Henir's Time and Space/Season 4: Difference between revisions

From Elwiki
(Long overdue)
(Further elaborated and specified details about attacks and transformations)
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**10x Advanced Healing Potion (25,000 HP Recovery, 1 Second Cooldown)
**10x Advanced Healing Potion (25,000 HP Recovery, 1 Second Cooldown)
**10x Advanced Mana Potion (300 MP Recovery, 1 Second Cooldown)
**10x Advanced Mana Potion (300 MP Recovery, 1 Second Cooldown)
**3x Water Orbs
**3x Water Orbs (30 Second Cooldown)
**3x Wind Orbs
**3x Wind Orbs (30 Second Cooldown)
*Resurrection(s) : '''Not Allowed'''
*Resurrection(s) : '''Not Allowed'''
*Mounts: '''Disabled'''
*Mounts: '''Disabled'''
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=== Obezaar ===
=== Obezaar ===
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp in front of the player.
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp in front of the player.
*'''Backstep:''' Quickly makes a short hop backwards, mostly used when the player is behind.
*'''Uppercut:''' Claws at the player in front, causing a small shockwave that launches, used if the player is at melee-range.
*'''Uppercut:''' Claws at the player in front, causing a small shockwave that launches, used if the player is at melee-range.
*'''Thunder Dash:''' Winds up in place before dashing forward cloaked in electricity, carrying the player with it.
*'''Thunder Dash:''' Winds up in place before dashing forward cloaked in electricity, carrying the player with it.
*'''Illusion Burst:''' Dashes through the player, causing electric blasts to occur in its wake.
*'''Illusion Burst:''' Dashes through the player, causing electric blasts to occur in its wake, followed by '''EMP Burst'''.
**'''EMP Burst:''' Jumps into the air before causing a massive radial electric blast that drains 200 MP when hit.
*'''Shock Drain:''' Glares at the player before warping directly in front and causing an electric blast that drains 18 MP per hit.
*'''Shock Drain:''' Glares at the player before warping directly in front and causing an electric blast that drains 18 MP per hit.
*'''EMP Burst:''' Jumps into the air before causing a massive explosion that drains 200 MP when hit.
*When at 80x/60x HP - '''Maximum Charge:''' Jumps into the background and cloaks itself in an electric barrier while charging up energy. Creates two Obezaar copies that can perform any of the above attacks except '''EMP Burst'''. If a player defeats the copies in time, '''Obezaar''''s barrier will be broken and it will remain weakened for an extended period of time. If a player fails to defeat the copies, it will enter a charged form with additional attacks.
*When at 50.5x HP - '''Energy Overload:''' Fires a laser from its chest into the sky that falls back down in a massive explosion to transform itself into a better, more powerful form. The transitioning cutscene does not cause damage. Additional platforms will appear in the stage.
----------


=== Obezaar (Maximum Charge) ===
*When at 80x/60x HP - '''Maximum Charge:''' Jumps into the background and cloaks itself in an electric barrier while charging up energy. Creates two Obezaar copies that can perform any of the above attacks except '''EMP Burst'''.
*'''Electric Lariat:''' Performs a forward spinning move after charging up electricity.
**If the player '''defeats both clones''', Obezaar will be rendered exhausted for a handful of seconds.
*'''EMP Burst Ex:''' Pulls the player inwards before the explosion.
**If the player '''defeats one clone''', the fight will continue as normal without changes.
*'''Thunder Dash Ex:''' After performing '''Thunder Dash''', slams the ground to cause additional lightning blasts.
**If the player '''fails to defeat both''', Obezaar will enter an '''EX''' phase for roughly a minute before going back to normal.
*'''Chaos Dive:''' Jumps into the air and creates lightning copies of itself that will crash into the ground shortly, causing massive bursts of electricity on their way down, before diving into the ground itself.
=== Obezaar (EX) ===
*'''Teleport/Backstep EX:''' Executed faster and can attack quicker after use.
*'''Electric Lariat:''' Wind up in place and performs a forward spinning move after charging up, doesn't have hitstun unless contact is made.
*'''Uppercut EX:''' Has a second, delayed hit afterwards.
*'''EMP Burst EX:''' Pulls the player inwards before the electric blast.
*'''Thunder Dash EX:''' Slams the ground afterwards to cause additional lightning blasts.
*'''Chaos Dive:''' Jumps into the air and, in a corner, creates lightning copies of itself that will crash into the ground shortly, aiming at the ground-level position of the player, causing massive sparks of electricity on their way down, before diving into the ground itself.
----------
----------
 
<font color=red>'''CHALLENGE MODE ONLY'''</font>
=== Obezaar (Energy Overload) ===
*When at 50.5x HP - '''Energy Overload:''' Fires a laser from its chest into the sky that falls back down in a massive explosion to transform itself into an even stronger '''EX Form ''permanently''''', with the same moveset, except the exclusion of '''Maximum Charge''' and the addition of a few new moves.
*'''Electric Lariat:''' Performs a forward spinning move after charging up electricity.
The transitioning cutscene does not cause damage. Additional platforms will appear in the stage.
*'''Chaos Dive:''' Jumps into the air and creates lightning copies of itself that will crash into the ground shortly, aiming at the horizontal position of the player, causing massive bursts of electricity on their way down, before diving into the ground itself.
=== Obezaar (EX+) ===
*When at 40x/20x HP - '''Lightning Chaos:''' Warps to the center while emitting a silencing field. While in the center, creates numerous lightning copies in sets of 2 per attack that dash around the stage dealing damage and draining 200 MP if the player comes into contact with them, afterwards, '''Thunderstorm''' will be active.
*When at 40x/20x HP - '''Lightning Chaos:''' Warps to the center while emitting a stage-wide debuff that unables the player from attacking. While in the center, creates numerous lightning copies in sets of 2 per attack that dash around the stage dealing damage and draining 200 MP if the player comes into contact with them, afterwards, the fight continues and '''Thunderstorm''' will be active.
**'''[[Thunderstorm]]:''' Periodically a pillar of light will target the player, shooting a lightning bolt afterwards with outrageous damage output, will happen 5-6 times. '''Obezaar''' will be attacking you in the meantime.
**'''[[Thunderstorm]]:''' Periodically a pillar of light will target the player, shooting a lightning bolt afterwards with guaranteed death damage, will happen 6 times. '''Obezaar''' will be attacking you in the meantime.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BBGM=[http://www.youtube.com/watch?v=-kTeDKjIfUk '''''li_henir_stage_boss_01''''']
| BBGM=[http://www.youtube.com/watch?v=-kTeDKjIfUk '''''li_henir_stage_boss_01''''']
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*'''Elsword''':  
*'''Elsword''':  
*'''Aisha''':  
*'''Aisha''':  
*'''Rena''':  
*'''Rena''': Yes! A wholehearted rush to conquer time and space!
*'''Raven''':  
*'''Raven''':  
*'''Eve''':  
*'''Eve''':  

Revision as of 07:44, 29 April 2019

Henir's Time and Space

Henir's Time and Space. Time and Space is in complete chaos. A dangerous trial awaits us...

Description
{{

A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.

It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.

}}
Recommended Level
99
Required Combat Power
150,000
Entry Requirements
{{
  • Can only enter alone.
  • Must complete Normal Mode before Challenge Mode becomes available.
}}
Details
{{

Originally Ymir's Time and Space, William's Time and Space.
Dimensional time and space where a genius magician is serving an eternal punishment.
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.
Through this mode, you can collect Time and Space Fragments, which you can exchange at Glave for special items and Force skills.
Henir's Time and Space may be attempted as much as the player wishes, but rewards will only be given once per week.

Rules

  • Consumable(s) : Dungeon Specific Consumables
    • 10x Advanced Healing Potion (25,000 HP Recovery, 1 Second Cooldown)
    • 10x Advanced Mana Potion (300 MP Recovery, 1 Second Cooldown)
    • 3x Water Orbs (30 Second Cooldown)
    • 3x Wind Orbs (30 Second Cooldown)
  • Resurrection(s) : Not Allowed
  • Mounts: Disabled
  • Does not give ED, EXP, and does not consume Stamina.

}}

Normal Mode
{{

Consists of 20 consecutive stages. Bosses are selected randomly in any order each week.

Stage Boss Group Stage Boss Group Stage Boss Group Stage Boss Group
Stage 1 - Stage 6 - Stage 11 - Stage 16 -
Stage 2 Stage 7 Stage 12 Stage 17
Stage 3 Stage 8 Stage 13 Stage 18
Stage 4 Stage 9 Stage 14 Stage 19
Stage 5 Stage 10 Stage 15 Stage 20 Obezaar
}}
Challenge Mode
{{

Consists of 6 consecutive stages. Bosses are selected randomly in any order each week.

Stage Boss Group Stage Boss Group
Stage 1 - Stage 4 -
Stage 2 Stage 5
Stage 3 Stage 6 Obezaar
}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Obezaar - A being of Henir that was locked away within the confines of Henir's Time And Space, broken free from its shackles.

Obezaar

  • Teleport: Warp anywhere on the map at will, mostly used to warp in front of the player.
  • Backstep: Quickly makes a short hop backwards, mostly used when the player is behind.
  • Uppercut: Claws at the player in front, causing a small shockwave that launches, used if the player is at melee-range.
  • Thunder Dash: Winds up in place before dashing forward cloaked in electricity, carrying the player with it.
  • Illusion Burst: Dashes through the player, causing electric blasts to occur in its wake, followed by EMP Burst.
    • EMP Burst: Jumps into the air before causing a massive radial electric blast that drains 200 MP when hit.
  • Shock Drain: Glares at the player before warping directly in front and causing an electric blast that drains 18 MP per hit.
  • When at 80x/60x HP - Maximum Charge: Jumps into the background and cloaks itself in an electric barrier while charging up energy. Creates two Obezaar copies that can perform any of the above attacks except EMP Burst.
    • If the player defeats both clones, Obezaar will be rendered exhausted for a handful of seconds.
    • If the player defeats one clone, the fight will continue as normal without changes.
    • If the player fails to defeat both, Obezaar will enter an EX phase for roughly a minute before going back to normal.

Obezaar (EX)

  • Teleport/Backstep EX: Executed faster and can attack quicker after use.
  • Electric Lariat: Wind up in place and performs a forward spinning move after charging up, doesn't have hitstun unless contact is made.
  • Uppercut EX: Has a second, delayed hit afterwards.
  • EMP Burst EX: Pulls the player inwards before the electric blast.
  • Thunder Dash EX: Slams the ground afterwards to cause additional lightning blasts.
  • Chaos Dive: Jumps into the air and, in a corner, creates lightning copies of itself that will crash into the ground shortly, aiming at the ground-level position of the player, causing massive sparks of electricity on their way down, before diving into the ground itself.

CHALLENGE MODE ONLY

  • When at 50.5x HP - Energy Overload: Fires a laser from its chest into the sky that falls back down in a massive explosion to transform itself into an even stronger EX Form permanently, with the same moveset, except the exclusion of Maximum Charge and the addition of a few new moves.

The transitioning cutscene does not cause damage. Additional platforms will appear in the stage.

Obezaar (EX+)

  • When at 40x/20x HP - Lightning Chaos: Warps to the center while emitting a stage-wide debuff that unables the player from attacking. While in the center, creates numerous lightning copies in sets of 2 per attack that dash around the stage dealing damage and draining 200 MP if the player comes into contact with them, afterwards, the fight continues and Thunderstorm will be active.
    • Thunderstorm: Periodically a pillar of light will target the player, shooting a lightning bolt afterwards with guaranteed death damage, will happen 6 times. Obezaar will be attacking you in the meantime.

}}

}}
Dialogue
  • Elsword:
  • Aisha:
  • Rena: Yes! A wholehearted rush to conquer time and space!
  • Raven:
  • Eve:
  • Chung:
  • Ara:
  • Elesis:
  • Add:
  • Lu:
  • Ciel:
  • Rose:
  • Ain:
  • Laby: It's weird... Laby has been to somewhere similar to this place before...
Gallery
Alternative Names
{{
Server Name Translation
South Korea 헤니르의 시공 Henir's Time and Space
Taiwan (Traditional Chinese) 赫尼爾時空 Henir's Time and Space
China (Simplified Chinese) 赫尼尔时空 Henir's Time and Space
Germany Henirs Raumzeit Henir's Space-Time
Spain Espacio-tiempo de Henir Henir's Space-Time
France Espace-temps d'Henir Henir's Space-Time
Italy Spazio Tempo di Henir Henir's Space-Time
Poland Czasoprzestrzeń Henir'a Henir's Time-Space
United Kingdom Henir's Time-Space Continuum
Brazil Tempo e Espaço de Henir Henir's Time and Space
}}


  • Region 13~18
  • Region 1~6
  • Region 7~12
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous