Doom Strike: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|qAOnK7HV0Xo|300}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>  
| [[File:DS.png]]
| '''[Hyper Active]''' Chung drops down from a high height, smashing the ground below and stuns targets. He then does another high height drop but this time with more power, smashing the ground and causing it to explode upwards.
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|
| {{SkillText|ElEssence}}
|-
|
| {{SkillText|True|1.2}}
|}
<br>
 
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
<br>


== Requirements  ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF;"
|-
! Class            !! Master !! Level Required !! SP Used To Unlock !! SP Used Per Level
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|-
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 738% || 221%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| [[Iron Paladin]]  || Lv. 20 || 65            || 10                || 7
| {{PvP}} || 886% || 265%
|}
|}
<br>
<br>


== Skill Information  ==
== Total Damage ==
{{Damage|true|Chung
|dmg=7380, 2214
|pvp_dmg=886, 265
|hits=1, 14
}}
<br>
 
== Tips and Details ==
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
==Updates==
|- style="background:#99CCFF;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption !! MP Cost !! Cooldown
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |
*'''Doom Strike''' added.
|-
| 08/08/2013 || colspan=2 align="left" |
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Damage is increased.}}
*{{buff|Enemy pull and delay time from first to second hit is improved.}}
|-
|-
| align="left" | 1 || 65 || 1491% || 466% Per Hit
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| rowspan=2 | 300 MP
*{{buff|Cast speed increased.}}
| rowspan=2 | 180 seconds
*{{buff|Changes for first hit pulls targets in more.}}
|-
|-
| align="left" | 2 || 70 || ||  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Eruption damage increased.}}
*{{nerf|Smash Impact damage decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Chain Blast damage increased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>


{{IPSkillsKR}}
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=둠 스트라이크 |KRName=Doom Strike
|ES=Golpe Condenador |ESName=Doom Strike
|FR=Coup désastreux |FRName=Doom Strike
|UK=Fatal Blow
|JP=ドゥームストライク|JPName=Doom Strike
|CN=末日终结 |CNName=End of Doom
|DE=Verhängnisschlag |DEName=Doom Strike
|IT=Colpo del Destino |ITName=Fate Strike
|PL=Uderzenie Losu |PLName=Fate Strike
|BR=Juízo Final |BRName= Final Judgment
}}
<br>
{{SkillNav - Iron Paladin}}
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