Finishing Slash: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no super armor or invincibility however, so approaching with it outside of a combo is rather dangerous.
*The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no super armor or invincibility, however, so approaching with it outside of a combo is rather dangerous.
**The '''Haste''' trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of [[Giga Drive - Limiter]].
**The '''Haste''' trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of [[Giga Drive - Limiter]].
*The slashes do splash damage, but the more enemies are in the same place, the less slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
*The slashes do splash damage, but the more enemies are in the same place, the fewer slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
*The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
*Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponents screen, so it is hard to capitalize on when it does happen.
*Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponent's screen, so it is hard to capitalize on when it does happen.
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Revision as of 16:32, 28 July 2019

File:Moment Slayer.PNG [Active]
Dash forward and unleash a barrage of piercing slashes.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Sword Taker 15


Skill Information

PvE

Level Required Slash (Physical) Max Hits MP Usage Cooldown
15 192% 6 35 MP 4 Seconds
[Enhanced] 230%

PvP

Level Required Slash (Physical)
15 72%
[Enhanced] 88%


Skill Traits

Haste Finishing Slash Critical Finishing Slash
Attribute Effect Cooldown Attribute Effect MP Usage
Cooldown decreased to 50% 2 Seconds MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
42 MP


Total Damage

Mode Regular
PvE 1,380%
PvP 528%


Tips and Details

  • The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no super armor or invincibility, however, so approaching with it outside of a combo is rather dangerous.
    • The Haste trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of Giga Drive - Limiter.
  • The slashes do splash damage, but the more enemies are in the same place, the fewer slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
  • The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
  • Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponent's screen, so it is hard to capitalize on when it does happen.


Updates

Date Changes
KR NA PvE PvP
01/17/2013 -

Damage increased.

08/06/2015 -

Hits occur slightly faster.

06/30/2016 07/13/2016
  • Enhanced attribute changed to be Critical.
01/12/2017 -

Damage increased.

  • Fixed issue where not damaging targets close to the wall.
02/09/2017 -
  • Fixed issue where not dealing damage sometimes.
04/27/2017 -

Damage increased.

  • None
01/11/2018 -
  • Fixed issue where cannot hit Elsword character.
04/05/2018 04/18/2018

Damage decreased.


Alternative Names

Server Name Translation
South Korea 일섬 One Flash
South Korea (literal Chinese name) 一閃 One Flash
Japan 一閃 One Flash
China (Simplified Chinese) 一闪 One Flash
Germany Funkenschlag Spark Strike
Spain Golpe de chispas Spark Strike
France Étincelles Sparks
Italy Colpo Scintillante Spark Strike
Poland Iskra Spark
Brazil Ataque de Extermínio Extermination Attack


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