Low Kick: Difference between revisions

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__NOTOC__{{Languages|Low Kick}}
__NOTOC__{{Languages|Low Kick}}
{{tabs
{{#ev:youtube|Awwx1I6mSMU|400|right}}
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|CYY1UquOZEo|300|right}}
<div style="min-height: 175px;">
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Low_Kick.PNG]]
| [[File:CombatRangerSkill4.png]]
| {{SkillType|A}} Kick the enemy's lower area. The attacked target won't be able to run for 5 seconds.
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
|-
|
| {{SkillText|True|1.2}}
|}
</div>
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
<div style="min-height: 175px;">
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:Low_Kick.PNG]]
| {{SkillType|SA|S}} Concentrate the power of the wind and kick enemy's lower area. If an enemy was hit, an additional explosion is caused in the area. The more enemies you hit, the more explosions will occur.
|-
|-
|
|
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
</div>
<span style="display:none">}}</span>
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Combat Ranger]] || 30
| [[Combat Ranger]] || 30
Line 48: Line 25:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Damage (Physical) !! [[Status Effects/Leg Injury|Leg Injury]] Duration !! MP Usage !! Cooldown
|-
|-
| align="left" | 30 || 724% || rowspan=2 | 5 Seconds || rowspan=2 | 25 MP || rowspan=2 | 5 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 869%
! Kick !! Shockwave
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Damage (Physical)
|-
|-
| align="left" | 30 || 231%
| colspan="5" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 277%
| {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
<br>
 
== Skill Information (06/20/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Kick !! Shockwave
|-
|-
| align="left" | 30 || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvP}} || 668% || 671%
|-
|-
| align="left" | [Enhanced] || 2480% || 2487%
| colspan="5" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Kick !! Shockwave
|-
|-
| align="left" | 30 || 668% || 671%
| {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 801% || 805%
| {{PvP}} || 801% || 805%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! colspan=2 | Killing Blow (1) Low Kick !! colspan=2 | Critical Low Kick
 
|- style="background:{{ColorSel|CharLight|Rena}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=2480, 2487
! Duration !! MP Usage
|pvp_dmg=801, 805
|-
|heavy=true
| {{SkillText|Killing Blow (1)|130}} || 6.5 Seconds || {{SkillText|Critical|120}} || 30 MP
}}
|}
*Does not account for splash damage.
<br>
<br>


== [[Skill Traits]] (06/20/2019 KR Patch) ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rena}}"
|
! colspan=2 | Heavy Low Kick !! colspan=2 | Critical Low Kick
AnemosPassive2.png; Call of the Wind;
|- style="background:{{ColorSel|CharLight|Rena}}"
}}
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
=== NA ===
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.
*Extremely useful for PvP. In PvE, this skill's main use is to slow down strong/fast mobs and bosses.
**Since its revamp, it is now useful as an attack in PvE as well, doing high damage for very little MP over a decent area.
***Since the addition of the Critical attribute during the 01/21/16 KR Patch, it has become even more useful than before, and is highly recommended for use in conjunction with Back Kick to deal high physical damage in a short time frame.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]]
=== KR ===
*'''[Enhanced] Low Kick''' will deal {{formatnum:{{#expr: 2480+2487}}}}% ({{formatnum:{{#expr: 801+805}}}}% in PvP) Physical Damage on a single target.
**With '''Heavy''' it will deal {{formatnum:{{#expr: 1.44*(2480+2487)}}}}% ({{formatnum:{{#expr: 1.44*(801+805)}}}}% in PvP) Physical Damage on a single target.
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
*The shockwave will hit all enemies in the cross-shaped area and will be caused for every enemy hit, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required.
*A shockwave will be caused for every enemy hit by the Kick at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
*Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused from hitting other enemies can still do vast amounts of damage to it, allowing the skill to clear much of the screen in the right situations.
*Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
<br>
<br>


== Updates ==
== Gallery ==
[[Image:LowKickBuffed.png|right|thumb|Difference in range after 07/04/2013]]
<gallery>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
File:LowKickBuffed.png|Difference in range after 07/04/2013.
|- style="background:{{ColorSel|CharLight|Rena}}"
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|CYY1UquOZEo|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where Rena creates a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 06/27/2013 || - || colspan=2 align="left" |  
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
{{buff|Debuff changed. Broken Leg -> Wound}}
*'''Low Kick''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{buff|Debuff changed. Broken Leg -> Wound}}
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
{{buff|Range increased.}}
*{{buff|Range increased.}}
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
|-
|-
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Debuff Duration increased.}}
*{{buff|Debuff Duration increased.}}
{{buff|MP usage decreased by 5.}}
*{{buff|MP usage decreased by 5.}}
*Debuff duration fixed to certain amount and does not change on level up.
*Debuff duration fixed to certain amount and does not change on level up.
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
{{buff|Wind blast changes to travel curved paths.}}
*{{buff|Wind blast changes to travel curved paths.}}
{{nerf|Pushing distance increased.}}
*{{nerf|Pushing distance increased.}}
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
{{buff|Damage largely increased.}}
*{{buff|Damage largely increased.}}
{{buff|Range increased.}}
*{{buff|Range increased.}}
|-
|-
| 01/21/2016 || - || colspan=2 align="left" |  
| 01/21/2016 || - || colspan=2 align="left" |  
*Changed '''Killing Blow (2)''' trait to '''Critical''' trait.
*'''Killing Blow (2)''' trait changed to '''Critical'''.
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Debuff duration decreased.}}
*{{nerf|Debuff duration decreased.}}
|-
|-
| 03/10/2016 || - || colspan=2 align="left" |  
| 03/10/2016 || - || colspan=2 align="left" |  
Line 190: Line 147:
*Killing Blow (2) Trait reset.
*Killing Blow (2) Trait reset.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
Line 201: Line 158:
*Fixed issue where the opponent can still run after hit by the skill.
*Fixed issue where the opponent can still run after hit by the skill.
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength'''.
*Changed from '''Active''' to '''Strength'''.
*Skill features changed.
*Skill features changed.
Line 226: Line 183:
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}

Latest revision as of 15:33, 25 June 2023

[Special Active: Strength]
With the power of wind, deliver a powerful low kick.
Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Combat Ranger 30


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Kick Shockwave
Normal
PvE 2067% 2072% 200 MP 14 Seconds
PvP 668% 671%
[Enhanced]
PvE 2480% 2487% 200 MP 14 Seconds
PvP 801% 805%


Skill Traits

Heavy Low KickCritical Low Kick
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

ModeBase
NormalHeavy
PvE4,967%7,152.48%
PvP1,606%2,312.64%
  • Does not account for splash damage.


Related Skills


Tips and Details

  • Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
  • The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
  • A shockwave will be caused for every enemy hit by the Kick at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
  • Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.


Gallery


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Low Kick was an Active skill where Rena creates a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.


Updates

Date Changes
KR NA PvE PvP
08/06/2009 05/04/2011
  • Low Kick added.
06/27/2013 11/06/2013
  • Debuff changed. Broken Leg -> Wound
07/04/2013 07/04/2013
  • Range increased.
11/07/2013 -
  • Damage increased.
  • Debuff Duration increased.
  • MP usage decreased by 5.
  • Debuff duration fixed to certain amount and does not change on level up.
  • None
  • Damage decreased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Wind blast changes to travel curved paths.
  • Pushing distance increased.
07/30/2015 -
  • Damage largely increased.
  • Range increased.
01/21/2016 -
  • Killing Blow (2) trait changed to Critical.
02/04/2016 03/16/2016
  • Debuff duration decreased.
03/10/2016 -
  • Killing Blow (2) tooltip changed.
03/24/2016 -
  • Killing Blow (2) tooltip changed.
05/19/2016 -
  • Killing Blow (2) Trait reset.
09/29/2016 -
  • Fixed bone cracking sound plays when hit Low Kick.
10/20/2016 -
  • Killing Blow (2) Trait reset.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/20/2017 -
  • Fixed issue where the opponent can still run after hit by the skill.
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Damage increased.
06/20/2019 07/17/2019
  • Changed from Active to Strength.
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 로우 킥 Low Kick
Japan ローキック Low Kick
China (Simplified Chinese) 下段踢 Low Kick
Spain Patada baja Low Kick
Poland Niski Kopniak Low Kick
Brazil Chute Reverso Reverse Kick