Halted Sun's Memory: Difference between revisions

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|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back.
|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back.
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*'''Sword Combo:''' Perform a two slash sword combo.
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|[[File:SolaceMagician.png|60px]]
|[[File:SolaceMagician.png|60px]]
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*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
*'''Meteor Rain:''' Cause a shower of small meteors in a small area.
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|[[File:SolaceSpearHead.png|60px]]
|[[File:SolaceSpearHead.png|60px]]
|'''Spearman of Solace's Family''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
|'''Spearman of Solace's Family''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
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*'''[[Heavenly Strike]]:''' Stab enemies in front of him with his spear then pulls himself closer.
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
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*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Mortal Strike:''' The knight will charge up in a defensive stance reducing all damage he takes by half before delivery a powerful strike which causes the ground to erupt.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
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|[[File:ElMagicianHead.png|60px]]
|[[File:ElMagicianHead.png|60px]]
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|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
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*'''[[Heavenly Strike]]:''' Stab enemies in front of him with his spear then pulls himself closer.
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Whirlwind Spin:''' Perform a whirlwind attack by spinning in circles, he will be able to more while performing this attack.
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|[[File:ElKnight.png|60px]]
|[[File:ElKnight.png|60px]]
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*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''[[Drastic Charge]]:''' Charge forwards slowly doing continuous hits finished by a shield bash.
*'''[[Drastic Charge]]:''' Charge forwards slowly doing continuous hits finished by a shield bash which stuns players.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
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| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
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|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight four of them at once.
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight four of them at once.
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*'''Teleport:''' Solace can blink across the map at will.
*'''Teleport:''' The specter will always blink next to a player before attacking.
*'''Slash Combo:''' Perform several consecutive slashes finishing by launching targets.
*'''Slash Combo:''' Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after.
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after.
*'''Rising Slashes:''' Solace will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map.
*'''Rising Slashes:''' The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after.
*'''Rising Wave:''' Summon three swords in front of himself.
'''Note:'''
*Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack.
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| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
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*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges.
*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges.
*'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash.
*'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash.
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by launching targets.
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets.
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle.
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Rising Wave:''' Summon three swords in front of himself.
*'''Solar Flare:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
*'''Solar Flare:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
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