Halted Sun's Memory/pl: Difference between revisions

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|name=Dialog
|name=Dialog
|tab1=Dungeon Start Dialogue
|tab1=Dungeon Start Dialogue
|contents1={{*}}'''Elsword''': '(Co się stało z innymi...?)''
|contents1={{*}}'''Elsword''': (Co się stało z innymi...?)''
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{{*}}'''Elsword''': ''(Egh... To miejsce... Co się stało z wszystkimi..?)''
{{*}}'''Elsword''': ''(Egh... To miejsce... Co się stało z wszystkimi..?)''

Revision as of 12:25, 12 March 2017

Pamięć Spalonego Słońca

Pamięć Spalonego Słońca. Pamięć Spalonego Słońca. W ostatniej bitwie na Elysion, prawda o przeszłości jest ujawniona.

Description
W środku bitwy z Solace, Elsword ujrzał nieznaną przestrzeń kosmiczną.
Recommended Level
87-99
Required Combat Power
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Rycerz Klanu Solace - Rycerz pracujący dla klanu Solace, zatrzymuje go od porwania Pani EL.
  • Podwójne Cięcie: Wykonuje dwa cięcia w kierunku ciebie.
Magik Klanu Solace - Magik pracujący dla klanu Solace, zatrzymuje go od porwania Pani EL.
  • Ognisty Pocisk: Przywołuje ognistą kulę, która podąża za graczem.
  • Meteoryty: Przywołuje grad małych meteorytów w wyznaczonym miejscu.
Włócznik Klanu Solace - Włócznik pracujący dla klanu Solace, zatrzymuje go od porwania Pani EL.
  • Szarża: Szarżuje, a potem atakuje cię, tylko atak zadaje obrażenia.
Silny Rycerz Klanu Solace - Silniejszy rycerz pracujący dla klanu Solace, zatrzymuje go od porwania Pani EL.
  • Uderzenia Cięciowe: Wykonuje serię obrażeń, od miecza i tarczy.
  • Aura Obrony: Rycerz zwiększy swoją obrone, oraz jego przymierzeńców. *Strajk Mortalny: Rycerz uda się w postawie obronnej redukującej wszystkie obrażenia trwa on od połowy przed dostawą potężne uderzenie, które powoduje, że ziemia wybuchnie.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
El's Guard Envoy - A magician working to protect the El Lady ceremony.
  • Triple Fire Missile: Summon three fireball that home onto nearby players.
  • Fire Burst: Cause the area around him to burst in a sphere of fire.
El's Guard Spearman - A spearman working to protect the El Lady ceremony.
  • Spear Charge: Charges forward with his spear, then trust, only the trust deals damage.
  • Whirlwind Spin: Perform a whirlwind attack by spinning in circles, he will be able to more while performing this attack.
El's Guard Knight - A powerful knight working to protect the El Lady ceremony.
  • Knight Combo: Perform a series of attacks with his sword and shield.
  • Drastic Charge: Charge forwards slowly doing continuous hits finished by a shield bash which stuns players.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Specter of Memory - Shadow copies of Solace. They fight identical to Solace in 10-6. Fight a single specter, then fight four of them at once.
  • Teleport: The specter will always blink next to a player before attacking.
  • Slash Combo: Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after.
  • Sword Fall Combo: Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after.
  • Rising Slashes: The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after.

Note:

  • Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
El Tower Protective Magic Circle - The El Tower's defense system. Attacks intruders with various elemental attacks.
  • Magic Circle: Flame: Summon a meteor strikes the ground which burns players.
  • Magic Circle: Freezing: A shower of water will fall from the sky.
  • Magic Circle: Miasma: Create a small spherical explosion of gas which inflicts poison.
  • Magic Circle: Thunder: A shower of lightning falls from the sky which stuns players.
  • Magic Circle: Storm: A small beam of light strikes the ground which petrifies players.
  • Magic Circle: Darkness: Create a whirlwind of darkness which burns MP.
Portal - Portals that allow players to teleport from one side of the boss map to the other.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Halted Sun's Memory - Solace himself, in his own mind. The final encounter and the final choice.
  • Teleport: Solace potrafi mrugnąć na całej mapie z woli.
  • Heal: Solace will heal a certain amount of HP after certain intervals, this will cost him one of his power gauges.
  • Explosive Dodge: Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
    • The immunity lasts until Solace moves again after the slash.
  • Slash Combo: Perform several consecutive circle slashes finishing by using Rising Wave which launches targets.
  • Sword Fall: Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
  • Solar Eruption: Solace will cause a single eruption from under a player, which does massive damage. This will stun the player.
  • Światło Słoneczne: Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
    • During this time, Solace will take reduced damage, except from attacks that ignore guard.
  • Promień Słoneczny: Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
  • Flash of Death: Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deal a large number of hits and cannot be mana broken. The only reliable way to avoid the attack is to use a skill with incredibly long invincibility frames, such as Grand Cross or Panzer Buster, or mix a skill with ample invincibility frames and using a Recovery Potion while being struck and hoping to survive.
    • Solace can sometimes dodge out of the attack, effectively canceling the move.

Note:

  • Immune to debuffs.

}}

}}
Dialogue
  • Elsword: (Co się stało z innymi...?)

  • Elsword: (Egh... To miejsce... Co się stało z wszystkimi..?)

  • Elsword: (... Światło!... Widzę światło... Podąże za nim.)
{{
Image Name Boss Character Stats Set Effects
Sun of Light
Sun of Light
Sun of Light
Halted Sun's Memory
Common

Accessory (Top Piece):

Physical Attack +100

Magical Attack +100


Maximize +1%

Sun Master:

3 Pieces:

  • Critical +3%
  • Maximize +3%
  • Add. Damage +3%
}}
Gallery
Alternative Names
{{
Server Name Translation
South Korea 멈춰버린 태양의 기억 Halted Sun's Memory
Poland Pamięć Spalonego Słońca Burnt Sun's Memories
Brazil Memória do Sol Corrompida Corrupted Sun's Memory
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous