Gas Piston System: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Chung}}" | ||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelNA|CharLight|Chung}}" | ||
! Skill Level !! Level Required !! Chance of <br>Automatic Reload !! Critical Hit Rate<br>Increase | ! Skill Level !! Level Required !! Chance of <br>Automatic Reload !! Critical Hit Rate<br>Increase | ||
|- | |- | ||
| 1 || rowspan="2" | 60 || 10% || +2% | | align="left" | 1 || rowspan="2" | 60 || 10% || +2% | ||
|- | |- | ||
| 2 || 20% || +4% | | align="left" | 2 || 20% || +4% | ||
|- | |- | ||
| 3 || 63 || 30% || +6% | | align="left" | 3 || 63 || 30% || +6% | ||
|- | |- | ||
| 4 || 67 || 40% || +8% | | align="left" | 4 || 67 || 40% || +8% | ||
|- | |- | ||
| 5 || 71 || 50% || +10% | | align="left" | 5 || 71 || 50% || +10% | ||
|- | |- | ||
| 6 || 75 || 60% || +12% | | align="left" | 6 || 75 || 60% || +12% | ||
|- | |- | ||
| 7 || 79 || 70% || +14% | | align="left" | 7 || 79 || 70% || +14% | ||
|- | |- | ||
| 8 || 83 || 80% || +16% | | align="left" | 8 || 83 || 80% || +16% | ||
|- | |- | ||
| 9 || 87 || 90% || +18% | | align="left" | 9 || 87 || 90% || +18% | ||
|- | |- | ||
| 10 || 91 || 100% || +20% | | align="left" | 10 || 91 || 100% || +20% | ||
|- | |- | ||
| 11 || 95 || 110% || +22% | | align="left" | 11 || 95 || 110% || +22% | ||
|- | |- | ||
| 12 || 99 || 120% || +24% | | align="left" | 12 || 99 || 120% || +24% | ||
|- | |||
| align="left" | 13 || 103 || 130% || +26% | |||
|- | |||
| align="left" | 14 || 107 || 140% || +28% | |||
|- | |||
| align="left" | 15 || 111 || 150% || +30% | |||
|- | |||
| align="left" | 16 || 115 || 160% || +32% | |||
|- | |||
| align="left" | 17 || 119 || 170% || +34% | |||
|- | |||
| align="left" | 18 || 123 || 180% || +36% | |||
|- | |||
| align="left" | 19 || 127 || 190% || +38% | |||
|- | |||
| align="left" | 20 (M) || 131 || 200% || +40% | |||
|} | |} | ||
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== Updates == | == Updates == | ||
* | *07/04/2013 KR | ||
**Critical Stat increase effect added. | **Critical Stat increase effect added. | ||
*11/07/2013 KR | |||
**Skill location swapped with [[Intense Showtime]]. | |||
<br> | <br> | ||
{{DCSkills}} | {{DCSkills}} |
Revision as of 04:45, 2 December 2014
[Passive] Chung is able to reload 1 cannonball for every ammo he uses. His critical hit rate is also increased. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Deadly Chaser | Lv. 20 | 60 | 5 | Intense Showtime |
Skill Information
Skill Level | Level Required | Chance of Automatic Reload |
Critical Hit Rate Increase |
---|---|---|---|
1 | 60 | 10% | +2% |
2 | 20% | +4% | |
3 | 63 | 30% | +6% |
4 | 67 | 40% | +8% |
5 | 71 | 50% | +10% |
6 | 75 | 60% | +12% |
7 | 79 | 70% | +14% |
8 | 83 | 80% | +16% |
9 | 87 | 90% | +18% |
10 | 91 | 100% | +20% |
11 | 95 | 110% | +22% |
12 | 99 | 120% | +24% |
13 | 103 | 130% | +26% |
14 | 107 | 140% | +28% |
15 | 111 | 150% | +30% |
16 | 115 | 160% | +32% |
17 | 119 | 170% | +34% |
18 | 123 | 180% | +36% |
19 | 127 | 190% | +38% |
20 (M) | 131 | 200% | +40% |
Tips And Details
- This passive affects anything that use ammo such as combos,actives and special actives.
- Even though it says it reloads at use of ammo, it cannot reload one more ammo in conjunction with Remodel Magazine.
Updates
- 07/04/2013 KR
- Critical Stat increase effect added.
- 11/07/2013 KR
- Skill location swapped with Intense Showtime.