Guillotine Press: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Guillotine Press
}}
}}
<div style="float: right;">{{#ev:youtube|o--Mk_YuOLI|400}}</div>
{{#ev:youtube|ytkQpXvJB8M|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:GuillotinePress2.png]]
| [[File:GuillotinePress2.png]]
| {{SkillType|SA|S}} Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be stunned for 3 seconds. (Can also be activated in midair)
| {{SkillType|SA|S}} Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be {{se||Faint|stunned}} for 3 seconds. (Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Aisha}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
! Class                 !! Level Required !! Skill Requirement  
|-
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Battle Magician]]  || 30 || {{SkillText|SkillQuest|2}}
| [[Battle Magician]]  || 30 || {{SkillText|SkillQuest|2}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | {{se||Faint}} Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | [[Status Effects/Faint|Faint]] Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
! First Stomp !! Second Stomp
|-
|-
| align=left | 30 || 767% || 2048% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 767% || 2048% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 221% || 593%
|-
|-
| align="left" | [Enhanced] || 920% || 2458%
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
|-
|-
| align=left | 30 || 221% || 593%
| {{PvE}} || 921% || 2458% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced] || 265% || 712%
| {{PvP}} || 266% || 710%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Aisha|Guillotine Press|Light, Heavy|mp=200|cd=15}}
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Light Guillotine Press !! colspan=2 | Heavy Guillotine Press
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Aisha
|- style="background:{{ColorSel|CharLight|Aisha}}"
|dmg=921, 2458
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=266, 710
|- style="background:{{ColorSel|CharLight|Aisha}}"
|heavy=true
! Normal !! Heavy
}}
|-
! {{PvE}}
| {{formatnum:{{#expr: 920 + 2458}}}}% || {{formatnum:{{#expr: (920 + 2458)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 265 + 712}}}}% || {{formatnum:{{#expr: (265 + 712)*1.44}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
* The 1st stomp will inflict [[Status Effects|Power Stun]], while the second one will inflict Normal [[Status Effects|Stun]].
*The 1st stomp will inflict {{se|087|Power Faint||ed}}, while the second one will inflict normal {{se||Faint}}.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
<br>
== Gallery ==
<gallery>
File:GuillotinePressold.png|Old skill icon.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
[[Image:GuillotinePressold.png|thumb|right|Old skill icon.]]
*This skill is similar to [[Wind Sneaker]]'s [[Sharp Fall]], except that '''Guillotine Press''' has a second stomp and a larger hitbox.
*This skill is similar to [[Wind Sneaker]]'s [[Sharp Fall]], except that '''Guillotine Press''' has a second stomp and a larger hitbox.
<br>
<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|flkKLXT5s3Y|300}}
|Between its initial release and the 08/06/2015 KR Patch, the '''First Stomp''' part of the skill used to deal multiple hits as the caster falls down.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{nerf|During descent, the hits no longer gives mp.}}
*{{nerf|During descent, the hits no longer give MP.}}
|-
|-
| 06/27/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*Skill location swapped with [[Acceleration Aura]].
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
*Skill's hitbox changes to follow the visual effect.
*Skill's hitbox changes to follow the visual effect.
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
{{buff|First stomp now inflict [[Status Effects|Power Stun]].}}
*{{buff|First stomp now inflict [[Status Effects|Power Stun]].}}
{{buff|No longer can only be used in mid-air.}}
*{{buff|No longer can only be used in midair.}}
{{buff|Second stomp no longer launch and inflicts Normal [[Status Effects|Stun]].}}
*{{nerf|'''First Stomp''' can no longer inflict multiple hits.}}
{{nerf|First stomp can no longer inflict multiply hits.}}
*{{buff|'''Second Stomp''' no longer launch and inflicts Normal [[Status Effects|Stun]].}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Second Stomp damage increased.}}
*{{buff|'''Second Stomp''' damage increased.}}
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{nerf|Second Stomp damage decreased.}}
*{{nerf|'''Second Stomp''' damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|First Stomp damage increased.}}
*{{buff|'''First Stomp''' damage increased.}}
{{nerf|Second Stomp damage decreased.}}
*{{nerf|'''Second Stomp''' damage decreased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Battle Magician}}
{{BaMSkills}}

Latest revision as of 19:34, 23 March 2024

[Special Active: Strength]
Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be  Enemy DebuffstunnedEnemy Debuffstunned for 3 seconds. (Can also be activated midair)
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required Skill Requirement
Battle Magician 30 Intermediate Training Skill Quest


Skill Information

Mode Damage (Physical)  Enemy DebuffFaintEnemy DebuffFaint Duration MP Usage Cooldown
First Stomp Second Stomp
Normal
PvE 767% 2048% 3 Seconds 200 MP 15 Seconds
PvP 221% 593%
[Enhanced]
PvE 921% 2458% 3 Seconds 200 MP 15 Seconds
PvP 266% 710%


Skill Traits

Light Guillotine PressHeavy Guillotine Press
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPDamage increased to 144%
Cooldown increased to 120%
18 Seconds


Total Damage

ModeBase
NormalHeavy
PvE3,379%4,865.76%
PvP976%1,405.44%


Tips and Details

  • The 1st stomp will inflict  Enemy DebuffPower FaintEnemy DebuffPower Faint, while the second one will inflict normal  Enemy DebuffFaintEnemy DebuffFaint.
  • Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.


Gallery


Trivia

  • This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.


Old Version

Video Description
Between its initial release and the 08/06/2015 KR Patch, the First Stomp part of the skill used to deal multiple hits as the caster falls down.


Updates

Date Changes
KR NA PvE PvP
12/15/2011 01/16/2013
  • Guillotine Press added.
03/29/2012 -
  • During descent, the hits no longer give MP.
06/27/2013 11/06/2013
  • MP Usage increased.
  • Cooldown increased.
07/04/2013 07/04/2013
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect.
08/06/2015 01/13/2016
  • No longer can only be used in midair.
  • First Stomp can no longer inflict multiple hits.
  • Second Stomp no longer launch and inflicts Normal Stun.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Second Stomp damage increased.
11/02/2017 11/15/2017
  • Second Stomp damage decreased.
04/05/2018 04/18/2018
  • First Stomp damage increased.
  • Second Stomp damage decreased.
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 길로틴 프레스 Guillotine Press
Japan ギルティプレス Guillotine Press
Taiwan (Traditional Chinese) 光耀之擊 Shine Strike
China (Simplified Chinese) 光耀之击 Shine Strike
Germany Guillotine
Spain Guillotina Guillotine
France Guillotine
Italy Ghigliottina Guillotine
Poland Gilotyna Guillotine
Brazil Pressão da Guilhotina Guillotine Press