Look!: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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! rowspan=2 | Mode !! rowspan=2 | Looks Like Nisha! (Physical) !! colspan=3 | {{tag|#fa77ba||Let's Look Together!|stroke=black}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Looks Like Nisha! (Physical) !! colspan=3 | {{tag|#fa77ba||Let's Look Together!|stroke=black}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! SP Usage !! Range Increase !! Damage Increase !! Per Circle !! Circle Count
! Range Increase !! Damage Increase !! Sentimental Point Usage !! Per Circle !! Circle Count
|-
|-
| colspan="9" | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| {{PvE}} || 885% || rowspan=2 | 4 || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 885% || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
|-
|-
| {{PvP}} || 337%
| {{PvP}} || 337%
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| colspan="9" | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 885% || rowspan=2 | 3 || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 885% || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
|-
|-
| {{PvP}} || 337%
| {{PvP}} || 337%
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== Tips and Details ==
== Tips and Details ==
*Just like [[Go Away!]], the low cost and cooldown makes the skill excellent for building [[Growth]] stages. As it has no knockback at all, it works together much better with [[Zumyu...!]] and [[Bibi...!]].
*Just like [[Go Away!]], the low cost and cooldown makes the skill excellent for building [[Growth]] stages. As it has no knockback at all, it works together much better with [[Zumyu...!]] and [[Bibi...!]].
*The black hole effect of the circle behind '''Laby''' will take priority over the one in front, meaning enemies in front of '''Laby''' will always end up being pulled through her.
*The black hole effect of the circle behind you will take priority over the one in front, meaning enemies in front of you will always end up being pulled through you.
*While normally only large enough targets can take damage from both circles, due to the above quirk with the circle behind '''Laby''', it is possible for most enemies to take up to 5 hits as they are pulled through the circle in front into the circle behind '''Laby'''.
*While normally only large enough targets can take damage from both circles, due to the above quirk with the circle behind you, it is possible for most enemies to take up to 5 hits as they are pulled through the circle in front into the rear circle.
**When cast with '''Laby''''s back against a wall, enemies will end up being pulled (and slightly lifted) into the wall while taking damage from both circles, allowing them to be hit by all 6 hits.
**When cast with your back against a wall, enemies will end up being pulled (and slightly lifted) into the wall while taking damage from both circles, allowing them to be hit by all 6 hits.
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
|- class="charlight-Laby"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- class="charlight-Laby"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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