Impact Detonation

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Revision as of 22:03, 14 July 2022 by Gameboy224 (talk | contribs) (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}")
IDetonation.png [Special Active: Tenacity] Shoot cannonballs in rapid succession.
Cannonball Consumption
  • Uses 3 to 6 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Shelling Guardian 30


Skill Information

Mode Damage (Magical) Max Hits Cannonball Consumption MP Usage Cooldown
Unlisted
Cannon Hit
Continuous Shelling Additional Shelling Continuous Shelling Additional Shelling Initial Additional
Initial Final Blast
Normal
PvE 56% 844% 965% 247% 3 1 x [Additional Cannonballs Used] 3 0 ~ 3 80 MP 9 Seconds
PvP 33.5% 322% 367% 94%
[Enhanced]
PvE 56% 1013% 1158% 296% 3 1 x [Additional Cannonballs Used] 3 0 ~ 3 80 MP 9 Seconds
PvP 33.5% 386% 440% 113%


Skill Traits

Heavy Impact Detonation Light Impact Detonation
Attribute Effect Cooldown Attribute Effect MP Usage
Damage increased to 144%
Cooldown increased to 120%
10.8 Seconds MP Usage decreased to 70% 56 MP


Total Damage

Mode Base Modified Warhead/Mobile Shelling
Normal Heavy Normal Heavy
PvE 3,184 ~ 4,072% 4,584.96 ~ 5,863.68% 3,725.28 ~ 4,785.02% 5,364.4 ~ 6,890.43%
PvP 1,212 ~ 1,551% 1,745.28 ~ 2,233.44% 1,418.04 ~ 1,822.6% 2,041.98 ~ 2,624.55%
  • Base damage ranges from 0 to 3 additional normal cannonballs used.
  • Modified damage ranges from 0 additional normal cannonballs to 3 additional enhanced cannonballs used.
  • Does not include Cannon Hit.


Related Skills


Tips and Details

  • The unlisted Cannon Hit inflicted on enemies close to you is not affected by the skill's [Final Enhanced] effect, but it is affected by the Heavy skill trait.
  • The Additional Shelling takes place between the initial two Continuous Shelling hits and its final one, instead of after.
  • While listed as 3~6, the 3 cannonballs consumed for Consecutive Shelling cannot ever be Mobile Shelling's enhanced cannonballs. Only the Additional Shelling is able to consume them, making it more accurate to state the skill has an initial 3 cannonball + 0~3 additional cannonball cost.
  • The missiles can miss entirely if a small enemy is directly next to you, as they will be inside of Chung's Destroyer and the missiles only start dealing damage when they leave it. The Cannon Hit will usually push enemies away enough for this to be avoided, though walls or other obstacles can prevent this from helping.
  • The missiles inflict heavy hitstun, preventing opponents from charging a Mana Break while being hit by them.


Updates

Date Changes
KR NA PvE PvP
06/27/2013 11/06/2013
  • Impact Detonation added.
07/10/2014 -
  • Damage increased.
  • Cannonball usage changed.
07/17/2014 -
  • None
  • Damage decreased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
08/20/2015 01/27/2016
11/16/2016 -
  • Fixed issue where damage decreased when consuming enhanced cannonballs.
12/01/2016 01/11/2017
  • Fixed issue where can proc Elements.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
06/29/2017 -
  • Fixed issue where Chung will move forward when using the skill in Tactical Field.
04/05/2018 04/18/2018
  • Consecutive Shelling damage increased.
  • Additional Shelling damage decreased.


Alternative Names

Server Name Translation
Korean Flag.png South Korea 임팩트 디토네이션 Impact Detonation
Japanese Flag.png Japan インパクトディトネイション Impact Detonation
Chinese Flag.png China (Simplified Chinese) 超强乱射加农炮 Super Snapshot Cannon
German Flag.png Germany Einschlagsexplosion Impact Explosion
Spanish Flag.png Spain Explosión de impacto Impact Explosion
French Flag.png France Impact
Polish Flag.png Poland Eksplozja Uderzenia Impact Explosion
English Flag.png United Kingdom Impact Explosion
Bresil Flag.png Brazil Detonação à Distancia Remote Detonation