Fatality

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Revision as of 21:05, 14 July 2022 by Gameboy224 (talk | contribs) (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}")
[Special Active: Strength]
Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated in midair)
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Increased chance of critical hit.


Requirements

Class Level Required
Trapping Ranger 15


Skill Information

Mode Penetrating Slash (Physical) Damage Odds MP Usage Cooldown
Normal Critical Hit Normal Critical Hit
Normal
PvE 4121% 6182% 75% 25% 180 MP 13 Seconds
PvP 1570% 2355%
[Enhanced]
PvE 4121% 6182% 45% 55% 180 MP 13 Seconds
PvP 1570% 2355%


Skill Traits

Empowered Fatality Critical Fatality
Attribute Effect Attribute Effect MP Usage
Damage increased to 120% MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
216 MP


Total Damage

Mode Base
Normal Empowered
Normal Critical Hit Normal Critical Hit
PvE 4,121% 6,182% 4,945.2% 7,418.4%
PvP 1,570% 2,355% 1,884% 2,826%


Related Skills


Tips and Details

  • Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
  • A successful Critical Hit is indicated by

    Successful Critical Hit Icon
    !!
    .
    • If Predator proc, the hit will be indicated by

      Successful double Critical Hit Icon
      Double !!
      .
  • If targets jump and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
  • This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob.
  • Fatality can hit close enemies behind Rena.
  • Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance.


Trivia

  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
    • However, in the Japanese Version, there is voice dubbing.
  • In the past, the skill's success rates were based on skill level.
    • Counter-intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.


Old Version

Video Description
Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage.
  • Before 05/29/2014 KR Patch, there was a chance of the skill doing below average damage.


Updates

Date Changes
KR NA PvE PvP
12/29/2011 02/13/2013
  • Fatality added.
01/05/2012 -
  • Damage decreased.
07/30/2012 -
  • Damage increased.
07/03/2013 11/24/2013
  • Failure Damage removed.
  • Damage decreased.
05/29/2014 09/17/2014
  • Weak damage is removed.
  • Fatal damage is increased.
04/20/2015 -
  • Unable to hit the enemies below the platform.
07/23/2015 12/16/2015
  • Can be activated in mid-air.
  • Critical chance is increased by 10%.
07/30/2015 -
  • Damage Largely Increased.
04/21/2016 05/18/2016
  • MP Usage decreased.
  • Range increased.
  • Hitbox increased.
  • Regenerating (1) trait changed to Critical.
  • Change location of "Critical" and "Empowered".
06/30/2016 07/13/2016
  • Last hit doesn't knock down and pushes targets away.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 페이탈리티 Fatality
Japan フェイタリティ Fatality
Taiwan (Traditional Chinese) 致命狂襲 Fatal Strike
China (Simplified Chinese) 致命狂袭 Fatal Strike
Germany Verhängnis Fatality
Spain Perdición Perdition
France Fatalité Fatality
Poland Fatum Fate
Brazil Corte Fatal Fatal Cut