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[Special Active: Bravery] Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Bleed duration increased by 2 seconds.


Class Level Required
Code: Nemesis : Transcendent 95

Skill Information


Level Required Damage (Magical) Bleed Duration Max Hits MP Usage Cooldown
Cast Shockwave Sharp Orb Sharp Orb Retract Cast Shockwave Sharp Orb Sharp Orb Retract
95 3251% 236% 690% 4 Seconds 1 22-44 5 300 MP 23 Seconds
[Enhanced] 6 Seconds


Level Required Damage (Magical)
Cast Shockwave Sharp Orb Sharp Orb Retract
95 1176% 84% 184%

Skill Traits

Haste Critical Strike Heavy Critical Strike
Attribute Effect Details Attribute Effect Details
Cooldown Cooldown
Cooldown decreased to 90% 20.7 Seconds Damage increased to 144%
Cooldown increased to 120%
27.6 Seconds

Total Damage

Mode Regular
Normal Heavy
PvE 11,893% ~ 17,085% 17,125.92% ~ 24,602.4%
PvP 3,944% ~ 5,792% 5,679.36% ~ 8,340.48%

Tips and Details

  • If the T-Slot Buff activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
  • Maximum hits on a Giant Training Monkey is 50.
    • Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
    • Normal sized targets will be hit by around 22-26 hits.
    • The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
  • The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
    • The distance between contact checks seems to be slightly smaller than Eve's height.
      • The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
  • The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.


Date Changes
11/03/2016 -
  • Critical Strike added.
  • Shockwave damage decreased.
  • Sharp Orb Retract damage decreased.
01/25/2017 -
  • Shockwave damage increased.
  • Sharp Orb damage increased.
  • Sharp Orb Retract damage decreased.
04/27/2017 -
  • Damage increased.
  • None
07/27/2017 -
  • Sharp Orb Retract damage increased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Shockwave damage increased.
  • Sharp Orb damage decreased.
  • Sharp Orb Retract damage decreased.
03/12/2020 04/08/2020
  • Sharp Orb Retract damage increased.
  • Shockwave damage decreased.

Alternative Names

Server Name Translation
  South Korea 사이커 키네시스 Psycho Kinesis
  Japan サイコキネシス Psychokinesis
  China (Simplified Chinese) 灵能分裂 Psycho Split
  Germany Psychokinese Psychokinesis
  Spain Psicoquinesis Psychokinesis
  France Psychokinésie Psychokinesis
  Italy Psicocinesi Psychokinesis
  Poland Psychokineza Psychokinesis
  United Kingdom Psychokinesis
  Brazil Psicocinese Psychokinesis

Code: Nemesis Skills
Hyper Active
  Lunatic Scud
Special Active
  Junk Break       Spear Burst       Assault Spear - Judgement       Iron Scraps       Atomic Blaster       Atomic Shield       Illusion Thorns       Extreme Cutter       Critical Strike
  Tesla Shock : Short       Sin Scissors
  Enhance Nasod's Weapon       Queen of Vengeance       Queen of Destruction       Awakened Will: Code: Nemesis       Awakened One       Cheat Code: Destruction