: 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3}}}}% || ~{{formatnum:{{#expr: 827*4*2*1.2 + 827*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 827*27*2*1.2 + 827*27*1.2*1.3}}}}%
| ~{{formatnum:{{#expr: 827*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.44 round2}}}}% || ~{{formatnum:{{#expr: 827*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 827*27*1.2*1.3*1.44 round2}}}}% || ~{{formatnum:{{#expr: (827*4*2*1.2 + 827*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (827*27*2*1.2 + 827*27*1.2*1.3)*1.44 round2}}}}%
|-
! {{PvP}}
| ~{{formatnum:{{#expr: 268*4}}}}% || {{formatnum:{{#expr: 268*27}}}}% || ~{{formatnum:{{#expr: 268*4*3}}}}% || {{formatnum:{{#expr: 268*27*3}}}}%
| ~{{formatnum:{{#expr: 268*4*1.44}}}}% || {{formatnum:{{#expr: 268*27*1.44}}}}% || ~{{formatnum:{{#expr: 268*4*3*1.44}}}}% || {{formatnum:{{#expr: 268*27*3*1.44}}}}%
| ~{{formatnum:{{#expr: 268*4*1.2}}}}% || {{formatnum:{{#expr: 268*27*1.2}}}}% || ~{{formatnum:{{#expr: 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3}}}}% || ~{{formatnum:{{#expr: 268*4*2*1.2 + 268*4*1.2*1.3}}}}% || {{formatnum:{{#expr: 268*27*2*1.2 + 268*27*1.2*1.3}}}}%
| ~{{formatnum:{{#expr: 268*4*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.44 round2}}}}% || ~{{formatnum:{{#expr: 268*4*1.2*1.3*1.44 round2}}}}% || {{formatnum:{{#expr: 268*27*1.2*1.3*1.44 round2}}}}% || ~{{formatnum:{{#expr: (268*4*2*1.2 + 268*4*1.2*1.3)*1.44 round2}}}}% || {{formatnum:{{#expr: (268*27*2*1.2 + 268*27*1.2*1.3)*1.44 round2}}}}%
|}
*Average assuming roughly 4 hits per wave.
*Assumes the player has a minimum of 6 cannonballs to trigger the third wave.
*All damage assumes each missiles had split apart.
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| [Enhanced] 91 || 1584.8% || 606.2%
| width="40" | [[Image:ConvertedWarhead.png]]  
| align="center" width="150" | [[Modified Warhead]]
| width="40" | [[Image:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
|}
<br>
<br>


== Tips and Details ==  
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|xFwF7e-H3Mg|300}}</div>
<div style="float: right;">{{#ev:youtube|xFwF7e-H3Mg|300}}</div>
*When [[Carpet Bombing]] is activated, if Chung has 6 cannonballs, they are used to call a third bombing wave. [[Tactical Trooper#Red Cannonball Skill Boost|Red cannonballs]] boost the damage of this wave.
*When [[Carpet Bombing]] is activated, if Chung has 6 cannonballs, they are used to call a third bombing wave. [[Mobile Shelling#Red Cannonball Skill Boost|Enhanced Cannonballs]] boost the damage of this wave.
*Chung can move after firing the flare.
*Chung can move after firing the flare.
*The cluster bombs descend diagonally opposite of the direction Chung was facing when he fired.
*The cluster bombs descend diagonally opposite of the direction Chung was facing when he fired.
**There is a gap between bomb 5 and 6 (numbered by order of appearance). Targets in this area may take less damage since the attack is less concentrated. Relative to Chung's vertical location, this gap is roughly located where the flare descends.
**There is a gap between bomb 5 and 6 (numbered by order of appearance). Targets in this area may take less damage since the attack is less concentrated. Relative to Chung's vertical location, this gap is roughly located where the flare descends.
*'''[Enhanced] Carpet Bombing''' can do a total of 61,128% Magical Damage or 70,227% Magical Damage once the bombs have scattered.
*It is technically impossible to get maximum damage due to the missiles being shot at a wide range.
**With '''Heavy''' trait, it can do a total of 85,579.2% Magical Damage or 98.317.8% Magical Damage once the bombs have scattered.
*Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used in the same position. It is unknown if this variation makes a significant difference on larger targets.
**It is technically impossible to get maximum damage due to the missiles being shot at a wide range.
*With correct positioning and timing it is possible to get almost all damage to connect against [[Dragon Nest: Abyss|Ancient Bone Dragon]] before it even finishes landing.
*Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used at the same position. It is unknown if this variation makes a significant difference on larger targets.
*With correct positioning and timing it is possible to get almost all damage to connect against [[3-X|Ancient Bone Dragon]] before it even finishes landing.
<br>
<br>


== Updates ==
== Updates ==
*07/10/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Bombs will descend through all platforms.
|- style="background:{{ColorSel|CharLight|Chung}}"
**Third bombing wave if six cannonballs are used.
! colspan=2 | Date !! colspan=2 | Changes
*11/06/2014 KR
|- style="background:{{ColorSel|CharLight|Chung}}"
**Damage decreased.
! KR !! NA !! PvE !! PvP
*06/18/2015 KR
|-
**Fixed the error where the enemies cannot recover MP when hit.
| 07/10/2014 || - || colspan=2 align="left" |
*07/09/2015 KR
{{buff|Bombs will descend through all platforms.}}
**Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
{{buff|Third bombing wave if six cannonballs are used.}}
*08/20/2015 KR
|-
**Moved from [[Shelling Guardian]] to [[Tactical Trooper]].
| 11/06/2014 || - || colspan=2 align="left" |
*10/29/2015 (KR) / 03/16/2016 (NA)
{{nerf|Damage decreased.}}
**MP recovery structure adjusted.
|-
*01/25/2017 (KR)
| 06/18/2015 || - || colspan=2 align="left" |
**Damage decreased.
*Fixed the error where the enemies cannot recover MP when hit.
|-
| 07/09/2015 || - || colspan=2 align="left" |
*Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
|-
| 08/20/2015 || - || colspan=2 align="left" |
*Moved from [[Shelling Guardian]] to [[Tactical Trooper]].
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*MP recovery structure adjusted.
|-
| 01/25/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 11/02/2017 || - || colspan=2 align="left" |
*Fixed issue where is not affected by "Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +10% (5 Stacks)" effect.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
{{buff|Casting speed increased.}}
*Fixed skill effects not appearing when used consecutively.
|}
<br>
<br>



Revision as of 18:28, 29 August 2019

[Special Active: Bravery]
Request artillery support from Hamel's Artillery Bombardment unit.
Cannonball Consumption
  • Additional artillery wave if used with 6 cannonballs (1 wave max)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Tactical Trooper 35


Skill Information

PvE

Level Required Damage (Magical) Max Hits Ammo Usage MP Usage Cooldown
Explosion Guided Missiles Hits per Wave Waves Default Extra
Explosion Guided Missiles Default Extra
35 1805% 689% 9 27 2 0 ~ 1 0 6 300 MP 22 Seconds
[Enhanced] 2162% 827%

PvP

Level Required Damage (Magical)
Explosion Guided Missiles
35 584% 223%
[Enhanced] 701% 268%


Skill Traits

Critical Carpet Bombing Heavy Carpet Bombing
Attribute Effect Details Attribute Effect Details
MP Usage Cooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MP Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Regular Modified Warhead/Mobile Shelling 6 Enhanced Cannonballs
Normal Heavy Normal Heavy
Per Wave Max Per Wave Max Per Wave Last Wave Max Per Wave Last Wave Max
Average Max Average Max Average Max Average Max Average Max Average Max Average Max Average Max Average Max Average Max
PvE ~3,308% 22,329% ~9,924% 66,987% ~4,763.52% 32,153.76% ~14,290.56% 96,461.28% ~3,969.6% 26,794.8% ~5,160.48% 34,833.24% ~13,099.68% 88,422.84% ~5,716.22% 38,584.51% ~7,431.09% 50,159.87% ~18,863.54% 127,328.89%
PvP ~1,072% 7,236% ~3,216% 21,708% ~1,543.68% 10,419.84% ~4,631.04% 31,259.52% ~1,286.4% 8,683.2% ~1,672.32% 11,288.16% ~4,245.12% 28,654.56% ~1,852.42% 12,503.81% ~2,408.14% 16,254.95% ~6,112.97% 41,262.57%
  • Average assuming roughly 4 hits per wave.
  • Assumes the player has a minimum of 6 cannonballs to trigger the third wave.
  • All damage assumes each missiles had split apart.


Related Skills

Modified Warhead Reload Mastery Mobile Shelling


Tips and Details

  • When Carpet Bombing is activated, if Chung has 6 cannonballs, they are used to call a third bombing wave. Enhanced Cannonballs boost the damage of this wave.
  • Chung can move after firing the flare.
  • The cluster bombs descend diagonally opposite of the direction Chung was facing when he fired.
    • There is a gap between bomb 5 and 6 (numbered by order of appearance). Targets in this area may take less damage since the attack is less concentrated. Relative to Chung's vertical location, this gap is roughly located where the flare descends.
  • It is technically impossible to get maximum damage due to the missiles being shot at a wide range.
  • Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if Carpet Bombing is repeatedly used in the same position. It is unknown if this variation makes a significant difference on larger targets.
  • With correct positioning and timing it is possible to get almost all damage to connect against Ancient Bone Dragon before it even finishes landing.


Updates

Date Changes
KR NA PvE PvP
07/10/2014 -

Bombs will descend through all platforms.

Third bombing wave if six cannonballs are used.

11/06/2014 -

Damage decreased.

06/18/2015 -
  • Fixed the error where the enemies cannot recover MP when hit.
07/09/2015 -
  • Fixed error where skills appearing at bottom of the Perkisas's Ruins when using it at certain points.
08/20/2015 -
10/29/2015 03/16/2016
  • MP recovery structure adjusted.
01/25/2017 -

Damage decreased.

04/27/2017 -

Damage increased.

  • None
11/02/2017 -
  • Fixed issue where is not affected by "Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +10% (5 Stacks)" effect.
04/05/2018 04/18/2018

Damage decreased.

08/01/2019 08/28/2019

Casting speed increased.

  • Fixed skill effects not appearing when used consecutively.


Alternative Names

Server Name Translation
South Korea 카펫 바밍 Carpet Bombing
Japan カーペットボミング Carpet Bombing
China (Simplified Chinese) 地毯式轰炸 Carpet Bombing
Germany Flächenbombardement Surface Bombing
Spain Bombardeo Intenso Intense Bombing
France Tapis de bombes Bomb Carpet
Italy Bombardamento a Tappeto Carpet Bombing
Poland Nalot Dywanowy Carpet Raid
Brazil Bombardeio Aéreo Aerial Bombing


Template:TTSkills