Circle Flame: Difference between revisions

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== Skill Information (NA) ==
== Skill Information ==
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Fireball Summon !! Fireball Hit !! Fireball Summon !! Fireball Hit
|-
| align=left | 35 || rowspan=2 | 99%|| rowspan=2 | 302% || rowspan=2 | 18 || rowspan=2 | 18 || 40 MP || rowspan=2 | 6 Seconds
|-
| align="left" | [Enhanced] 89 || 32 MP
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"

Revision as of 12:50, 4 March 2017

[Active]
Summon 3 fireballs that push nearby enemies away. Damage increase as the fireball travels further away. (Can also be activated in midair)
Final Enhanced Skill
  • MP Usage is decreased by 20.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Elemental Master 35 89 48 57


Skill Information

PvE

Character Level Damage (Magical) Max Hits MP Usage Cooldown
Fireball Summon Fireball Hit Fireball Summon Fireball Hit
35 110% 324% 18 18 40 MP 6 Seconds
[Enhanced] 89 32 MP


Skill Traits

Heavy Circle Flame Powerful Circle Flame
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage Cooldown Cooldown
Fireball Summon Fireball Hit
48 Damage increased to 144%
Cooldown increased to 120%
138.6% 422.8% 9 Seconds 57 Super Armor added to the skill
Cooldown increased to 150%
9 Seconds


Tips and Details

  • The fireballs are like normal fireball attack:
  • Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
  • While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
    • The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.


Trivia

Circle Flame with Ice balls.


Updates

  • 03/29/2012 KR
    • Each fireball pierces 2 more times.
    • Damage decreases when the fireballs first appears.
  • 11/07/2013 KR
    • If you learn Freezing Point Investigation, this skill now converted to ice balls, but will not affect damage increase from passive.
    • Damage from each fireball is reduced with the skill note.
  • 08/06/2015 KR
  • 08/13/2015 KR
    • Changed so damage increases after the circle flame s created.
      • Total damage is same as before.
  • 06/30/2016 (KR) / 07/13/2016 (NA)
    • Reversed attribute changed to be Powerful.
  • 01/25/2017 KR
    • Damage increased.


Alternative Names

Server Name Translation
South Korea 서클 플레임 Circle Flame
Japan サークルフレイム Circle Flame
France Cercle de feu Fire Circle
United Kingdom Circle of Flame


Template:EMSkills