Dark Knight: Difference between revisions

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|image=[[File:DK.png|500px]]
|image=[[File:DK.png|500px]]
|class=[[File:DKTiny.png]] Dark Knight
|class=[[File:DKTiny.png]] Dark Knight
|weapon=Claymore, Blood Conversion Techniques
|weapon=Claymore, Evil Energy, Blood
|age=18
|age=18
|race=Human
|Height=166 cm (5 ft 5 in)
|Height=166 cm (5 ft 5 in)
|tree=[[Image:ElesisNEW.png|40px|link=Elesis]] > [[Image:DKNEW.png|40px|link=Dark Knight]] > [[Image:CAvNEW.png|40px|link=Crimson Avenger]] > [[Image:CrATransNEW.png|40px|link=Crimson Avenger/Transcendence]] > [[Image:Icon - Bloody Queen.png|40px|link=Bloody Queen]]
|tree=[[Image:ElesisNEW.png|40px|link=Elesis]] > [[Image:DKNEW.png|40px|link=Dark Knight]] > [[Image:CAvNEW.png|40px|link=Crimson Avenger]] > [[Image:CrATransNEW.png|40px|link=Crimson Avenger/Transcendence]] > [[Image:Icon - Bloody Queen.png|40px|link=Bloody Queen]]
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|stat=
|stat=
{{CharStats
{{CharStats
| Title=Dark Knight
| Color={{ColorSel|CharStats|Elesis}}
| Color={{ColorSel|CharStats|Elesis}}
| HP=4
| MATK=2
| MDEF=3
| PDEF=2
| PATK=5
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=1
| Difficulty=1
| Damage=P
}}}}
}}}}


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= [[File:DKNEW.png]] Dark Knight =
= [[File:DKNEW.png]] Dark Knight =
{{TooltipColor|D|[A Knight who harnesses the destructive power of darkness]}}<br>
Uses skills with wide range of attacks which consumes health to deal massive damage.
{{Specialty|
|[[File:CAIcon7.png|link=Ejection Buster]]|Ejection Buster|'''A skill that deals more damage by charging. Make sure to use this skill in the right situation to make it effective.'''
|[[File:CAIcon6.png|link=Brutal Cutter]]|Brutal Cutter|'''Summon a demonic sword that activates double attack on command and active skill attacks. Activating it again will make the effect stronger.'''
|[[File:CAIcon16.png|link=Shade Scratch]]|Shade Scratch|'''A verstatile skill that can be used for both approaching an enemy and restoring your health.'''
|[[File:CAIcon20.png|link=Burning Phantom]]|Burning Phantom|'''A skill that gathers nearby enemies and absorb their health. You can press the skill key again to consume MP and deal more damage.'''
}}
 
{{#Widget:AdsenseR}}
{{#Widget:AdsenseR}}
=== Specialty ===
Elesis is now able to use Dark Powers, which allow her to use '''Blood Hit'''; using her own blood to create massive explosions or create weapons with it to kill her foes. She can use some of her HP to make her skills hit more often and the lower her HP gets, the more damage she'll deal to her enemies. Her Gale Mode is now able to heal her and her skills that use Annihilation Mode now deal even more damage at the cost of losing some HP.


===Background===
===Background===
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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Dark Knight KR}}
{{:Skill Tree: Dark Knight}}
<br>
<br>


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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[File:DKcombo3.jpg]]
| align=center | [[File:DKcombo3.jpg]]
{{CDeX}}{{CDeX}}{{CDeZ}}
|'''Heavy Assault'''
|'''Heavy Assault'''


Elesis does 2 strikes with her sword and then starts to furiously slash her enemy while in Super Armor and ends the combo with an attack that knocks the target up, making it possible to catch them for another combo.
Replaces the original {{CX}}{{CX}} with a faster variant, performing a quick slash sideways and forwards instead. Afterwards, continue slashing your opponent while in '''Super Armor''' with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial {{CDeX}}{{CDeX}} by pressing {{CDeZ}}.
*[[Elesis|Free Knight]]'s {{CDeX}}{{CDeX}}{{CDeX}} and {{CDeX}}{{CDeX}}{{CViZ}} can no longer be performed.
|
|
{{CDeX}} 287% Phy. Damage<br>
{{CDeX}} 287% Phy. Damage<br>
{{CDeX}} 203% Phy. Damage<br>
{{CDeX}} 203% Phy. Damage<br>
{{CDeConX}} 226% Phy. Damage,<br>
{{CDeX}} 226% Phy. Damage<br>
250% Phy. Damage<br>
{{CDeX}} 250% Phy. Damage<br>
273% Phy. Damage<br>
{{CDeX}} 273% Phy. Damage<br>
273% Phy. Damage<br>
{{CDeX}} 273% Phy. Damage<br>
384% Phy. Damage<br>
{{CDeX}} or {{CDeZ}} 384% Phy. Damage<br>
|-
|-
| [[File:DKcombo4.png]]
| [[File:DKcombo4.png]]
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While dashing, Elesis sends out waves of blood at the cost of MP in front of her that pierce through two targets, hitting up to three targets. Repeatedly pressing {{CZ}} will send out more waves. The last two waves will pierce all enemies. Waves can be absorbed/reflected.
While dashing, Elesis sends out waves of blood at the cost of MP in front of her that pierce through two targets, hitting up to three targets. Repeatedly pressing {{CZ}} will send out more waves. The last two waves will pierce all enemies. Waves can be absorbed/reflected.
*''Post 09/03/2015 KR patch:''
**Moved from [[Crimson Avenger]] to Dark Knight.
*''Post 06/30/2016 KR patch:''
**Added feature to burn -2 MP per projectile.
|
|
{{CDR}}<br>
{{CDR}}<br>
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|'''Rushing Blood'''
|'''Rushing Blood'''


Elesis rushes through the targets, turns around, and strikes her sword into them. She then releases dark El energy from her sword while in Super Armor, damaging them multiple times and finally sends them flying with a back kick. Note that the longer you hold {{CX}}, the longer she will release dark energy before doing the back kick.
Elesis rushes through the targets, turns around, and strikes her sword into them. She then releases dark El energy from her sword while in '''Super Armor''', damaging them multiple times and finally sends them flying with a back kick. Note that the longer you hold {{CX}}, the longer she will release dark energy before doing the back kick. The back kick can be interrupted by movement, allowing you to continue comboing without knocking enemies away.
*''Post 09/03/2015 KR patch:''
**Moved from [[Crimson Avenger]] to Dark Knight.
|
|
{{CDR}}<br>
{{CDR}}<br>
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After an air slash, Elesis will charge and fire a black disk either forward or at an angle downward.
After an air slash, Elesis will charge and fire a black disk either forward or at an angle downward.
*''Post 09/03/2015 KR patch:''
**New combo added.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CViZ}} 172% Phy. Damage<br>
{{CViZ}} 172% Phy. Damage<br>
{{CDeHoldX}} 97% ~ 180% Phy. Damage (multi hit)<br>
{{CDeHoldX}} 97% ~ 180% Phy. Damage (multi hit)<br>
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
! KR !! NA
|-
| 09/03/2015 || - || align="left" |
{{buff|Added new {{CDRU}}{{CZ}}{{CHoldX}} combo.}}
*[[Crimson Avenger]]'s {{CDR}}{{CZ}}{{CZ}}{{CConZ}} moved to Dark Knight.
*[[Crimson Avenger]]'s {{CDR}}{{CZ}}{{CX}}{{CHoldX}} moved to Dark Knight.
*Dark Knight's {{CZ}}{{CZ}}{{CZ}}{{CX}}{{CX}} moved to [[Crimson Avenger]].
*Dark Knight's {{CDRU}}{{CX}}{{CX}}{{CX}} moved to [[Crimson Avenger]].
|-
| 06/30/2016 || - || align="left" |
{{buff|{{CDR}}{{CZ}}{{CZ}}{{CConZ}} now burns -2 MP per projectile.}}
|-
| 07/04/2019 || 07/31/2019 || align="left" |
{{buff|The final kick after {{CDR}}{{CZ}}{{CX}}{{CHoldX}} can be cancelled by moving.}}
{{buff|Added Super Armor to {{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}'s final {{CX}} input.}}
**This also applies to interrupting it earlier with {{CZ}}.
|}
<br>
== Blood Hit ==
Upon advancing to '''Dark Knight''' a new mechanic will become available to you through various skills called Blood Hit.<br>Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring you below 20% HP, but there is no limit to how much HP a skill can drain on its own up to that point. Only specific skills that mention Blood Hit in their description will drain your HP. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as [[Dark Force|Gale Mode]] and [[Burning Phantom]]'s Blood Drain.<br><br>
'''<font color="FF4444">Blood Hit</font>''' skills include [[Dark Wave]], [[Brutal Cutter]], [[Assault Strike]], [[Blood Storm]], [[Blood Cutter]], [[Shade Illusion]], [[Dread Weapon]], [[Injection Stigma]] and [[Blood Falls]].<br>'''<font color="FF4444">Blood Hit</font>''' is directly affected by the passives [[Overflowing Blood]] and [[Berserk]].
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
! KR !! NA !! PvE !! PvP
|-
| rowspan=2 | 08/21/2014 || rowspan=2 | - || colspan=2 align="left" |
{{buff|Blood Hit still applies without consuming HP when below 20% HP}}
|-
| align="left" |
*None
| align="left" |
*Adjusted HP consumption modifiers
|-
| rowspan=2 | 08/28/2014 || rowspan=2 | - || colspan=2 align="left" |
{{buff|HP consumption cannot go past 10% HP remaining}}
|-
| align="left" |
*None
| align="left" |
*Adjusted HP consumption modifiers
|-
| 12/18/2014 || - || align="left" |
*None
| align="left" |
{{nerf|Blood Hit Damage Increase reduced to 30%}}
|-
| 04/21/2016 || - || colspan=2 align="left" |
{{nerf|HP Consumption decreased to 10% of skill damage}}
{{nerf|HP Consumption limit increased to 35% HP}}
|-
| 06/30/2016 || - || colspan=2 align="left" |
{{nerf|HP Consumption decreased to 5% of skill damage}}
|-
| 11/03/2016 || - || colspan=2 align="left" |
{{buff|HP Consumption increased to 10% of skill damage}}
{{buff|HP Consumption limit decreased to 20% HP}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Dark Knight/Skills-KR}}
{{:Dark Knight/Skills}}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Elesis/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:DK.png|'''Dark Knight's''' portrait
File:DK.png|'''Dark Knight's''' portrait
File:Dark_Knight_Alternate.png|Alternate portrait of '''Dark Knight''' shown in NA & CN.
File:Dark_Knight_Alternate.png|Alternate portrait of '''Dark Knight''' shown in NA & CN.
File:DKConcept.png|'''Dark Knight's''' Concept Artwork.
File:DK claymore ref.png|'''Dark Knight's''' claymore.
</gallery>
</gallery>


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File:DKIdle.png|Idle pose and Promo avatar.
File:DKIdle.png|Idle pose and Promo avatar.
File:DKready.png|Ready pose.
File:DKready.png|Ready pose.
File:3 1.png|'''Dark Knight's''' silhouette, shown prior to her release.
File:DK claymore ref.png|'''Dark Knight's''' claymore.
File:DKAccess.png|'''Dark Knight''''s accessory, '''[[Dark Blood]]'''.
</gallery>
</gallery>
<br>
<br>
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**She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
**She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
**Similarly to a [[Veteran Commander]] with [[Victory Survival Strategy]], '''Dark Knight''' and [[Crimson Avenger]] don't take damage from Blood Hit activation when between 10% and 20% HP.
**Similarly to a [[Veteran Commander]] with [[Victory Survival Strategy]], '''Dark Knight''' and [[Crimson Avenger]] don't take damage from Blood Hit activation when between 10% and 20% HP.
*'''Blood Hit''''s HP consumption is based on your weapon stats and the skill's damage percentage. This means that the Maximize stat affects how much HP is consumed.


<br>
<br>
==Trivia==
==Trivia==
*On '''Dark Knight'''/[[Crimson Avenger]] job path, Elesis' claymore gains a more blade-like appearance, similarly to [[Pyro Knight]]/[[Blazing Heart]], demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
*On '''Dark Knight'''/[[Crimson Avenger]] job path, Elesis' claymore gains a more blade-like appearance, similarly to [[Pyro Knight]]/[[Blazing Heart]], demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.

Revision as of 17:36, 14 December 2019

File:DKTiny.png Dark Knight
Full Name
Elesis
Class
File:DKTiny.png Dark Knight
Weapon
Claymore, Evil Energy, Blood
Age
18
Race
Human
Height
166 cm (5 ft 5 in)
Release Date
13 August 2014
28 January 2015
28 January 2015
File:Europeanunion.png 28 January 2015
File:Flag-tw.png 11 February 2015
11 February 2015
File:Bresil Flag.png 18 March 2015
Statistics
Speed
Average
Range
Short
Difficulty
Easy
Physical
Ruthless defender of the innocent.


File:DKNEW.png Dark Knight

[A Knight who harnesses the destructive power of darkness]


Uses skills with wide range of attacks which consumes health to deal massive damage.

[Ejection Buster]
A skill that deals more damage by charging. Make sure to use this skill in the right situation to make it effective.
[Brutal Cutter]
Summon a demonic sword that activates double attack on command and active skill attacks. Activating it again will make the effect stronger.
[Shade Scratch]
A verstatile skill that can be used for both approaching an enemy and restoring your health.
[Burning Phantom]
A skill that gathers nearby enemies and absorb their health. You can press the skill key again to consume MP and deal more damage.


Background

Elesis the Red Knight tried to stop Wally from oppressing the people of Elder and exploiting the El, but Wally's possession of Nasod power frustrated her efforts.

"You can't always stop villains by just being righteous! Sometimes you have to be willing to use brute force!"

With Luichel's help, Elesis takes charge and begins to overthrow Wally's troops. She now understands that the honorable way isn't always effective, and this time, she must turn to darkness in order to defeat the enemy. Becoming the Dark Knight now seems to be the perfect way to exact revenge.

First Class Advancement


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

Heavy Assault

Replaces the original with a faster variant, performing a quick slash sideways and forwards instead. Afterwards, continue slashing your opponent while in Super Armor with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial by pressing .

287% Phy. Damage
203% Phy. Damage
226% Phy. Damage
250% Phy. Damage
273% Phy. Damage
273% Phy. Damage
or 384% Phy. Damage

File:DKcombo4.png Bloody Onslaught

While dashing, Elesis sends out waves of blood at the cost of MP in front of her that pierce through two targets, hitting up to three targets. Repeatedly pressing will send out more waves. The last two waves will pierce all enemies. Waves can be absorbed/reflected.


166% Phy. Damage
215% Phy. Damage
50% Phy. Damage
+ 87% Phy. Damage x2
Initial Waves
87% Phy. Damage x4~20
Final Wave
105% Phy. Damage
+ 87% Phy. Damage x4

File:DKcombo5.png Rushing Blood

Elesis rushes through the targets, turns around, and strikes her sword into them. She then releases dark El energy from her sword while in Super Armor, damaging them multiple times and finally sends them flying with a back kick. Note that the longer you hold , the longer she will release dark energy before doing the back kick. The back kick can be interrupted by movement, allowing you to continue comboing without knocking enemies away.


166% Phy. Damage
218% Phy. Damage
76% Phy. Damage
+ 100% Phy. Damage x 2~12
+ 150% Phy. Damage

File:DKCombo6.png Dark Disk

After an air slash, Elesis will charge and fire a black disk either forward or at an angle downward.


172% Phy. Damage
97% ~ 180% Phy. Damage (multi hit)

Updates

Date Changes
KR NA
09/03/2015 -

Added new combo.

06/30/2016 -

now burns -2 MP per projectile.

07/04/2019 07/31/2019

The final kick after can be cancelled by moving.

Added Super Armor to 's final input.

    • This also applies to interrupting it earlier with .


Blood Hit

Upon advancing to Dark Knight a new mechanic will become available to you through various skills called Blood Hit.
Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring you below 20% HP, but there is no limit to how much HP a skill can drain on its own up to that point. Only specific skills that mention Blood Hit in their description will drain your HP. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as Gale Mode and Burning Phantom's Blood Drain.

Blood Hit skills include Dark Wave, Brutal Cutter, Assault Strike, Blood Storm, Blood Cutter, Shade Illusion, Dread Weapon, Injection Stigma and Blood Falls.
Blood Hit is directly affected by the passives Overflowing Blood and Berserk.

Updates

Date Changes
KR NA PvE PvP
08/21/2014 -

Blood Hit still applies without consuming HP when below 20% HP

  • None
  • Adjusted HP consumption modifiers
08/28/2014 -

HP consumption cannot go past 10% HP remaining

  • None
  • Adjusted HP consumption modifiers
12/18/2014 -
  • None

Blood Hit Damage Increase reduced to 30%

04/21/2016 -

HP Consumption decreased to 10% of skill damage

HP Consumption limit increased to 35% HP

06/30/2016 -

HP Consumption decreased to 5% of skill damage

11/03/2016 -

HP Consumption increased to 10% of skill damage

HP Consumption limit decreased to 20% HP


Skills

Active


Videos


Gallery

Full Gallery: Elesis/Gallery

Artwork

Miscellaneous


Tips and Details

  • Dark Knight's Blood Hit system is similar to Weapon Taker's Overheat, as it both drains their health when they use it. The two classes do, however, have some major differences that should be noted:
    • Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
    • She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
    • Similarly to a Veteran Commander with Victory Survival Strategy, Dark Knight and Crimson Avenger don't take damage from Blood Hit activation when between 10% and 20% HP.
  • Blood Hit's HP consumption is based on your weapon stats and the skill's damage percentage. This means that the Maximize stat affects how much HP is consumed.


Trivia

  • On Dark Knight/Crimson Avenger job path, Elesis' claymore gains a more blade-like appearance, similarly to Pyro Knight/Blazing Heart, demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
  • Interestingly enough, Dark Knight/Crimson Avenger does not use blood as a means of damage, only using it as a power boost. Her skill animations are either evil energy or gaps being torn through space.
  • After advancing to Dark Knight, Elesis' character selection screen quote changes to match her new personality.
  • Investigation of official document shows this class was initially called "고스트 나이트 (Ghost Knight)".


Alternative Names

Server Name Translation
South Korea 다크 나이트 Dark Knight
Japan ダークナイト Dark Knight
Taiwan (Traditional Chinese) 闇黑騎士 Dark Knight
China (Simplified Chinese) 黑暗骑士 Dark Knight
Germany Dunkler Ritter Dark Knight
Spain Caballera oscura Dark Knight
France Chevalier ténébreux Dark Knight
Italy Cavaliere Oscuro Dark Knight
Poland Mroczny Rycerz Dark Knight
Brazil Cavaleira das Trevas Darkness Knight


Characters