Conqueror/ModA: Difference between revisions
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(Need confirmation of whether the 5% per Dynamo Mutation Point is awakening(configuration mode)-only or works in both configuration and dissolution modes.) |
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| | | <font color="00FF24">'''Dynamo Mutation Point'''</font> | ||
*Uses a maximum of 3 Dynamo Mutation Points. | |||
*Increases 5% damage per Dynamo Mutation Point. | |||
(Skill can be used without Mutation Points) | |||
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Revision as of 15:42, 21 August 2018
- English
[Special Active: Bravery] [Mod] | |
Dynamo Mutation Point
(Skill can be used without Mutation Points) | |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Doom Bringer | 99 | Conqueror |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | DP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
??? | ??? | ??? | ??? | ??? | ??? | ||||
99 | 1434% | 2277% | 5059% | ?? | ?? | 1 | 230 MP | 60 DP | 22 Seconds |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
??? | ??? | ??? | |
99 | 490% | 781% | 1735% |
Skill Traits
Enhanced Conqueror | Heavy Conqueror | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
Cooldown | ||
Critical Hit Rate increased to 100% Damage decreased to 80% |
Damage increased to 144% Cooldown increased to 120% |
33 Seconds |