Final Strike: Difference between revisions

From Elwiki
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
(46 intermediate revisions by 9 users not shown)
Line 1: Line 1:
:''For the [[Code: Battle Seraph]] skill by the same name, see [[Final Strike (Code Battle Seraph)]].''
:''For the [[Code: Battle Seraph]] skill by the same name, see [[Final Strike (Eve)]].''
__NOTOC__{{Languages|Final Strike}}
__NOTOC__{{Languages|Final Strike}}
<div style="float: right;">{{#ev:youtube|PB6uNeBA1ZA|300}}</div>
<div style="float: right;">{{#ev:youtube|PB6uNeBA1ZA|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:FinalStrike.png]]<br />
| [[File:FinalStrike.png]]<br />
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
|-
|-
Line 16: Line 16:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 35       
| [[Sheath Knight]] || 35       
Line 26: Line 26:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 702% || rowspan=2 | 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced]
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 150% || rowspan=2 | 572%
| '''{{PvE}}''' || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 150% || 572%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=3 | Useful Final Strike !! colspan=2 | Heavy Final Strike
! colspan=3 | Useful Final Strike !! colspan=2 | Heavy Final Strike
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Black Hole !! Final Hit
! Black Hole !! Final Hit
|-
|-
Line 65: Line 52:


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{:Master of Combat}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! rowspan=3 | Mode !! colspan=6 | Regular
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Master of Combat]]
! colspan=3 | Normal !! colspan=3 | Destruction
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Normal !! colspan=3 | Destruction !! colspan=3 | Normal !! colspan=3 | Destruction
! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy
|-
! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 702*9 + 2688}}}}% || {{formatnum:{{#expr: (702*18 + 2688)*0.8}}}}% || {{formatnum:{{#expr: (702*9 + 2688)*1.44}}}}% || {{formatnum:{{#expr: (702*9 + 2688)*1.5}}}}% || {{formatnum:{{#expr: (702*18 + 2688)*0.8*1.5}}}}% || {{formatnum:{{#expr: (702*9 + 2688)*1.44*1.5}}}}%
| {{formatnum:{{#expr: 702*9 + 2688}}}}%
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.5}}}}%
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*1.5}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*1.5}}}}%
| {{formatnum:{{#expr: (702*9 + 2688)*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 150*9 + 572}}}}% || {{formatnum:{{#expr: (150*18 + 572)*0.8}}}}% || {{formatnum:{{#expr: (150*9 + 572)*1.44}}}}% || {{formatnum:{{#expr: (150*9 + 572)*1.5}}}}% || {{formatnum:{{#expr: (150*18 + 572)*0.8*1.5}}}}% || {{formatnum:{{#expr: (150*9 + 572)*1.44*1.5}}}}%
| {{formatnum:{{#expr: 150*9 + 572}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.25}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*1.25}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*1.25}}}}%
| {{formatnum:{{#expr: (150*9 + 572)*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|}
|}
<br>
<br>
Line 85: Line 95:
*You can move 1 second after the final slash is done.
*You can move 1 second after the final slash is done.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[10-1|Dekal]]), who will simply bounce off of the black hole.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
*Due to both trait options dealing nearly the same damage, it is mostly down to differences in cooldown that decide what trait you want to use.
**Also, enemies will not go through platforms when attracted.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
<br>
<br>


== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|DxQOpWKcY5I|300}}</div>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Final Strike''''s black hole did not do continuous damage. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|DxQOpWKcY5I|300}}
|Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*'''Final Strike''' added.
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
{{buff|Added hit damage to the black hole.}}
*{{buff|'''Damage''' increased.}}
{{buff|Faster execution speed.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Added hit damage to the black hole.}}
*{{buff|Faster execution speed.}}
|-
|-
| 05/28/2015 || - || colspan=2 align="left" |  
| 05/28/2015 || - || colspan=2 align="left" |  
*Infinite hit bug fixed.
*Infinite hit bug fixed.
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
{{buff|Range increased.}}
*{{buff|Range increased.}}
{{buff|Max Hits increased.}}
*{{buff|'''Max Hits''' increased.}}
{{buff|Can no longer be mana broken.}}
*{{buff|Can no longer be mana broken.}}
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Evil's effect changed to -3MP pet hit.}}
*{{buff|'''Evil''''s effect changed to -3MP pet hit.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|"'''Useful'''" effect increased.}}
*{{buff|'''Useful''' effect increased.}}
{{buff|Cast Speed increased.}}
*{{buff|Cast Speed increased.}}
{{nerf|Hit count lowered}}
*{{nerf|'''Max Hits''' lowered}}
*"'''Evil'''" attribute changed to "'''Heavy'''".
*'''Evil''' trait changed to '''Heavy'''.
*Change location of "'''Heavy'''" and "'''Useful'''".
*Change location of "'''Heavy'''" and "'''Useful'''".
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where don't show the skill cut-in.
*Fixed issue where don't show the skill cut-in.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Black Hole damage increased.}}
*{{buff|'''Black Hole''' damage increased.}}
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
{{buff|Black Hole damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Final Hit damage increased.}}
| align="left" |  
| align="left" |  
{{buff|Black Hole damage increased.}}
*{{buff|'''Black Hole''' damage increased.}}
{{nerf|Final Hit damage decreased.}}
*{{nerf|'''Final Hit''' damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Invincibility frames increased.}}
*{{buff|Invincibility frames increased.}}
|-
| 08/18/2022 || - || colspan=2 align="left" |
*{{buff|Invincibility activates immediately on skill use.}}
|}
|}
<br>
<br>
Line 174: Line 196:
}}
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
{{StKSkills}}

Revision as of 09:37, 31 August 2022

For the Code: Battle Seraph skill by the same name, see Final Strike (Eve).

[Special Active: Bravery]
Create a force which pulls in enemies. Slash enemies for the final blow.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • Casting speed increase and final hit provides large hitstun.


Requirements

Class Level Required
Sheath Knight 35


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Black Hole Final Hit Black Hole Final Hit
PvE 702% 2688% 9 1 300 MP 22 Seconds
PvP 150% 572%


Skill Traits

Useful Final Strike Heavy Final Strike
Attribute Effect Max Hits Attribute Effect Cooldown
Black Hole Final Hit
Max Hits increased
Damage decreased to 80%
18 1 Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Base Master of Combat
Normal Destruction Normal Destruction
Normal Useful Heavy Normal Useful Heavy Normal Useful Heavy Normal Useful Heavy
PvE 9,006% 12,259.2% 12,968.64% 13,509% 18,388.8% 19,452.96% 11,437.62% 15,569.18% 16,470.17% 17,156.43% 23,353.78% 24,705.26%
PvP 1,922% 2,617.6% 2,767.68% 2,402.5% 3,272% 3,459.6% 2,440.94% 3,533.76% 3,736.37% 3,243.38% 4,417.2% 4,670.46%


Tips and Details

  • If used against a steep upward incline, the black hole will appear above it.
  • You can move 1 second after the final slash is done.
  • The black hole used by this skill will 'grab' enemies (like Crazy Worm) rather than suck them in (like Neutron Bomb). As such, it is perfectly capable of pulling in Super Armored enemies.
    • For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as Dekal), who will simply bounce off of the black hole.
    • Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
    • Also, enemies will not go through platforms when attracted.
  • Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from Useful or the slightly higher raw damage from Heavy.


Old Version

Video Description
Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.


Updates

Date Changes
KR NA PvE PvP
12/08/2011 12/18/2012
  • Final Strike added.
11/07/2013 02/12/2014
  • Damage increased.
11/06/2014 04/29/2015
  • Added hit damage to the black hole.
  • Faster execution speed.
05/28/2015 -
  • Infinite hit bug fixed.
07/23/2015 12/16/2015
  • Range increased.
  • Max Hits increased.
  • Can no longer be mana broken.
07/30/2015 -
  • Damage increased.
  • Evil's effect changed to -3MP pet hit.
04/21/2016 05/18/2016
  • Useful effect increased.
  • Cast Speed increased.
  • Max Hits lowered
  • Evil trait changed to Heavy.
  • Change location of "Heavy" and "Useful".
12/01/2016 01/11/2017
  • Fixed issue where don't show the skill cut-in.
01/12/2017 01/24/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Black Hole damage increased.
02/22/2018 04/18/2018
  • Damage increased.
  • Black Hole damage increased.
  • Final Hit damage decreased.
04/05/2018
  • None
  • Damage increased.
06/28/2018 07/11/2018
  • Invincibility frames increased.
08/18/2022 -
  • Invincibility activates immediately on skill use.


Alternative Names

Server Name Translation
South Korea 파이널 스트라이크 Final Strike
Japan ファイナルストライク Final Strike
China (Simplified Chinese) 最终一击 Final Strike
Germany Todesstoß Deathblow
Spain Golpe de gracia Coup de Grâce
France Coup mortel Deathblow
Italy Colpo di Grazia Coup de Grâce
Poland Śmiertelny Cios Deathblow
United Kingdom Deadly Impact
Brazil Obliterar Obliterate