Gas Piston System: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:{{ColorSelNA|CharLight|Chung}}"
! Class            !! Master !! Level Required !! SP Cost per Level  !! Alternative         
! Class            !! Master !! Level Required !! SP Cost per Level  !! Alternative         
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:{{ColorSelNA|CharLight|Chung}}"
! Skill Level !! Level Required !! Chance of <br>Automatic Reload !! Critical Hit Rate<br>Increase  
! Skill Level !! Level Required !! Chance of <br>Automatic Reload !! Critical Hit Rate<br>Increase  
|-
|-
| 1 || rowspan="2" | 60 || 10% || +2%
| align="left" | 1 || rowspan="2" | 60 || 10% || +2%
|-
|-
| 2 || 20% || +4%
| align="left" | 2 || 20% || +4%
|-
|-
| 3 || 63 || 30% || +6%
| align="left" | 3 || 63 || 30% || +6%
|-
|-
| 4 || 67 || 40% || +8%
| align="left" | 4 || 67 || 40% || +8%
|-
|-
| 5 || 71 || 50% || +10%
| align="left" | 5 || 71 || 50% || +10%
|-
|-
| 6 || 75 || 60% || +12%
| align="left" | 6 || 75 || 60% || +12%
|-
|-
| 7 || 79 || 70% || +14%
| align="left" | 7 || 79 || 70% || +14%
|-
|-
| 8 || 83 || 80% || +16%
| align="left" | 8 || 83 || 80% || +16%
|-
|-
| 9 || 87 || 90% || +18%
| align="left" | 9 || 87 || 90% || +18%
|-
|-
| 10 || 91 || 100% || +20%
| align="left" | 10 || 91 || 100% || +20%
|-
|-
| 11 || 95 || 110% || +22%
| align="left" | 11 || 95 || 110% || +22%
|-
|-
| 12 || 99 || 120% || +24%
| align="left" | 12 || 99 || 120% || +24%
|-
| align="left" | 13 || 103 || 130% || +26%
|-
| align="left" | 14 || 107 || 140% || +28%
|-
| align="left" | 15 || 111 || 150% || +30%
|-
| align="left" | 16 || 115 || 160% || +32%
|-
| align="left" | 17 || 119 || 170% || +34%
|-
| align="left" | 18 || 123 || 180% || +36%
|-
| align="left" | 19 || 127 || 190% || +38%
|-
| align="left" | 20 (M) || 131 || 200% || +40%
|}
|}


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== Updates ==
== Updates ==
*7/4/2013 KR
*07/04/2013 KR
**Critical Stat increase effect added.
**Critical Stat increase effect added.
*11/07/2013 KR
**Skill location swapped with [[Intense Showtime]].
<br>
<br>


{{DCSkills}}
{{DCSkills}}

Revision as of 04:45, 2 December 2014

[Passive] Chung is able to reload 1 cannonball for every ammo he uses. His critical hit rate is also increased.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 60 5 Intense Showtime


Skill Information

Skill Level Level Required Chance of
Automatic Reload
Critical Hit Rate
Increase
1 60 10% +2%
2 20% +4%
3 63 30% +6%
4 67 40% +8%
5 71 50% +10%
6 75 60% +12%
7 79 70% +14%
8 83 80% +16%
9 87 90% +18%
10 91 100% +20%
11 95 110% +22%
12 99 120% +24%
13 103 130% +26%
14 107 140% +28%
15 111 150% +30%
16 115 160% +32%
17 119 170% +34%
18 123 180% +36%
19 127 190% +38%
20 (M) 131 200% +40%

Tips And Details

  • This passive affects anything that use ammo such as combos,actives and special actives.
  • Even though it says it reloads at use of ammo, it cannot reload one more ammo in conjunction with Remodel Magazine.

Updates

  • 07/04/2013 KR
    • Critical Stat increase effect added.
  • 11/07/2013 KR


Template:DCSkills