Dead Hands: Difference between revisions

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__NOTOC__{{Languages|Dead Hands}}
__NOTOC__{{Languages|Dead Hands}}
<div style="float: right;">{{#ev:youtube|j5H3UIzddgM|300}}</div>
{{#ev:youtube|j5H3UIzddgM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill13.png]]
| [[File:LuCielSkill13.png]]
| {{SkillType|SA|T}} Damage nearby enemies and enhance yourself for a short duration. It is also affected by the [[Force of Fear]] passive.
| {{SkillType|SA|T}} Damage nearby enemies and enhance yourself for a short duration.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required
|-
|-
| [[Chiliarch]] || 25
! Class !! Level Required !! Skill Requirement
|-
| [[Chiliarch]] || 30 || {{SkillText|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | {{se|245|Touch of Death}} !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Evil Strike<br>(Physical) !! colspan=3 | [[Status Effects/Touch of Death|Touch of Death]] !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Physical Attack Increase !! Received Damage Decrease {{stat|m}} !! Duration
! Physical Damage Increase !! [[Status Effects/Creeping Terror|[Creeping Terror]]] Stacks per hit !! Duration
|-
|-
| align="left" | 25 || 1854% || rowspan="2" | 15% || rowspan="2" | 5 || rowspan="2" | 18 Seconds || rowspan="2" | 2 CP  || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 2224%
| {{PvE}} || 1854% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2  || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
|}
|-
 
| {{PvP}} || 441% || 15% || 6%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Evil Strike (Physical)
|-
|-
| align="left" | 25 || 441%
| {{PvE}} || 2224% || 20% || 15% || rowspan="2" | 20 Seconds || rowspan="2" | 2  || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
|-
|-
| align="left" | [Enhanced] || 529%
| {{PvP}} || 529% || 15% || 6%
|}
|}
<br>
<br>


== Skill Information (1/31/2019 Korean patch) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Lu/Ciel|Dead Hands|Regenerating (1), Reversed|mp=100|cd=9|chance1=25}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
 
! rowspan="2" | Level Required !! rowspan="2" | Evil Strike<br>(Physical) !! colspan=2 | [[Status Effects/Touch of Death|Touch of Death]] !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
==Extra Information==
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
=== Miscellaneous ===
! Physical Damage Increase !! Duration
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 25 || 1854% || rowspan="2" | 15% || rowspan="2" | 18 Seconds || rowspan="2" | 2 CP  || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] || 2224%
| {{Check|Y}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
==Related Skills==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
LuCielSkill12.png; Creeping Terror;
! colspan=2 | Regenerating (1) Dead Hands !! colspan=3 | Reversed Dead Hands
}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Tips and Details ==
! MP Usage !! MP Usage !! Cooldown
*Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option.
|-
| {{SkillText|Regenerating (1)|25|50}} || 50 MP || {{SkillText|Reversed|60|150}} || 60 MP || 13.5 Seconds
|}
<br>
<br>


== Related Skills ==
== Gallery ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
<gallery>File:TouchoDeath.png|'''Touch of Death''' buff appearance.</gallery>
<br/>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| width="40" | [[Image:LuCielSkill12.png]]
! width="300px" | Video
| align="center"  width="150" | [[Creeping Terror]]
! Description
|-
|
|Between its initial release and the 01/31/2019 KR Patch, '''Dead Hands''' was designed to allow the user to apply max stacks of [[Creeping Terror]] on any hit.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*'''Dead Hands''' added.
|-
|-
| 01/22/2015 || - || colspan=2 align="left" |  
| 01/22/2015 || - || colspan=2 align="left" |  
{{buff|Duration increased.}}
*{{buff|Duration increased.}}
{{buff|MP Usage decreased.}}
*{{buff|MP Usage decreased.}}
{{nerf|"Physical Damage Increase" effect decreased.}}
*{{nerf|"Physical Damage Increase" effect decreased.}}
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{buff|"Physical Damage Increase" effect increased.}}
*{{buff|"Physical Damage Increase" effect increased.}}
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
{{buff|MP Usage decreased to 100.}}
*{{buff|MP Usage decreased to 100.}}
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{nerf|Unable to hit the enemies below the platform.}}'
*{{nerf|Unable to hit the enemies below the platform.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Skill Note effects added but 5 seconds duration increase penality removed.}}
*{{buff|Skill Note effects added but 5 seconds duration increase penality removed.}}
{{nerf|[[Dark Crescent]] chain feature removed. Chain only possible with [[Ruinous Impact]].}}
*{{nerf|[[Dark Crescent]] chain feature removed. Chain only possible with [[Ruinous Impact]].}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Removed feature to chain into [[Ruinous Impact]].}}
*{{nerf|Removed feature to chain into [[Ruinous Impact]].}}
*Tooltip changed.
*Tooltip changed.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Skill Note effects deleted.}}
*{{nerf|Skill Note effects deleted.}}
{{nerf|Physical Damage Increase decreased.}}
*{{nerf|Physical Damage Increase decreased.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 01/31/2019 || 03/06/2019 || colspan=2 align="left" |
*{{nerf|Removed '''Creeping Terror''' stacking effect.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Changed to Level 30 '''Locked Skill'''.
|-
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |
*{{buff|Received Damage Decrease effect added.}}
*{{nerf|Duration decreased.}}
|-
|-
| 01/31/2019 || - || colspan=2 align="left" |  
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
{{nerf|Removed '''Creeping Terror''' stacking effect.}}
*{{buff|Physical Damage Increase increased.}}
*{{buff|Duration increased.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 35%.}}
*{{buff|Changed to be affected by Action Speed.}}
|}
|}
<br>
<br>
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|DE=Hände des Todes |DEName=Dead Hands
|DE=Hände des Todes |DEName=Dead Hands
|FR=Poigne mortelle |FRName=Deadly Grip
|FR=Poigne mortelle |FRName=Deadly Grip
|PL=Dłonie Śmierci |PLName=Dead Hands
|PL=Ręce Śmierci |PLName=Dead Hands
|BR=Garras Mortais |BRName=Deadly Claws
|BR=Garras Mortais |BRName=Deadly Claws
|IT=Mani della dipartita |ITName=Dead Hands
|IT=Mani della dipartita |ITName=Dead Hands
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}}
}}
<br>
<br>
 
{{SkillNav - Chiliarch}}
{{ChiSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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