Low Kick: Difference between revisions
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__NOTOC__{{Languages|Low Kick}} | __NOTOC__{{Languages|Low Kick}} | ||
{{#ev:youtube|Awwx1I6mSMU|400|right}} | |||
{{#ev:youtube| | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:CombatRangerSkill4.png]] | ||
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion. | |||
| {{SkillType|SA|S}} | |||
|- | |- | ||
| | | | ||
Line 32: | Line 12: | ||
| {{SkillText|True|1.2}} | | {{SkillText|True|1.2}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Combat Ranger]] || 30 | | [[Combat Ranger]] || 30 | ||
Line 48: | Line 25: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
! Kick !! Shockwave | |||
! | |||
|- | |- | ||
| | | colspan="5" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
| | |||
|- | |- | ||
| | | {{PvP}} || 668% || 671% | ||
|- | |- | ||
| | | colspan="5" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 801% || 805% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}} | ||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Rena | |||
|dmg=2480, 2487 | |||
|pvp_dmg=801, 805 | |||
| | |heavy=true | ||
| | }} | ||
*Does not account for splash damage. | |||
<br> | <br> | ||
== | == Related Skills == | ||
{ | {{SkillTable | ||
| | |||
AnemosPassive2.png; Call of the Wind; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping. | |||
* | |||
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor. | *The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor. | ||
* | *A shockwave will be caused for every enemy hit by the Kick at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills. | ||
*Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused | *Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations. | ||
<br> | <br> | ||
== | == Gallery == | ||
<gallery> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; | File:LowKickBuffed.png|Difference in range after 07/04/2013. | ||
|- | </gallery> | ||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|CYY1UquOZEo|300}} | |||
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where Rena creates a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash. | |||
|} | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 06/27/2013 || | | 08/06/2009 || 05/04/2011 || colspan=2 align="left" | | ||
{{buff|Debuff changed. Broken Leg -> Wound}} | *'''Low Kick''' added. | ||
|- | |||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*{{buff|Debuff changed. Broken Leg -> Wound}} | |||
|- | |- | ||
| 07/04/2013 || | | 07/04/2013 || 07/04/2013 || colspan=2 align="left" | | ||
{{buff|Range increased.}} | *{{buff|Range increased.}} | ||
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note | *'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note | ||
|- | |- | ||
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
{{buff|Debuff Duration increased.}} | *{{buff|Debuff Duration increased.}} | ||
{{buff|MP usage decreased by 5.}} | *{{buff|MP usage decreased by 5.}} | ||
*Debuff duration fixed to certain amount and does not change on level up. | *Debuff duration fixed to certain amount and does not change on level up. | ||
|- | |- | ||
Line 158: | Line 115: | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
{{buff|Wind blast changes to travel curved paths.}} | *{{buff|Wind blast changes to travel curved paths.}} | ||
{{nerf|Pushing distance increased.}} | *{{nerf|Pushing distance increased.}} | ||
|- | |- | ||
| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
{{buff|Damage largely increased.}} | *{{buff|Damage largely increased.}} | ||
{{buff|Range increased.}} | *{{buff|Range increased.}} | ||
|- | |- | ||
| 01/21/2016 || - || colspan=2 align="left" | | | 01/21/2016 || - || colspan=2 align="left" | | ||
* | *'''Killing Blow (2)''' trait changed to '''Critical'''. | ||
|- | |- | ||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | ||
{{nerf|Debuff duration decreased.}} | *{{nerf|Debuff duration decreased.}} | ||
|- | |- | ||
| 03/10/2016 || - || colspan=2 align="left" | | | 03/10/2016 || - || colspan=2 align="left" | | ||
Line 190: | Line 147: | ||
*Killing Blow (2) Trait reset. | *Killing Blow (2) Trait reset. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
Line 201: | Line 158: | ||
*Fixed issue where the opponent can still run after hit by the skill. | *Fixed issue where the opponent can still run after hit by the skill. | ||
|- | |- | ||
| 07/27/2017 || | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/20/2019 || | | 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | ||
*Changed from '''Active''' to '''Strength'''. | *Changed from '''Active''' to '''Strength'''. | ||
*Skill features changed. | *Skill features changed. | ||
Line 226: | Line 183: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Combat Ranger}} | |||
{{ |
Latest revision as of 15:33, 25 June 2023
[Special Active: Strength] With the power of wind, deliver a powerful low kick. Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion. | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Combat Ranger | 30 |
Skill Information
Mode | Damage (Physical) | MP Usage | Cooldown | |
---|---|---|---|---|
Kick | Shockwave | |||
Normal | ||||
PvE | 2067% | 2072% | 200 MP | 14 Seconds |
PvP | 668% | 671% | ||
[Enhanced] | ||||
PvE | 2480% | 2487% | 200 MP | 14 Seconds |
PvP | 801% | 805% |
Skill Traits
Heavy Low Kick | Critical Low Kick | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 4,967% | 7,152.48% |
PvP | 1,606% | 2,312.64% |
- Does not account for splash damage.
Related Skills
Tips and Details
- Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
- The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
- A shockwave will be caused for every enemy hit by the Kick at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
- Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
Gallery
-
Difference in range after 07/04/2013.
Old Version
Video | Description |
---|---|
Between its initial release and the 06/20/2019 KR Patch, Low Kick was an Active skill where Rena creates a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 05/04/2011 |
| |
06/27/2013 | 11/06/2013 |
| |
07/04/2013 | 07/04/2013 |
| |
11/07/2013 | - |
| |
|
| ||
04/20/2015 | - |
| |
07/30/2015 | - |
| |
01/21/2016 | - |
| |
02/04/2016 | 03/16/2016 |
| |
03/10/2016 | - |
| |
03/24/2016 | - |
| |
05/19/2016 | - |
| |
09/29/2016 | - |
| |
10/20/2016 | - |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/20/2017 | - |
| |
07/27/2017 | 08/09/2017 |
| |
04/05/2018 | 04/18/2018 |
|
|
06/20/2019 | 07/17/2019 |
|
Alternative Names
Combat Ranger - Skills
Special Active
Active
Passive