Kick: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class            !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class            !! Level Required
|-
|-
| [[Sword Knight]]  || 15 || 81 || 28 || 37
| [[Sword Knight]]  || 15
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Character Level !! Damage (Physical) !! Knockdown<br>Reduction !! MP Usage !! Cooldown
! Level Required !! Kick (Physical) !! Knockdown<br>Reduction !! MP Usage !! Cooldown
|-
|-
| align="left" | 15 || 823% || rowspan="2" | -50 KD || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
| align="left" | 15 || 1029% || rowspan="2" | -50 KD || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | [Enhanced] 81 || 988%
| align="left" | [Enhanced] || 1235%
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Character Level !! Damage (Physical)
! Level Required !! Kick (Physical)
|-
|-
| align="left" | 15 || 329%
| align="left" | 15 || 329%
|-
|-
| align="left" | [Enhanced] 81 || 395%
| align="left" | [Enhanced] || 395%
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Light Kick !! colspan=3 | Haste Kick
! colspan=2 | Light Kick !! colspan=2 | Haste Kick
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Usage !! Cooldown
|-
|-
| 28 || {{SkillText|Light|50}} || 15 MP || 37 || {{SkillText|Haste|70}} || 4.2 Seconds
| {{SkillText|Light|50}} || 15 MP || {{SkillText|Haste|70}} || 4.2 Seconds
|}
|}
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== Tips and Details ==
== Tips and Details ==
* A very useful move to chain your combos.
*The skill's quick execution allows it to be used after commands that can lock you in their animation and normally prevent you from continuing a combo.
*This skill can still knock down your opponent if the KD counter is full, so it should be used after a high amount of KD has been inflicted while having a reasonable hit stun inflicted.
*This skill can still knock down your opponent if the KD counter is full, so you shouldn't wait too long with using it while trying to extend combos.
*This skill can be [[Counter Attack|countered]].
*This skill can be [[Counter Attack|countered]].
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*01/12/2017 KR
*01/12/2017 KR
**Damage increased.
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
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Revision as of 06:32, 25 August 2017

File:ElSkill12.png [Active]
Kick enemies and reduce their knockdown rate.
Vitality Skill
  • Consumes Vitality gauge and acquire Destruction gauge
  • MP consumption ↓ MP gains ↑ when Vitality is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Sword Knight 15


Skill Information

PvE

Level Required Kick (Physical) Knockdown
Reduction
MP Usage Cooldown
15 1029% -50 KD 30 MP 6 Seconds
[Enhanced] 1235%


PvP

Level Required Kick (Physical)
15 329%
[Enhanced] 395%


Skill Traits

Light Kick Haste Kick
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage decreased to 50% 15 MP Cooldown decreased to 70% 4.2 Seconds


Tips and Details

  • The skill's quick execution allows it to be used after commands that can lock you in their animation and normally prevent you from continuing a combo.
  • This skill can still knock down your opponent if the KD counter is full, so you shouldn't wait too long with using it while trying to extend combos.
  • This skill can be countered.


Updates

  • 02/14/2013 KR
    • Kick will no longer direct you behind the opponent randomly.
  • 02/05/2015 KR
    • Knockdown Reduction decreased.
  • 04/20/2015 KR
    • Pushing distance increased.
  • 07/23/2015 KR
  • 01/12/2017 KR
    • Damage increased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 발차기 Kick
Japan キック Kick
China (Simplified Chinese) 脚踢 Kick
France Coup de pied Kick
Italy Calcio Kick



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