Knockdown: Difference between revisions
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*Knockdown from a launch will not result in the knockdown counter resetting | *Knockdown from a launch will not result in the knockdown counter resetting | ||
*This feature is removed with PvP Season 3 | *This feature is removed with PvP Season 3 | ||
<br> | |||
== Legend == | |||
{| cellpadding=5 border=1 style="border-collapse:collapse; border-style:solid" | |||
|- | |||
! align=left colspan=2 | Name | |||
! Description | |||
|- | |||
| rowspan=4 | Launch Attack | |||
! LA | |||
| Launch opponent vertically into the air (High chance of continuing combo) | |||
|- | |||
! LA1 | |||
| Launch opponent horizontally left either/or right | |||
|- | |||
! LA2 | |||
| Launch opponent horizontally left either/or right into the air | |||
|- | |||
! LA3 | |||
| Launch opponent diagonally into the air or ground(High chance of continuing combo) | |||
|- | |||
| Pass | |||
! P | |||
| An attack that will move you through your opponent (High chance of continuing combo) | |||
|- | |||
| Knockdown | |||
! KD | |||
| Knockdowns | |||
|- | |||
| Launch Reset | |||
! LR | |||
| Resets the launch counter | |||
|} | |||
<br> | <br> |
Revision as of 22:46, 14 August 2014
What's a Knockdown?
Knockdown (abbreviated as KD) occurs when using a certain attack that knocks down or when a certain amount of attacks has been reached. The reason this exists is to prevent infinite combos. It's best to not knockdown a monster/opponent since this leads to increased damage reduction while the enemy is on the ground (in PvE) or a combo ending (in PvP).
Conditions
- The target will automatically knockdown when:
- A knockdown attack has been used
- Any hit after the knockdown counter has been reached:
- PVP = 100 Max KD
- PVE = 130 Max KD
- Knockdown counter will reset after a knockdown from the above conditions
- In PvP Season 3, the knockdown counter will reset only from a knockdown from breaching the knockdown counter
Gravity
This is different from a knockdown.
- After two launch hits (some exceptions) the target will have gravity and have a very short launch distance
- The launch counter can be reset with certain combos or skills
- Knockdown from a launch will not result in the knockdown counter resetting
- This feature is removed with PvP Season 3
Legend
Name | Description | |
---|---|---|
Launch Attack | LA | Launch opponent vertically into the air (High chance of continuing combo) |
LA1 | Launch opponent horizontally left either/or right | |
LA2 | Launch opponent horizontally left either/or right into the air | |
LA3 | Launch opponent diagonally into the air or ground(High chance of continuing combo) | |
Pass | P | An attack that will move you through your opponent (High chance of continuing combo) |
Knockdown | KD | Knockdowns |
Launch Reset | LR | Resets the launch counter |