Critical Strike: Difference between revisions

From Elwiki
m (Text replacement - "== Requirements ==" to "== Requirements == {{#Widget:AdsenseSkill}}")
No edit summary
Line 32: Line 32:
|}
|}


=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
| align="left" | 95 || 1558% || 118% || 110%
|}
<br>
== Skill Information (KR) ==
=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
Line 69: Line 57:
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|140|150}} || 6417.6% || 488.6% || 505.4% || 34.5 Seconds
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|140|150}} || 6417.6% || 488.6% || 505.4% || 34.5 Seconds
|}
|}
<br>
==={{PvP}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=3 | Heavy Critical Strike
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=3 | Damage
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
| 2181.2% || 165.2% || 154%
|}
<br>


== [[Skill Traits]] (KR) ==
==={{PvP}}===
==={{PvP}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
Line 103: Line 74:


==Tips & Details==
==Tips & Details==
*Maximum hits on a Giant Training Monkey is 50, giving '''Heavy Critical Strike''' a grand total of about 30,443% Magical Damage on medium-sized targets.
*Maximum hits on a Giant Training Monkey is 50, giving '''Heavy Critical Strike''' a grand total of about 30,443% (8,401.4% in PvP) Magical Damage on medium-sized targets.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Normal sized targets will be hit by around 22-26 hits.
**Normal sized targets will be hit by around 22-26 hits.
Line 125: Line 96:
**PvE Sharp Orb Retract damage increased.
**PvE Sharp Orb Retract damage increased.
**PvP damage decreased.
**PvP damage decreased.
*09/28/2017 KR
*09/28/2017 (KR) / 10/18/2017 (NA)
**PvP damage decreased.
**PvP damage decreased.
<br>
<br>

Revision as of 16:56, 21 October 2017


[Special Active: Bravery]
Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.


Requirements

Class Level Required
Code: Nemesis : Transcendent 95


Skill Information

PvE

Level Required Damage (Magical) Bleed Duration Max Hits MP Usage Cooldown
Cast Shockwave Sharp Orb Sharp Orb Retract Cast Shockwave Sharp Orb Sharp Orb Retract
95 4584% 349% 361% 4 Seconds 1 22-44 5 300 MP 23 Seconds

PvP

Level Required Damage (Magical)
Cast Shockwave Sharp Orb Sharp Orb Retract
95 1283% 97% 90%


Skill Traits

PvE

Haste Critical Strike Heavy Critical Strike
Attribute Effect Details Attribute Effect Details
Cooldown Damage Cooldown
Cast Shockwave Sharp Orb Sharp Orb Retract
Cooldown decreased to 90% 20.7 Seconds Damage increased to 144%
Cooldown increased to 120%
6417.6% 488.6% 505.4% 34.5 Seconds

PvP

Heavy Critical Strike
Details
Damage
Cast Shockwave Sharp Orb Sharp Orb Retract
1796.2% 135.8% 126%


Tips & Details

  • Maximum hits on a Giant Training Monkey is 50, giving Heavy Critical Strike a grand total of about 30,443% (8,401.4% in PvP) Magical Damage on medium-sized targets.
    • Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
    • Normal sized targets will be hit by around 22-26 hits.
    • The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
  • The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
    • The distance between contact checks seems to be slightly smaller than Eve's height.
      • The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hitcount of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hitcount of 830 hits, 836 when adding the cast shockwave and retract hits.


Updates

  • 11/03/2016 KR
    • Shockwave damage decreased.
    • Sharp Orb Retract damage decreased.
  • 01/25/2017 KR
    • Shockwave damage increased.
    • Sharp Orb damage increased.
    • Sharp Orb Retract damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.
  • 07/27/2017 KR
    • PvE Sharp Orb Retract damage increased.
    • PvP damage decreased.
  • 09/28/2017 (KR) / 10/18/2017 (NA)
    • PvP damage decreased.


Alternative Names

Server Name Translation
South Korea 사이커 키네시스 Psyker Kinesis
Japan サイコキネシス Psychokinesis
China (Simplified Chinese) 灵能分裂 Psycho Split
Germany Psychokinese Psychokinesis
Spain Psicoquinesis Psychokinesis
France Psychokinésie Psychokinesis
Italy Psicocinesi Psychokinesis
Poland Psychokineza Psychokinesis
United Kingdom Psychokinesis