Dynamo Point System

From Elwiki

Every character in Elsword has their own unique features that set them apart from other characters.

Dynamo Point System

Character UI when DC mode is on and off.
Damage deal during awakening.
Base Add while in normal stance and DC mode stance. (Stance change removed from Base Add, this stance was given to PT/LP)

Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC Mode).

  • When he is not in DC Mode, every hit he does will charge up the DP gauge. When you have at least 100 DP, Add is able to awaken like any other character at the cost of 50 DP (DP consumption reduction will reduce this), dealing 300% magical damage to surrounding targets.
    • Some skills use DP instead of MP while some skills use both DP and MP.
  • While in DC mode, his stance and dynamos will be changed. Every hit he does will decrease the gauge. Pressing awaken hot key again will deactivate DC mode. Like awakening, Add will gain a damage boost when in DC Mode.
    • The gauge is not affected by mount attacks.
    • Going into DC mode will give it a cooldown of 5 seconds. A timer will appear where the letters "DP" are.
  • If you obtain a awakening potion in dungeons, instead of awakening, the DP gauge will increase.
    • This also applies when Fever triggers.
  • Unlike a normal awakening, when Add goes into DC mode, the screen will not freeze.
    • Add does, however, gain momentary invincibility.
  • When in DC mode, some skills that use DP will be no longer use any, whereas some skills will recover DP.
  • Different job advancements will have different DC mode poses.
  • When going into DC mode, enemies surrounding you will be damaged.

Benefits of DC mode:

  • The standard 20% damage increase from awakening mode.
  • Able to execute Nasod Armor combo extensions depending on the job advancement.
  • Nasod Armor combo extensions have no knockdown value.
  • Able to reduce the usage of DP to 20% for a skill which uses DP.


Dynamo Mutation Points

When Add goes into Dynamo Configuration mode, 1 Dynamo Mutation Point will be added to the slots below his portrait. Dynamo Mutation Points are used to power up his skills. Skills will only be boosted if Add is in Dynamo Configuration mode.

Skills that use Dynamo Mutation Points

Tracer/
Base

Energy Boom
Void Breaker
Particle Accelerator
Particle Prism

Psychic Tracer/
Lunatic Psyker/
Doom Bringer

File:AddSkill12.png Quake Buster (Force)
File:AddSkill15.png Conqueror
File:LPSA5.png Psychic Storm (Force)
File:LPSA2.png Quicksilver Accel
File:LPTrans1.png Psion Rush
File:LPTrans3.png Quicksilver Strike
File:LPTrans6.png Supersonic

Arc Tracer/
Mastermind/
Dominator

Dynamo Configuration - Rushing Drones
Panzer Buster (Force)
Dynamo Configuration - Fission Shot
Dynamo Configuration - Flick Disc
Install - Starfall
Install - Ultimate Fury
Dynamo Configuration - Delayed Explosion
File:MMTrans1.png Install - Charged Impulser
File:MMTrans2.png Dynamo Configuration - Synapse Break
File:MMTrans3.png Force Field
File:MMTrans6.png Extreme Chaser

Time Tracer/
Diabolic Esper/
Mad Paradox

File:DESkill6.png Gravity Buster
File:TiTSkill7.png Stardust Shower (Force)
File:TiTSkill6.png Maximum Strike
File:TiTSkill2.png Moonlight Rhapsody
Dynamo Configuration - Reverse Field
File:DETrans3.png Moonlight Breaker
File:DETrans6.png Dimension Breaker


Stats Difference


Instead of having awakening charge and max awakening time like other characters, Add has DP charge and DP consumption reduction respectively.

  • Both DP charge and DP consumption reduction will affect all DP costs and recovery of attacks and awakening.
  • If Add has a Ring of Fury equipped when entering PvP, he will start with 65 DP.


Other Characters Maximum Stat Add Maximum Stat
Awakening Charge

Max Awakening Time
50%

40%
DP Charge

DP Consumption Reduction
50%

-40%


Specialization (Not available anymore)

Character  Specialization A  Specialization B
File:AddNEW.png
DP Usage -x% when awakened (Max: 40%) Gain Extra DP depending on amount X Dynamo Mutation Point used (Max: 15 DP per DMP)


Updates

Date Changes
KR NA
04/21/2016 05/18/2016

DP gain when attacking/being attacked decreased.

11/16/2016 -
  • Fixed issue of DP not being consume on skills in Dynamo Configuration Mode changed to use 25% of DP cost.
  • Fixed issue where overflow damage can be counted as DP recover when being killed.
12/01/2016 -

DP used in Dynamo Configuration Mode changed from 0% to 20%.



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