Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|300}}</div>
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| {{SkillText|CoreActivation}}
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|CriticalStrike}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class            !! Level Required
! Class            !! Level Required
|-
|-
| [[Code:_Nemesis/Transcendence|Code: Nemesis : Transcendent]] || 95
| [[Code: Nemesis]] : Transcendent || 95
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Character Level !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
|-
| align="left" | 95 || 4584% || 349% || 325% || 4 Seconds || 1 || 42-82 || 5 || 300 MP || 23 Seconds
| align="left" | 95 || rowspan=2 | 3251% || rowspan=2 | 236% || rowspan=2 | 690% || 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| align="left" | [Enhanced] || 6 Seconds
|}
|}
=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Character Level !! colspan=3 | Damage (Magical)
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-
|-
| align="left" | 95 || 1833% || 139% || 117%
| align="left" | 95 || rowspan=2 | 1176% || rowspan=2 | 84% || rowspan=2 | 184%
|-
| align="left" | [Enhanced]
|}
<br>
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown !! Cooldown
|-
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|144|120}} || 27.6 Seconds
|}
|}
<br>
<br>


== Updates ==
== Total Damage ==
*11/03/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Shockwave damage decreased.
|- style="background:{{ColorSel|CharLight|Eve}}"
**Sharp Orb Retract damage decreased.
! rowspan=2 | Mode !! colspan=2 | Regular
*01/25/2017 KR
|- style="background:{{ColorSel|CharLight|Eve}}"
**Shockwave damage increased.
! Normal !! Heavy
**Sharp Orb damage increased.
|-
**Sharp Orb Retract damage decreased.
! {{PvE}}
*04/27/2017 KR
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}%
**PvE damage increased.
|-
! {{PvP}}
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}%
|}
<br>
<br>


==Tips & Details==
==Tips and Details==
*Maximum hits on a Giant Training Monkey is 88, giving it a grand total of about 34,827% Magical Damage on medium-sized targets.
*If the [[Transcendence#Transcendence_Buff|T-Slot Buff]] activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
*Maximum hits on a Giant Training Monkey is 50.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Normal sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be 1 inch on the screen.
**The distance between contact checks seems to be slightly smaller than Eve's height.
***The circumference of the circle the sharp orbs rotate in is about 12 inches, giving a possible "maximum" hitcount of 130 sharp orb hits.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
! KR !! NA !! PvE !! PvP
|-
| 11/03/2016 || - || colspan=2 align="left" |
*'''Critical Strike''' added.
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 01/25/2017 || - || colspan=2 align="left" |
*{{buff|Shockwave damage increased.}}
*{{buff|Sharp Orb damage increased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
*{{buff|Damage increased.}}
| align="left" |
*None
|-
| 07/27/2017 || - || align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |
*{{nerf|Damage decreased.}}
|-
| 09/28/2017 || 10/18/2017 || align="left" |
*None
| align="left" |
*{{nerf|Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|Damage decreased.}}
| align="left" |
*{{buff|Shockwave damage increased.}}
*{{nerf|Sharp Orb damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=사이커 키네시스        |KRName=Psyker Kinesis
|KR=사이커 키네시스        |KRName=Psycho Kinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|JP=サイコキネシス   |JPName=Psychokinesis
|CN=灵能分裂 |CNName=Psycho Split
|CN=灵能分裂 |CNName=Psycho Split
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|PL=Psychokineza |PLName=Psychokinesis
|PL=Psychokineza |PLName=Psychokinesis
|UK=Psychokinesis
|UK=Psychokinesis
|BR=Psicocinese |BRName=Psychokinesis
}}
}}
<br>
<br>


{{CNTSkills}}
{{CNSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Revision as of 19:23, 14 July 2020


[Special Active: Bravery]
Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Cooldown decreased by 5 sec.


Requirements

Class Level Required
Code: Nemesis : Transcendent 95


Skill Information

PvE

Level Required Damage (Magical) Bleed Duration Max Hits MP Usage Cooldown
Cast Shockwave Sharp Orb Sharp Orb Retract Cast Shockwave Sharp Orb Sharp Orb Retract
95 3251% 236% 690% 4 Seconds 1 22-44 5 300 MP 23 Seconds
[Enhanced] 6 Seconds

PvP

Level Required Damage (Magical)
Cast Shockwave Sharp Orb Sharp Orb Retract
95 1176% 84% 184%
[Enhanced]


Skill Traits

Haste Critical Strike Heavy Critical Strike
Attribute Effect Details Attribute Effect Details
Cooldown Cooldown
Cooldown decreased to 90% 20.7 Seconds Damage increased to 144%
Cooldown increased to 120%
27.6 Seconds


Total Damage

Mode Regular
Normal Heavy
PvE 11,893% ~ 17,085% 17,125.92% ~ 24,602.4%
PvP 3,944% ~ 5,792% 5,679.36% ~ 8,340.48%


Tips and Details

  • If the T-Slot Buff activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
  • Maximum hits on a Giant Training Monkey is 50.
    • Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
    • Normal sized targets will be hit by around 22-26 hits.
    • The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
  • The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
    • The distance between contact checks seems to be slightly smaller than Eve's height.
      • The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
  • The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 -
  • Critical Strike added.
  • Shockwave damage decreased.
  • Sharp Orb Retract damage decreased.
01/25/2017 -
  • Shockwave damage increased.
  • Sharp Orb damage increased.
  • Sharp Orb Retract damage decreased.
04/27/2017 -
  • Damage increased.
  • None
07/27/2017 -
  • Sharp Orb Retract damage increased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Shockwave damage increased.
  • Sharp Orb damage decreased.
  • Sharp Orb Retract damage decreased.
03/12/2020 04/08/2020
  • Sharp Orb Retract damage increased.
  • Shockwave damage decreased.


Alternative Names

Server Name Translation
South Korea 사이커 키네시스 Psycho Kinesis
Japan サイコキネシス Psychokinesis
China (Simplified Chinese) 灵能分裂 Psycho Split
Germany Psychokinese Psychokinesis
Spain Psicoquinesis Psychokinesis
France Psychokinésie Psychokinesis
Italy Psicocinesi Psychokinesis
Poland Psychokineza Psychokinesis
United Kingdom Psychokinesis
Brazil Psicocinese Psychokinesis


Template:CNSkills