Generate Black Hole: Difference between revisions

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Revision as of 02:47, 21 January 2012

Generate a black hole to pull enemies in, then trigger it to explode dealing extreme magic damage. (In Awakening the black hole continuously hits opponents that have been sucked in, before exploding.)


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Eve Lv5 30SP
Illusion Stinger -


Skill Information

Lv
M.Dmg
In Awakening MP
CD
Initial Strikes M.Dmg
M.Dmg Hits
1 1183% 55%
22 378% 300 30s
2 %
66%
454%
3 %
76%
529%
4 %
87%
605%
5 (M) %
104%
718%
6




Skill Note

Increases suction range of the black hole by 30% and increases the damage by 10%.

Additional Notes

  • Useful in situations similar Wind Ward, except stronger and has more range with the skill note.
  • Compared to Wind Ward, Generate Blackhole's duration is significantly shorter, especially when factoring in the lengthy delay associated with this skill; therefore, one should ideally warn party members that they intend to use this skill before doing so, allowing them to time an attack accordingly.
  • When used to gather mobs for teammates, Generate Blackhole should ideally be used in non-awakening mode as so not to super armor any of the mobs that are gathered by the skill, potentially countering one of your teammates at the beginning of their skill.


Template:EvSkills