Dark Magician

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Revision as of 15:23, 17 May 2016 by IceSoulMOG (talk | contribs) (These combos don't use gravity balls)
File:DMTiny.png Dark Magician
Full Name
Aisha
Class
File:DMTiny.png Dark Magician
Weapon
Staff, Dark Magic
Age
17
Height
159 cm (5 ft 2 in)
Release Date
22 May 2007
8 December 2010
May 4th, 2011
Statistics
Speed
Slow
Range
Medium
Difficulty
Hard
Magical
You can't handle this!


Dark Magician

Specialty

The Dark Magician is a mixed range magic user utilizing the power of darkness to deal high magic damage. With her refined intelligence and magic use, the Dark Magician is capable of enormous amounts of damage, allowing efficient elimination of her enemies. Devoting her life to the magic arts she has become more powerful and versatile than anyone expected. With highly strategic skills, she is a benefit to any party.

Background

Since ancient times, magicians trained not only on the basics, but on their spiritual power too. In order to obtain greater power, they have to gain access to the power of "El". Magicians without strong spiritual strength and control will sink into the depths of the magic world and erode, that being said, a dark magician who needs even more power will require even more training. Even though they are able to gain more power, if their spiritual power cannot resist the influence of darkness, they will become a half-human, half-demon being. True practitioners of dark magic are rare, as most of the magicians are usually elderly people. Even so, Aisha's body has a special essence that isolates such influence, along with her immature age, allows her to obtain dark magic, while avoiding the influence of demon world. However, Aisha's spiritual power is not stable, and if influenced by the path of darkness, she will become a creature scarier than any demon. So, in order for her to obtain great power she must bear the great risk of a Dark Magician.

First Class Advancement

After completing the Magician quest chain, Aisha can decide between advancing as High Magician, Dark Magician or Battle Magician.
Dark Magician can also be obtained by using the Item Mall item: Dark Magician's Lost Memory.

Dark Magician

  1. Clear Wally's Castle on any difficulty with at least a B rank.
  2. Defeat Wally No. 8 at Wally's Castle on Hard or higher.
  3. Clear Wally's Castle on Hard or higher while taking less than 60 hits.
  4. Talk to Hoffman in Elder.
    • After talking, re-enter Elder to complete quest.


At Lv35, a Dark Magician can advance into a Void Princess.

Skill Tree

Skill Tree: Dark Magician KR

Additional Combos

/!\ :  : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
File:DMCombo1.png Dark Plasma Ball

Fires two fireballs and retreat backwards while projecting a dark plasma ball. It has only 9 hits and dissipates faster if more targets are around.

  • Post KR 06/26/2014 patch:
    • MP cost changed from 10 to 6. Maximum hit count increased and can hit up to 9 times on one target. Hits become gradually slower and hitstun only occurs during first 6 hits.
  • Post KR 02/18/2016 patch:
    • Fixed working only with XX← when facing right.

324% Mag. Damage
324% Mag. Damage
42% Mag. Damage x10 (6MP)

File:DMCombo2New.png Surprise Plasma Ball

After smacking the enemy once while running, teleport above them and smash down and ends by retreating backwards while projecting a dark plasma ball. This combo can be looped by repeating .


189% Phy. Damage
371% Phy. Damage
42% Mag. Damage x10

File:DMCombo5.png Midair Plasma Ball

After creating a magic circle, fire a plasma ball from the tip of your staff. The plasma ball can move diagonally slowly.


222% Mag. Damage
101% Mag. Damage x9

File:DMCombo3.png Magic Touch

Aisha shoots two fireballs, launches the targets with a field blast, hits them with a magic globe and knocks down at the end.

324% Mag. Damage
324% Mag. Damage
155% Mag. Damage
55% Mag. Damage x6 (10 MP)

Plasma Ball Combos

Replaces the magic orb in to a plasma ball. Plasma balls have the same properties as other combos.

161% Phy. Damage
198% Phy. Damage
290% Phy. Damage
42% Mag. Damage x11


Skills

Special Active

Active


Gallery

Artwork

Miscellaneous


Trivia

  • Dark Magician's Dark Plasma Ball is quite effective against shielded mobs, with the exception of the >>ZXX combo.
    • The part where she retreat backwards in xx<x is good for evasion, with perfect timing.
  • Dark Magician's Promotion Weapon Costume changes when awakened.


Alternative Names

Server Name Translation
South Korea 다크 매지션 Dark Mage
Japan ダークマジシャン Dark Magician
Taiwan (Traditional Chinese) 暗黑術師 Dark Magician
China (Simplified Chinese) 暗黑术师 Dark Magician
Germany Okkultmagierin Occult Magician
Spain Maga ocultista Occult Mage
France Magicienne de l'occulte Occult Magician
Italy Maghetta dell'Occulto Occult Mage
Poland Czarodziejka Okultyzmu Occultism Wizard
United Kingdom Occult Mage
Thailand นักเวทย์มนต์ดำ Dark Magician
Brazil Maga do Oculto Occult Mage


Characters