Explosive Fist: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*The first hit binds and heavily staggers enemies.
*The first hit binds and heavily staggers enemies.
*The explosion hits all deal hitstun, so even if you miss the initial hit, enemies that come near the explosion area will still be inflicted with hitstun, allowing for further combos.
**This also allows the skill to very easily catch any launched enemies.
*For some reason, the number of hits from the explosion is reduced if used on multiple targets. At '''[Enhanced]''', it will deal 16 hits with 2 enemies (8 each), 12 hits with 3 enemies (4 each), 14 hits with 4 enemies (a mix of 3 and 4 hits each), and 13 hits with 5 enemies (a mix of 2 and 3 hits each).
*For some reason, the number of hits from the explosion is reduced if used on multiple targets. At '''[Enhanced]''', it will deal 16 hits with 2 enemies (8 each), 12 hits with 3 enemies (4 each), 14 hits with 4 enemies (a mix of 3 and 4 hits each), and 13 hits with 5 enemies (a mix of 2 and 3 hits each).
*When used on a single target, the high number of hits makes it rather effective in filling the [[Awakening Mode|Awakening Gauge]] and activating the [[Magic Chain]] passive.
*When used on a single target, the high number of hits makes it rather effective in filling the [[Awakening Mode|Awakening Gauge]] and activating the [[Magic Chain]] passive.
*The fast hit rate of the skill can sometimes prevent someone from mana breaking it thanks to the MP burn.
*The fast hit rate of the skill can sometimes prevent someone from mana breaking it thanks to the MP burn.
*This skill cannot be countered.
*This skill cannot be countered.
*This skill can be used to cancel the delay of Special Actives if used afterward.
*This skill can allow you to create longer and stronger combos, as it gives a good stun and low knockdown rate.
*If timed correctly, the skill will catch an enemy after a launch.
===NA===
*Due to the large number of hits, '''Explosive Fist''' can charge the [[Way of the Sword#Aura_of_Vitality|Vitality gauge]] or deplete [[Way of the Sword#Aura_of_Destruction|Destruction mode]] at a good rate.
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Revision as of 21:44, 17 July 2019

For the Pyro Knight skill by the same name, see Explosive Fist (Elesis).
[Active]
Punch enemies with an explosive fist.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • Number of hits is increased.


Requirements

Class Level Required
Magic Knight 15


Skill Information

PvE

Level Required Damage MP Burn Max Hits MP Usage Cooldown
Fist Attack (Physical) Fire Injection (Magical) Fire Explosion (Magical) Fist Attack Fire Injection Fire Explosion
15 375% 765% 123% -2 MP 1 1 7 50 MP 6 Seconds
[Enhanced] 11

PvP

Level Required Damage
Fist Attack (Physical) Fire Injection (Magical) Fire Explosion (Magical)
15 142% 292% 46%
[Enhanced]


Skill Traits

Powerful Explosive Fist Critical Explosive Fist
Attribute Effect Cooldown Attribute Effect MP Usage
Super Armor added to the skill
Cooldown increased to 150%
9 Seconds MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
60 MP


Total Damage

Mode Regular
Normal Destruction
PvE 2,493% 3,739.5%
PvP 940% 1,410%


Tips and Details

  • The first hit binds and heavily staggers enemies.
  • The explosion hits all deal hitstun, so even if you miss the initial hit, enemies that come near the explosion area will still be inflicted with hitstun, allowing for further combos.
    • This also allows the skill to very easily catch any launched enemies.
  • For some reason, the number of hits from the explosion is reduced if used on multiple targets. At [Enhanced], it will deal 16 hits with 2 enemies (8 each), 12 hits with 3 enemies (4 each), 14 hits with 4 enemies (a mix of 3 and 4 hits each), and 13 hits with 5 enemies (a mix of 2 and 3 hits each).
  • When used on a single target, the high number of hits makes it rather effective in filling the Awakening Gauge and activating the Magic Chain passive.
  • The fast hit rate of the skill can sometimes prevent someone from mana breaking it thanks to the MP burn.
  • This skill cannot be countered.


Updates

Date Changes
KR NA PvE PvP
03/29/2012 -
  • Changed from Vitality to Destruction.
02/14/2013 -

Each explosion burns 2 MP at lvl 5.

06/30/2016 -

Changed to "can give additional damage after first hit" structure. Damage and hitbox readjusted.

Later multi hit amount increased.

  • Empowered attribute changed to be Powerful.
  • Persistent attribute changed to be Critical.
01/12/2017 -

Damage increased.

04/27/2017 -

Damage increased.

Initial Hit damage decreased.

07/27/2017 -

Retreat distance decreased.

04/05/2018 04/18/2018

Fire Injection damage increased.

Fire Explosion damage increased.

Fist Attack damage decreased.

Fist Attack damage decreased.

Fire Injection damage decreased.


Alternative Names

Server Name Translation
South Korea 대폭살 Big Explosion
Japan 大爆殺 Big Explosive
China (Simplified Chinese) 大暴杀 Big Explosive
Germany Mega-Explosion Mega Explosion
Spain Megaexplosión Mega Explosion
France Méga explosion Mega Explosion
Italy Mega Esplosione Mega Explosion
Poland Ognista Pięść Fire Fist
Brazil Punho de Fogo Fire Fist



Template:MKSkills