Knockdown

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Revision as of 22:46, 14 August 2014 by Kenny (talk | contribs)

What's a Knockdown?

Knockdown (abbreviated as KD) occurs when using a certain attack that knocks down or when a certain amount of attacks has been reached. The reason this exists is to prevent infinite combos. It's best to not knockdown a monster/opponent since this leads to increased damage reduction while the enemy is on the ground (in PvE) or a combo ending (in PvP).

Conditions

  • The target will automatically knockdown when:
    • A knockdown attack has been used
    • Any hit after the knockdown counter has been reached:
      • PVP = 100 Max KD
      • PVE = 130 Max KD
    • Knockdown counter will reset after a knockdown from the above conditions
      • In PvP Season 3, the knockdown counter will reset only from a knockdown from breaching the knockdown counter


Gravity

This is different from a knockdown.

  • After two launch hits (some exceptions) the target will have gravity and have a very short launch distance
  • The launch counter can be reset with certain combos or skills
  • Knockdown from a launch will not result in the knockdown counter resetting
  • This feature is removed with PvP Season 3