Flame Geyser: Difference between revisions
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(→Tips and Details: Adding this to all destruction skills now that it's a guaranteed bonus for KR, like Overstrike on Rose) |
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__NOTOC__{{Languages|Flame Geyser}} | __NOTOC__{{Languages|Flame Geyser}} | ||
<div style="float: right;">{{#ev:youtube|Bs9JD1Z8Glg| | <div style="float: right;">{{#ev:youtube|Bs9JD1Z8Glg|400}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
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|- | |- | ||
| {{SkillText|Heavy|144|120}} || 12 Seconds || {{SkillText|Critical|130}} || 195 MP | | {{SkillText|Heavy|144|120}} || 12 Seconds || {{SkillText|Critical|130}} || 195 MP | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=4 | Mode !! colspan=4 | Regular !! colspan=4 | [[Knight Emperor]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 colspan=2 | Normal !! rowspan=2 colspan=2 | Destruction !! colspan=4 | [[Knighthood]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Normal !! colspan=2 | Destruction | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 588*7}}}}% || {{formatnum:{{#expr: (588*7)*1.44}}}}% || {{formatnum:{{#expr: 588*7*1.5}}}}% || {{formatnum:{{#expr: (588*7)*1.44*1.5}}}}% | |||
| {{formatnum:{{#expr: 588*7*1.1}}}}% || {{formatnum:{{#expr: (588*7)*1.44*1.1 round2}}}}% || {{formatnum:{{#expr: 588*7*1.5*1.1}}}}% || {{formatnum:{{#expr: (588*7)*1.44*1.5*1.1 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 212*7}}}}% || {{formatnum:{{#expr: (212*7)*1.44}}}}% || {{formatnum:{{#expr: 212*7*1.25}}}}% || {{formatnum:{{#expr: (212*7)*1.44*1.25}}}}% | |||
| {{formatnum:{{#expr: 212*7*1.05}}}}% || {{formatnum:{{#expr: (212*7)*1.44*1.05 round2}}}}% || {{formatnum:{{#expr: 212*7*1.25*1.05}}}}% || {{formatnum:{{#expr: (212*7)*1.44*1.25*1.05 round2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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{| style="border-collapse: collapse;" border="1" cellpadding="1" | {| style="border-collapse: collapse;" border="1" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[File: | | width="40" | [[File:Knight.png]] | ||
| align="center" width="150" | [[Knighthood]] | |||
| align="center" width="150" | [[ | |||
|} | |} | ||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | *This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched. | ||
**Launched targets can be caught again by other attacks to prevent them from being knocked down. | **Launched targets can be caught again by other attacks to prevent them from being knocked down. | ||
<br> | <br> | ||
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|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/27/2007 || 05/04/2011 || colspan=2 align="left" | | |||
*'''Flame Geyser''' added. | |||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
{{nerf|Unable to hit the enemies below the platform.}} | *{{nerf|Unable to hit the enemies below the platform.}} | ||
|- | |- | ||
| 04/30/2015 || - || colspan=2 align="left" | | | 04/30/2015 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/30/2015 || - || colspan=2 align="left" | | | 04/30/2015 || - || colspan=2 align="left" | | ||
{{buff|Moving distance increased.}} | *{{buff|Moving distance increased.}} | ||
{{buff|Max Hit increased.}} | *{{buff|Max Hit increased.}} | ||
{{buff|Cause [[Status Effects|Burn]] for 10 seconds.}} | *{{buff|Cause [[Status Effects|Burn]] for 10 seconds.}} | ||
*Fixed the error where the skill will miss when used at point-blank range. | *Fixed the error where the skill will miss when used at point-blank range. | ||
|- | |- | ||
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|- | |- | ||
| 12/29/2016 || - || colspan=2 align="left" | | | 12/29/2016 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/27/2017 || - || colspan=2 align="left" | | | 07/27/2017 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
{{buff|Invincible frames until the end of the skill.}} | *{{buff|Invincible frames until the end of the skill.}} | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
{{nerf|Burn duration reduced to 3 seconds.}} | *{{nerf|Burn duration reduced to 3 seconds.}} | ||
*Y-Axis range changed. | *Y-Axis range changed. | ||
|- | |- | ||
| 02/23/2018 || - || align="left" | | | 02/23/2018 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|FR=Geyser de flammes |FRName=Flame Geyser | |FR=Geyser de flammes |FRName=Flame Geyser | ||
|DE=Flammengeysir|DEName=Flame Geyser | |DE=Flammengeysir|DEName=Flame Geyser | ||
|PL= | |PL=Płomienny Gejzer |PLName=Flame Geyser | ||
|BR=Gêiser de Chamas |BRName=Flame Geyser | |BR=Gêiser de Chamas |BRName=Flame Geyser | ||
|IT=Geyser di Fuoco |ITName=Fire Geyser | |IT=Geyser di Fuoco |ITName=Fire Geyser |
Revision as of 22:44, 6 May 2020
[Special Active: Strength] Strike hard on the ground to create a pillar of fire. Attacked enemies will receive a burn effect. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 5 |
Skill Information
PvE
Level Required | Fire Pillar (Magical) | Burn Duration | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
5 | 490% | 3 Seconds | 7 | 150 MP | 10 Seconds |
[Enhanced] | 588% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
5 | 176% |
[Enhanced] | 212% |
Skill Traits
Heavy Flame Geyser | Critical Flame Geyser | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% |
12 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
Total Damage
Mode | Regular | Knight Emperor | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Destruction | Knighthood | ||||||
Normal | Destruction | |||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 4,116% | 5,927.04% | 6,174% | 8,890.56% | 4,527.6% | 6,519.74% | 6,791.4% | 9,779.62% |
PvP | 1,484% | 2,136.96% | 1,855% | 2,671.2% | 1,558.2% | 2,243.81% | 1,947.75% | 2,804.76% |
Related Skills
Knight Emperor
|
Tips and Details
- This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched.
- Launched targets can be caught again by other attacks to prevent them from being knocked down.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/27/2007 | 05/04/2011 |
| |
04/20/2015 | - |
| |
04/30/2015 | - |
| |
04/30/2015 | - |
| |
06/30/2016 | 07/13/2016 |
| |
12/29/2016 | - |
| |
04/27/2017 | - |
|
|
07/27/2017 | - |
| |
02/22/2018 | - |
| |
02/23/2018 | - |
|
|
04/05/2018 | 04/18/2018 |
|
|